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LEVEL
50
CHAMPION POINTS 160
DAGGERFALL COVENANT RANK
Redguard Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 204

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
6402
Shock Damage and stuns nearby enemies for
3
seconds. Rank IV increases damage by
6
% The atronach cannot move but attacks nearby enemies with targeted and area attacks.

An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
3279 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
217
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
695
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2703 Magicka
Cost
Curse an enemy with a destructive rune, dealing
3308
Magic Damage to the target and
1524
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
3308
Magic Damage to the target and
1524
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3279 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
869
Shock Damage. Rank IV increases damage by
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
2070
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
2949 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1864
damage for
10
seconds.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
3315 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor increases your Max Stamina by
8
% and your damage done with Heavy Attacks by
11
%.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10350
Health
20225
Stamina
35807

Magicka Recovery
606
Health Recovery
370
Stamina Recovery
2576

Spell Damage
1388
1809
Spell Critical
9.9%
50%
Weapon Damage
2246
4463
Weapon Critical
17.4%
50%

Spell Resistance
13043
Physical Resistance
13637
Critical Resistance
1290

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Serpent
Dubious Camoran Throne
Minor Resolve
Bar 1
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2926 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
663
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3687 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1836 Stamina
Cost
Spin around and strike an enemy down, dealing
3210
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.

Other enemies nearby take
65
% of the damage inflicted to the primary target.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3444 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
890
Health every
2
seconds while active, and an additional
1376
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Bound Armaments
Instant
Cast Time
Self
Target
3315 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor increases your Max Stamina by
8
% and your damage done with Heavy Attacks by
11
%.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
9587
Physical Damage to enemies in front of you, an additional
10753
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Bar 2
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1276 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
5289
Physical Damage and taunting them to attack you for
15
seconds.

Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Reverberating Bash
Instant
Cast Time
Enemy
Target
5 meters
Range
2633 Stamina
Cost
Strike an enemy full-force with your shield, dealing
3304
Physical Damage and stunning them for
3
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
% for
10
seconds.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2985 Stamina
Cost
Renew your forces' resolve, healing yourself for
10993
Health over
5
seconds and nearby allies for
8490
Health over
5
seconds.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3672 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Bound Armaments
Instant
Cast Time
Self
Target
3315 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor increases your Max Stamina by
8
% and your damage done with Heavy Attacks by
11
%.
       
Power Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
11847
Shock Damage, and heavy attacks blast enemies in the target area for
4677
Shock Damage.

Both attacks deal
6
% additional damage.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
Anti-Cavalry Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
14 seconds
Duration
2985 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1384
Physical Damage every
1
second and reducing Movement Speed by
30
%.

The caltrops rapidly drain the Mount Stamina of any enemy in the area.
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2646 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute.

When triggered, the trap deals
2179
Physical Damage, an additional
5780
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage done by
10
%.

After being triggered the trap resets and can be triggered one more time.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
3440 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Dark Deal
1.2 seconds
Cast Time
Self
Target
2949 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Bound Armaments
Instant
Cast Time
Self
Target
3315 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor increases your Max Stamina by
8
% and your damage done with Heavy Attacks by
11
%.
       
Power Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
11847
Shock Damage, and heavy attacks blast enemies in the target area for
4677
Shock Damage.

Both attacks deal
6
% additional damage.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Werewolf
       
Character data Edited on 2018-01-27 14:11:42

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