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LEVEL
50
CHAMPION POINTS 720
DAGGERFALL COVENANT RANK
High Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 135

Skyshards:
0 / 3
Assassination

SKILLS
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3159 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.

Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
45732
Health
23756
Stamina
17017

Magicka Recovery
2035
Health Recovery
213
Stamina Recovery
803

Spell Damage
2205
7887
Spell Critical
33.9%
81%
Weapon Damage
1664
2555
Weapon Critical
11.9%
60%

Spell Resistance
19739
Physical Resistance
17924
Critical Resistance
2543

Spell Penetration
7750
Physical Penetration
100
Battle Spirit
Boon: The Atronach
Major Resolve
Major Sorcery
Major Ward
Stage 4 Vampirism
Withered Tree Inn Venison Pot Roast
Bar 1
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1702 Magicka
Cost
Steal an enemy's life force, dealing
9398
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.

While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.

Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3402 Magicka
Cost
Summon a dark spirit to terrify up to
2
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
19163
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
2916 Magicka
Cost
Siphon the vigor from your enemies' blood, dealing
5917
Magic Damage to all nearby enemies and healing you and your allies for
1942
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
20
seconds.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
13947
Magic Damage and stunning them for
4.5
seconds.

Ravaged enemies are tethered to you for
8.5
seconds. While they remain within
10
meters of you, you siphon
1780
Health from them every
1
second.

A ranged ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
12907
Magic Damage to them and healing for the damage caused.
Bar 2
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
6388
damage while also healing the target for
2755
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
9250
damage for
6
seconds.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
973 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3913 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3159 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.

Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
       
Light's Champion
Instant
Cast Time
Self
Target
5 seconds
Duration
125 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
9125
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage done by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2018-03-02 07:40:05

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