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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK
Redguard Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 223

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
11805
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
5711
Shock Damage every
1
second, and periodically deals
11429
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3423 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
291
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, dealing
931
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2822 Magicka
Cost
Curse an enemy with a destructive rune, dealing
4693
Magic Damage to the target and
2159
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
4693
Magic Damage to the target and
2159
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3423 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
1164
Shock Damage plus an additional
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
2259
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3078 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
4408
damage for
10
seconds.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2949 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.

While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11298
Health
19761
Stamina
49502

Magicka Recovery
565
Health Recovery
432
Stamina Recovery
704

Spell Damage
1634
2361
Spell Critical
9.9%
50%
Weapon Damage
3743
9586
Weapon Critical
28.7%
70%

Spell Resistance
21127
Physical Resistance
15847
Critical Resistance
3456

Spell Penetration
5604
Physical Penetration
7419
Boon: The Lover
Garlic Cod with Potato Crust
Major Brutality
Bar 1
Shrouded Daggers
Instant
Cast Time
Enemy
Target
8 meters
Radius
20 meters
Range
2258 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
10551
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.

The dagger bounces up to
2
times to other nearby enemies, dealing
12615
Physical Damage on the first bounce and
15102
Physical Damage on the second bounce.

Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2873 Stamina
Cost
Launch yourself into a lethal spin, dealing
6590
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
3591 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
2270
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3196 Stamina
Cost
Renew your forces' resolve, healing yourself for
16486
Health over
5
seconds and nearby allies for
12803
Health over
5
seconds.
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2949 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.

While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
19044
Physical Damage to enemies in front of you, an additional
21290
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Bar 2
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7371 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations, removing any already applied.

The effect ends if you cast any spell on an enemy or ally.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
3133 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1324
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3932 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Dark Deal
1.2 seconds
Cast Time
Self
Target
3078 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2949 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.

While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
       
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, instantly removing all enemy area of effect abilities. Enemies within the globe are stunned for
12
seconds. Enemy players will be silenced rather than stunned.

The globe also heals you and your allies for
2060
Health every
0.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2018-08-01 03:35:43

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