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LEVEL
50
CHAMPION POINTS 344
ALDMERI DOMINION RANK
High Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 103

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
16443
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
20888
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
50530
Health
20713
Stamina
8435

Magicka Recovery
1282
Health Recovery
200
Stamina Recovery
642

Spell Damage
2730
8271
Spell Critical
33.9%
73%
Weapon Damage
1567
1844
Weapon Critical
11.9%
60%

Spell Resistance
12314
Physical Resistance
9034
Critical Resistance
2989

Spell Penetration
5891
Physical Penetration
100
Battle Spirit
Boon: The Mage
Major Sorcery
Minor Vitality
Stage 4 Vampirism
Weapon Damage Enchantment
Witchmother's Potent Brew
Bar 1
Swallow Soul
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
1702 Magicka
Cost
Steal an enemy's life force, dealing
9670
Magic Damage and healing you for
25
% of the damage inflicted every
2
seconds for
10
seconds.

While slotted, you gain Minor Vitality, increasing your healing received by
8
%.
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2916 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
3142
Magic Damage and an additional
15009
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.

You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is Crippled.

You can only have one Crippling Grasp active at a time.
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
3222
Flame Damage,
3222
Frost Damage, and
3222
Shock Damage.

Up to 2 nearby enemies will take
3924
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
20888
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2430 Magicka
Cost
Slash an enemy, dealing
10447
Magic Damage.

Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
4
seconds and sets them Off Balance for
5
seconds.

While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
       
Soul Assault
3.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3.5 seconds
Duration
100 Ultimate
Cost
Burn enemy from the inside with soulfire, dealing
62724
Magic Damage over
3.5
seconds.

Enemies affected by this ability are revealed for
2
seconds and may not enter stealth or invisibility.
Bar 2
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Surround yourself with a net of magic negation, gaining a damage shield that absorbs
10564
damage for
6
seconds.

Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
973 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1458 Magicka
Cost
Bind an enemy with chaotic magic, dealing
7764
Magic Damage over
12
seconds and healing you for
2470
Health and an additional
2470
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Shadow Image
Instant
Cast Time
Enemy
Target
28 meters
Range
18 seconds
Duration
2430 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.

The shade's attacks deal
2588
Magic Damage and afflict the enemy with Minor Maim, reducing their damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
7343
damage while also healing the target for
3168
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the ward's remaining strength.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
15203
Magic Damage and stunning them for
4.5
seconds.

Ravaged enemies are tethered to you for
8.5
seconds. While they remain within
10
meters of you, you siphon
2046
Health from them every
1
second.

A ranged ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
14070
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2018-03-04 13:41:15

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