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LEVEL
50
CHAMPION POINTS 1682
ALDMERI DOMINION RANK
Dark Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 123

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
79 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
18639
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3855 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
6989
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
10933
Magic Damage over
10
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Lotus Fan
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37163
Health
18678
Stamina
15007

Magicka Recovery
1456
Health Recovery
0
Stamina Recovery
742

Spell Damage
4695
11798
Spell Critical
77%
82%
Weapon Damage
4048
8084
Weapon Critical
83%
82%

Spell Resistance
14152
Physical Resistance
10522
Critical Resistance
1320

Spell Penetration
6882
Physical Penetration
6882
Boon: The Thief
Ghastly Eye Bowl
Major Brutality
Major Prophecy
Major Savagery
Major Sorcery
Minor Force
Minor Savagery
Vampire Stage 4
Weapon Damage Enchantment
Bar 1
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4514 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
Hypnosis
Instant
Cast Time
Area
Target
7 meters
Radius
2421 Magicka
Cost
Subdue enemies around you with your baleful gaze, stunning them for
5
seconds if they are facing your direction.

This stun cannot be blocked.
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
3029 Magicka
Cost
Sap an enemy's agility and wrack them with pain, dealing
6014
Magic Damage and an additional
14555
Magic Damage over
10
seconds, immobilizing them for
2
seconds, and reducing their movement speed by
30
% for
4
seconds.
Lotus Fan
0.4 seconds
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
3855 Magicka
Cost
Flash through the shadows and ambush an enemy, dealing
6989
Magic Damage.

After teleporting you unleash a fan of knives, dealing an additional
10933
Magic Damage over
10
seconds to the target and nearby enemies.

All enemies hit are afflicted with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.
Blood for Blood
Instant
Cast Time
Enemy
Target
5 meters
Range
1744 Health
Cost
Rend an enemy, dealing
11647
Magic Damage.

Deals up to
75
% more damage based on your missing Health.

After you cast this ability, you cannot be healed by allies for
3
seconds.
       
Soul Harvest
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
79 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
18639
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
16
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
1101 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1524
Health and restore
106
Magicka for
20
seconds. Fully-charged Heavy Attacks restore twice the value.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time
Siphoning Attacks
was active.
Simmering Frenzy
Instant
Cast Time
Self
Target
532 Health<div class='esovsChargeFreq'>&nbsp;/ 2s</div>
Cost
CRIMINAL ACT

Allow your monstrous appetites to take hold, increasing your Weapon and Spell Damage by
80
every
2
seconds, up to
5
times.

While toggled on, the Health cost of this ability increases by
360
per stack and you cannot be healed by anyone other than yourself.
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
14 seconds
Duration
3553 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
14
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
1730
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2138 Magicka
Cost
Bind an enemy with chaotic magic, dealing
20377
Magic Damage over
12
seconds.

Excess magic spills out from them, granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
Twisting Path
Instant
Cast Time
Self
Target
10 seconds
Duration
3580 Magicka
Cost
Create a corridor of shadows, granting you and allies in the area Major Expedition, increasing movement speed by
30
% which persists for
4
seconds after leaving the path.

Deals
2918
Magic Damage to enemies in the target area every
1
second.
       
Swarming Scion
Instant
Cast Time
Self
Target
20 seconds
Duration
254 Ultimate
Cost
CRIMINAL ACT

Transform into a monstrous creature of the night, instantly healing to full Health.

While transformed, your Max Health, Magicka, and Stamina are increased by
10000
, you heal for
15
% of all damage you deal, and you can see enemies through walls.

Bats also swarm around you and shred enemies that come close, dealing
4145
Magic Damage every
1
second.
Overload
       
Werewolf
       
Character data Edited on 2022-08-13 01:10:55

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