Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 720
DAGGERFALL COVENANT RANK
Orc Dragonknight (Stamina)
Vampire
15 Magicka
5 Health
44 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 129

Skyshards:
0 / 3
Draconic Power

SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also gain a damage shield equal to
8
% of your Max Health for
3.5
seconds.

While active, the armor returns
455
Magic Damage to melee attackers.
Hardened Armor
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4320 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.

You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
20
% and healing received by
8
% for
23
seconds.
Green Dragon Blood
Dragon Fire Scale
Instant
Cast Time
Self
Target
6 seconds
Duration
3780 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds. The reflected projectiles deal
35
% additional damage to the attacker.
Dragon Fire Scale
PASSIVES
Iron Skin
Increases the amount of damage you can block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.

Current bonus:
0
%.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
CLASS
Draconic Power
Earthen Heart
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
18341
Health
30863
Stamina
31697

Magicka Recovery
790
Health Recovery
290
Stamina Recovery
816

Spell Damage
646
1928
Spell Critical
22%
50%
Weapon Damage
665
3686
Weapon Critical
23.4%
67%

Spell Resistance
27220
Physical Resistance
22917
Critical Resistance
1348

Spell Penetration
100
Physical Penetration
2249
Battle Spirit
Boon: The Tower
Jugged Rabbit in Preserves
Stage 4 Vampirism
Bar 1
Defensive Stance
Instant
Cast Time
Self
Target
30 seconds
Duration
2183 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy. The reflected spell projectile also stuns the enemies for
4
seconds.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Dragon Fire Scale
Instant
Cast Time
Self
Target
6 seconds
Duration
3780 Magicka
Cost
Flex your scales, reflecting up to
4
projectiles for
6
seconds. The reflected projectiles deal
35
% additional damage to the attacker.
Mystic Guard
Instant
Cast Time
15 meters
Range
3772 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.

You and your bonded ally also gain Minor Vitality, increasing your healing received by
8
%.

The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3241 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs
30
% of your Max Health for
6
seconds.

An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to
3
other friendly targets near them a damage shield that absorbs
100
% of their Max Health for
6
seconds and Major Vitality, increasing their healing received by
30
%.
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds. You also gain a damage shield equal to
8
% of your Max Health for
3.5
seconds.

While active, the armor returns
455
Magic Damage to melee attackers.
       
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
115 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3194 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
579
Health every
2
seconds while active, and an additional
971
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3242 Stamina
Cost
Renew your forces' resolve, healing yourself for
7145
Health over
5
seconds and nearby allies for
5531
Health over
5
seconds.
Igneous Shield
Instant
Cast Time
Area
Target
12 meters
Radius
6 seconds
Duration
4050 Magicka
Cost
Call the earth to your defense, creating a damage shield for you and nearby allies that absorbs
1700
damage. Your own damage shield absorbs
200
% additional damage.

You also gain Major Mending, increasing your healing done by
25
% for
2.5
seconds.
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2969 Stamina
Cost
Launch across the earth and smash an enemy, dealing
2815
Physical Damage. Deals up to
40
% more damage based on the distance traveled.

This attack is always a Critical Strike.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1625 Stamina
Cost
Spin around and strike an enemy down, dealing
2272
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution,dealing
6781
Physical Damage to enemies in front of you, an additional
7598
Physical Damage over
5
seconds., and stunning them for
2.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2018-02-24 10:23:40

Created and hosted by the UESP.