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LEVEL
50
CHAMPION POINTS 3600
ALDMERI DOMINION RANK
Khajiit Necromancer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 415

Skyshards:
0 / 3
Bone Tyrant

ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
282 Ultimate
Cost
CRIMINAL ACT

Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
467
Health and your fully-charged Heavy Attacks restore
1168
Health. You deal
1478
Magic Damage damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
3056 Stamina
Cost
Slice into your enemy's life force, dealing
6982
Bleed Damage, applying the
Hemorrhaging
status effect, and setting them Off Balance for
7
seconds.

You heal for
3507
Health for the first enemy hit, and an additional
1168
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Ruinous Scythe
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes.
Summoner's Armor
Necrotic Potency
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Sap the lingering life from fresh corpses, granting you
6
Ultimate and healing
997
Health every
1
second for
2
seconds per additional corpse. This ability scales off your Max Health.

While slotted, your damage taken is reduced by
3
%.
Necrotic Potency
PASSIVES
Death Gleaning
WITH A BONE TYRANT ABILITY SLOTTED

Whenever an enemy you are in combat with dies within
28
meters of you, restore
200
Magicka and Stamina.
Death Gleaning 2
Disdain Harm
Reduce the damage you take from damage over time abilities by
15
% while you have a Bone Tyrant ability active.
Disdain Harm 2
Health Avarice
Increase your Healing Received by
2
% for each Bone Tyrant ability slotted.

Current bonus:
2
%.
Health Avarice 2
Last Gasp
Increase your Max Health by
1250
.
Last Gasp 2
CLASS
Bone Tyrant
Grave Lord
Living Death
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13972
Health
22933
Stamina
28732

Magicka Recovery
1102
Health Recovery
0
Stamina Recovery
1644

Spell Damage
4111
9512
Spell Critical
68.2%
120%
Weapon Damage
4763
13108
Weapon Critical
68.2%
120%

Spell Resistance
20138
Physical Resistance
15782
Critical Resistance
1320

Spell Penetration
7834
Physical Penetration
7834
Artaeum Takeaway Broth
Boon: The Shadow
Major Breach (Target)
Major Brutality
Major Endurance
Major Force
Major Fortitude
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Force
Spirit Guardian
Vampire Stage 4
Weapon Damage Enchantment
Potion: TriStat or HP+Stam+LHP Poison: none or RHP+RLHP Companion: Ember DPS/Healer Hybrid or Full Healer 5s FL: ???k; 10s FL: ???k; 6m DPS: ???k. PassiveHPS: ???k. 3m x5 10s FL: ???k each (average). IA DPS: ???k.
Bar 1
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
3056 Stamina
Cost
Slice into your enemy's life force, dealing
6982
Bleed Damage, applying the
Hemorrhaging
status effect, and setting them Off Balance for
7
seconds.

You heal for
3507
Health for the first enemy hit, and an additional
1168
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Mystic Siphon
Instant
Cast Time
5 meters
Radius
28 meters
Range
20 seconds
Duration
0 Magicka
Cost
Violently drain the last spark of life from a corpse, dealing
20629
Shock Damage over
20
seconds to all enemies around the corpse and between you and the corpse.

You also gain
150
Health, Magicka, and Stamina Recovery while siphoning the corpse.

While slotted, your damage done is increased by
3
%.
Spiked Bone Shield
Instant
Cast Time
Self
Target
7 meters
Range
6 seconds
Duration
4075 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs up to
7106
damage for
6
seconds and returns
100
% of direct damage absorbed back to the enemy. This ability scales off your Max Health.

An ally near you can activate the
Bone Wall
synergy, granting the ally and up to
5
other allies a damage shield equal to
30
% of their Max Health for
6
seconds.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
1124 Stamina
Cost
CRIMINAL ACT

Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
13966
Disease Damage to all enemies nearby and applying Major Defile to them for
4
seconds, reducing their healing received and Health Recovery by
16
%.

Creates a corpse on death.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4924 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
       
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
254 Ultimate
Cost
CRIMINAL ACT

Transform into a monstrous creature of the night, instantly healing to full Health.

While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
15
% of all damage you deal, and you can see enemies through walls.

Bats also swarm around you and shred enemies that come close, dealing
3875
Magic Damage every
1
second.
Bar 2
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
28 meters
Range
20 seconds
Duration
3369 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
3073
Physical Damage to enemies in the target area every
2
seconds for
18
seconds, after a
2
second delay.
Venom Arrow
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2332 Stamina
Cost
Shoot an arrow coated in Shadowscale poison at an enemy, dealing
5291
Poison Damage and an additional
17850
Poison Damage over
20
seconds.

If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.

After casting you gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage for
20
seconds.
Unnerving Boneyard
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
20 seconds
Duration
3780 Magicka
Cost
Desecrate the ground at the target location, dealing
21318
Frost Damage over
20
seconds and applying Major Breach to enemies within, reducing their Physical and Spell Resistance by
5948
.

Consumes a corpse on cast to deal
50
% more damage.

An ally standing in the graveyard can activate the
Grave Robber
synergy, dealing
13087
Frost Damage to enemies in the area and healing for the damage done.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
1900 Magicka
Cost
CRIMINAL ACT

Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
2569
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death.
Summoner's Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Wrap yourself in hardened bone, granting you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5948
for
20
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes.
       
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
254 Ultimate
Cost
CRIMINAL ACT

Transform into a monstrous creature of the night, instantly healing to full Health.

While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
15
% of all damage you deal, and you can see enemies through walls.

Bats also swarm around you and shred enemies that come close, dealing
3875
Magic Damage every
1
second.
Overload
       
Werewolf
       
Character data Edited on 2022-07-30 02:05:54

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