Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
25
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
15
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
20
%.
Athletics 2
44
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
120
for each piece of Heavy Armor equipped.
Current bonus:
120
.
Resolve 1
50
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
2850
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
6844
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
14 seconds
Duration
1939 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
4842
Poison Damage and an additional
8491
Poison Damage over
14
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Unrelenting Grip
Instant
Cast Time
Enemy
Target
22 meters
Range
3780 Magicka
Cost
Launch a fiery chain to grasp and pull an enemy to you, dealing
1638
Flame Damage.
Grants Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.
If the target cannot be pulled, you restore
100
% of the ability's cost as Magicka.
This attack cannot be dodged or reflected.
Unrelenting Grip
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
4648
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
33
% and the duration by
4
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
50
Draconic Power
SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for
20
seconds.
You gain a damage shield that absorbs up to
3746
damage for
6
seconds. This portion of the ability scales off your Max Health.
While active, the armor returns
461
Magic Damage to any enemy that uses a direct damage attack against you.
Hardened Armor
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
4050 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
1023
Magic Damage to nearby enemies and healing you for
110
% of the damage caused.
Any enemy hit that is casting is interrupted, set Off Balance, and stunned for
2
seconds.
After
2.5
seconds, you exhale fire, dealing
2088
Flame Damage to nearby enemies.
Deep Breath
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.
Current bonus:
5
%.
Increases range of your melee attacks by
2
meters. This effect only applies to instant cast attacks with a
5
meter range.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
28
Earthen Heart
SKILLS
Stone Giant
Instant
Cast Time
Enemy
Target
15 meters
Range
3098 Stamina
Cost
Slam an enemy with solid rock, dealing
6252
Physical Damage and applying a stack of Stagger to them for
6
seconds, which increases their damage taken by
44
per stack.
Enemies who are affected with Stagger
3
times are stunned for
3
seconds, and have all stacks of Stagger removed from them.
Stone Giant
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
50
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group members gain Minor Brutality for
10
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
2
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 1
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
Medicinal Use
When using potions, resulting effects last 30% longer.
Medicinal Use 3
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Keen Eye: Ore
Ore in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Ore 1
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Keen Eye: Rune Stones
Runes in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Rune Stones 1
Runestone Extraction
Increases the chance of extracting each type of Runestone by 10%.
Runestone Extraction 3
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Gourmand
Adds 20 minutes to the duration of any eaten food.
Gourmand 3
Chef
Creates 2 extra servings for each food recipe made.
Chef 2
Brewer
Creates 2 extra servings for each drink recipe made.
Brewer 2
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Keen Eye: Wood
Wood in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Wood 1
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Resin Expertise
More than doubles the chances to improve items with resins.
Resin Expertise 3
10
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
7813
Physical Damage to enemies in front of you and an additional
9300
Physical Damage over
6
seconds.
After activating, your Weapon Damage is increased by
300
for
16
seconds.
Flawless Dawnbreaker
SKILLS
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2079 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
5627
Physical Damage.
Fires additional bolts at other enemies near the initial target for
24
% less damage.
Silver Shards
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2494 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
3125
Physical Damage, an additional
7440
Physical Damage over
12
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.
Enemies who activate the trap are immobilized for
2
seconds.
Barbed Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
9
%.
Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
9
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
3
Undaunted
SKILLS
Shadow Silk
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
1939 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
50
% and dealing
4688
Physical Damage. After
10
seconds the webs explode, dealing
6252
Poison Damage to enemies within.
A ranged ally can activate the
Black Widows
synergy, dealing
6052
Poison Damage to them and summoning a spider to attack for
10
seconds. The spider bites enemies for
1815
Physical Damage and can poison them for
12000
Poison Damage over
10
seconds.
Shadow Silk
50
Wood Elf Skills
PASSIVES
Acrobat
Increases your experience gain with the Bow skill line by
15
%.
Decreases your fall damage taken by
10
%.
Acrobat 1
Hunter's Eye
Increases your stealth detection radius by
3
meters.
Increases your movement speed by
10
% and your Physical and Spell Penetration by
1500
for
6
seconds after you use Roll Dodge.
Hunter's Eye 3
Y'ffre's Endurance
Increases your Stamina Recovery by
258
.
Y'ffre's Endurance 3
Resist Affliction
Increases your Max Stamina by
2000
and Poison Resistance by
2310
.
Gain immunity to the Poisoned status effect.
Resist Affliction 3
50
Bow
SKILLS
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
1965 Stamina
Cost
Fire a burst of arrows in one shot, dealing
4688
Poison Damage to enemies in front of you, and dealing an additional
3464
Poison Damage over
4
seconds.
Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1512 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3125
Poison Damage and an additional
6200
Poison Damage over
10
seconds.
Deals up to
90
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
4
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
7
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
20
%.
Improved Hiding 2
Locksmith
Improves your chances of forcing locks by
10
%.
Locksmith 1
Kickback
Reduces bounties you willingly pay to guards and fences by
10
%.
Kickback 1
6
Soul Magic
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
3924
Magic Damage or
9288
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
If an affected enemy dies, you fill an empty Soul Gem and heal for
5319
. You also restore
2118
Magicka and
5984
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Consuming Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
2756
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
47
The Atronach
34 Master-at-Arms
Increases your damage done with direct damage attacks by
14.14
%.
13 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
8.56
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3617
Physical Damage to the enemy. This effect can occur once every
5
seconds.
126
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
363
Health. This effect can occur once every
5
seconds.
44 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.32
%.
44 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.32
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
38 Thick Skinned
Reduces your damage taken from damage over time effects by
15.41
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
128
The Lover
4 Healthy
Increases your Health Recovery by
1.20
%.
Master Gatherer
Reduces your gathering time by
50
%.
