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LEVEL
50
CHAMPION POINTS 160
EBONHEART PACT RANK
Redguard Sorcerer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 255

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
18 seconds
Duration
170 Ultimate
Cost
Summon a storm atronach at the target location. The atronach's arrival deals
6445
Shock Damage and stuns nearby enemies for
3
seconds. Rank IV increases damage by
6
% The atronach cannot move but attacks nearby enemies with targeted and area attacks.

An ally can activate Charged Lightning, giving both the ally and the atronach Major Berserk, increasing their damage by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Area
Target
6 meters
Radius
2606 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
176
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
566
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2149 Magicka
Cost
Curse an enemy with a destructive rune, dealing
3091
Magic Damage to the target and
1425
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
3091
Magic Damage to the target and
1425
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2606 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
708
Shock Damage. Rank IV increases damage by
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
1687
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
2344 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1519
damage for
10
seconds.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
2579 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve, increasing your Physical Resistance by
1320
.

The armor increases your Max Stamina by
8
% and your damage done with Heavy Attacks by
11
%.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
8435
Health
16146
Stamina
27268

Magicka Recovery
637
Health Recovery
244
Stamina Recovery
1224

Spell Damage
1415
1690
Spell Critical
10%
50%
Weapon Damage
3105
4572
Weapon Critical
20.9%
50%

Spell Resistance
28239
Physical Resistance
27876
Critical Resistance
2064

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Serpent
Major Brutality
Stage 3 Vampirism
Bar 1
Streak
Instant
Cast Time
Area
Target
4 meters
Radius
2735 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
1513
Shock Damage to enemies in your wake and stunning them for
1.5
seconds.

Casting again within
4
seconds costs
50
% more Magicka.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2679 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
897
Health every
2
seconds while active, and an additional
1387
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1428 Stamina
Cost
Spin around and strike an enemy down, dealing
3236
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2142 Stamina
Cost
Slam an enemy with an upward swing, dealing
9664
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2499 Stamina
Cost
Launch across the earth and smash an enemy, dealing
4502
Physical Damage. Deals up to
68
% more damage based on the distance traveled.

This attack is always a Critical Strike.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
9664
Physical Damage to enemies in front of you, an additional
10839
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Bar 2
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
2931 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
3000
Health. This effect can occur once every
1
second.
Dark Deal
1.2 seconds
Cast Time
Self
Target
2344 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
2856 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2276 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
668
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2322 Stamina
Cost
Renew your forces' resolve, healing yourself for
11086
Health over
5
seconds and nearby allies for
8558
Health over
5
seconds.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
115 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Overload
       
Werewolf
       
Character data Edited on 2018-02-07 15:39:42

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