75 Mooncalf
Increases your Stamina Recovery by
14
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
49 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
141
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
8
seconds. This effect can occur once every
20
seconds.
51 Mighty
Increases your Physical, Poison, and Disease Damage done by
11.4
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
26 Piercing
Increases your Physical Penetration by
2388
.
32 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
13.47
%.
32 Thaumaturge
Increases your damage done with damage over time effects by
13.47
%.
36
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
18 Shadow Ward
Reduces the cost of Block by
8.23
%.
18 Tumbling
Reduces the cost of Roll Dodge by
8.23
%.
63
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1329
Health.
36 Ironclad
Reduces your damage taken against direct damage attacks by
14.79
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
10.22
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
126
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
15.41
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.32
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.32
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
63
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
14.79
%.
Spell Shield
Increases your Spell Resistance by
2466
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
141
Thaumaturge
Increases your damage done with damage over time effects by
13.47
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
13.47
%.
Piercing
Increases your Physical Penetration by
2388
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
11.4
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
47
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
8.56
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
14.14
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
36
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
8.23
%.
Tumbling
Reduces the cost of Roll Dodge by
8.23
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
128
Mooncalf
Increases your Stamina Recovery by
14
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
1.20
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
11.10
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10591
Health
24183
Stamina
29924
Magicka Recovery
514
Health Recovery
327
Stamina Recovery
1665
Spell Damage
1132
1705
Spell Critical
19.9%
50%
Weapon Damage
1762
5117
Weapon Critical
48.7%
63.5%
Spell Resistance
19022
Physical Resistance
13256
Critical Resistance
1494
Spell Penetration
0
Physical Penetration
2388
Magicka
10591
Health
24183
Stamina
29924
Magicka Recovery
514
Health Recovery
327
Stamina Recovery
1665
Spell Damage
1132
1705
Spell Critical
19.9%
50%
Weapon Damage
1762
5117
Weapon Critical
48.7%
63.5%
Spell Resistance
19022
Physical Resistance
13256
Critical Resistance
1494
Spell Penetration
0
Physical Penetration
2388
Magicka
10591
Health
24183
Stamina
29924
Magicka Recovery
514
Health Recovery
312
Stamina Recovery
1665
Spell Damage
1132
1705
Spell Critical
19.9%
50%
Weapon Damage
1863
5229
Weapon Critical
48.7%
63.5%
Spell Resistance
19022
Physical Resistance
13256
Critical Resistance
1494
Spell Penetration
0
Physical Penetration
2388
Magicka
10591
Health
24183
Stamina
29924
Magicka Recovery
514
Health Recovery
327
Stamina Recovery
1665
Spell Damage
1132
1705
Spell Critical
19.9%
50%
Weapon Damage
1762
5117
Weapon Critical
48.7%
63.5%
Spell Resistance
19022
Physical Resistance
13256
Critical Resistance
1494
Spell Penetration
0
Physical Penetration
2388
Stats are only correct for bar #1.
Magicka
10591
Health
24183
Stamina
29924
Magicka Recovery
514
Health Recovery
327
Stamina Recovery
1665
Spell Damage
1132
1705
Spell Critical
19.9%
50%
Weapon Damage
1762
5117
Weapon Critical
48.7%
63.5%
Spell Resistance
19022
Physical Resistance
13256
Critical Resistance
1494
Spell Penetration
0
Physical Penetration
2388
Stats are only correct for bar #1.
Boon: The Ritual
Food: 5395 Health, 4936 Stamina
Major Prophecy
Major Savagery
Soul Summons
Bar 1
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2079 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
6496
Physical Damage.
Fires additional bolts at other enemies near the initial target for
24
% less damage.
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
14 seconds
Duration
1939 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
5590
Poison Damage and an additional
9590
Poison Damage over
14
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Deep Breath
Instant
Cast Time
Area
Target
8 meters
Radius
4050 Magicka
Cost
Channel draconic energy to suck in the air around you, dealing
1158
Magic Damage to nearby enemies and healing you for
110
% of the damage caused.
Any enemy hit that is casting is interrupted, set Off Balance, and stunned for
2
seconds.
After
2.5
seconds, you exhale fire, dealing
2349
Flame Damage to nearby enemies.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2494 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
3607
Physical Damage, an additional
8598
Physical Damage over
12
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.
Enemies who activate the trap are immobilized for
2
seconds.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
5390
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
9021
Physical Damage to enemies in front of you and an additional
10746
Physical Damage over
6
seconds.
After activating, your Weapon Damage is increased by
300
for
16
seconds.
Bar 2
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
1965 Stamina
Cost
Fire a burst of arrows in one shot, dealing
5029
Poison Damage to enemies in front of you, and dealing an additional
3720
Poison Damage over
4
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1512 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3352
Poison Damage and an additional
6645
Poison Damage over
10
seconds.
Deals up to
90
% more damage to enemies under
50
% Health.
Stone Giant
Instant
Cast Time
Enemy
Target
15 meters
Range
3098 Stamina
Cost
Slam an enemy with solid rock, dealing
6447
Physical Damage and applying a stack of Stagger to them for
6
seconds, which increases their damage taken by
44
per stack.
Enemies who are affected with Stagger
3
times are stunned for
3
seconds, and have all stacks of Stagger removed from them.
Shadow Silk
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
1939 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
50
% and dealing
4836
Physical Damage. After
10
seconds the webs explode, dealing
6447
Poison Damage to enemies within.
A ranged ally can activate the
Black Widows
synergy, dealing
6242
Poison Damage to them and summoning a spider to attack for
10
seconds. The spider bites enemies for
1871
Physical Damage and can poison them for
12378
Poison Damage over
10
seconds.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
4795
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
2939
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
7057
Flame Damage to enemies in the area and immobilizing them for