Summon an immobile storm atronach at the target location. Its arrival deals
6085
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
3198
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Greater Storm Atronach
SKILLS
Summon Unstable Clannfear
1.5 seconds
Cast Time
Self
Target
2919 Magicka
Cost
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's attacks deal
1089
Physical Damage plus an additional
30
%. The clannfear can also tail swipe nearby enemies.
Once summoned, you can activate the clannfear's special ability, healing you and the clannfear for
35
% of your Maximum Health.
The clannfear remains until killed or unsummoned.
Summon Unstable Clannfear
Daedric Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2406 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7254
Magic Damage to the target and
3335
Magic Damage to all other nearby enemies after
6
seconds.
You can have only one Daedric Curse active at a time.
Daedric Curse
Summon Winged Twilight
1.5 seconds
Cast Time
Self
Target
2919 Magicka
Cost
Call on Azura to send a winged twilight to fight at your side. The winged twilight's attacks deal
3238
Shock Damage plus additional damage at each rank. Current bonus:
5
%.
Once summoned, you can activate the winged twilight's special ability, causing it to heal the winged twilight and
1
other friendly target for
5537
Health.
The winged twilight remains until killed or unsummoned.
Summon Winged Twilight
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3281 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.
While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.
Bound Aegis
PASSIVES
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
50
Dark Magic
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3281 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
8696
Magic Damage.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Shattering Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
4.5 seconds
Duration
3282 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
4.5
seconds.
The shards deal
2464
Magic Damage when the effect ends.
This ability cannot be blocked.
Shattering Prison
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a Dark Magic ability, you heal for
10
% of your Max Health. This effect can occur once every
0.5
seconds.
Blood Magic 2
Persistence
After blocking an attack, your next Magicka or Stamina ability costs
15
% less.
Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
657
for
10
seconds.
Exploitation 1
50
Storm Calling
ULTIMATES
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
11564
Shock Damage, and heavy attacks blast enemies in target area for
4564
Shock Damage.
Both attacks deal additional damage based on Rank. Current Rank deals
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1969 Magicka
Cost
Call down lightning to strike an enemy, dealing
2359
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
8369
Shock Damage to them and
1521
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Endless Fury
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
3270 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
350
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Hurricane
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2844 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
1950
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
6085
Shock Damage to enemies around them.
Liquid Lightning
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3136 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Power Surge
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
10287
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
9232
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
10
%.
Expert Mage 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
30
meters or closer.
Keen Eye: Reagents 2
Chemistry
Produces 3 extra potions or 12 extra poisons per crafting attempt.
Chemistry 3
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Keen Eye: Ore
Ore in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Ore 1
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Legendary (gold) Aspect Runestones.
Aspect Improvement 4
Potency Improvement
Allows the use of Rejera, Repora, Jehade, and Itade Potency Runestones to make Glyphs of Champion 150 and 160.
Potency Improvement 10
Runestone Extraction
Increases the chance of extracting each type of Runestone by 10%.
Runestone Extraction 3
4
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Keen Eye: Jewelry
Jewelry Seams in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Jewelry 1
Jewelry Extraction
Improves the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Chef
Creates 3 extra servings for each food recipe made.
Chef 3
Brewer
Creates 3 extra servings for each drink recipe made.
Brewer 3
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Keen Eye: Wood
Wood in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Wood 1
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Carpentry
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Carpentry 4
Resin Expertise
More than doubles the chances to improve items with resins.
Resin Expertise 3
3
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
9
Mages Guild
SKILLS
Magelight
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4521 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Magelight
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
12
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
Swiftly Forgotten
Bounty is decreased by
115
after 3 minutes. Heat is decreased by
64
after 3 seconds.
Swiftly Forgotten 4
Haggling
Stolen items sold at a fence are worth
10
% more. Does not apply to Laundering.
Haggling 4
Clemency
When a guard accosts you, you may use Clemency once per day. If used, the Guard will not arrest you or take your money and stolen goods. Additionally, Guards will not attempt to accost you for 1 minute after you use Clemency unless you commit other crimes.
Clemency 1
Timely Escape
When you have Bounty and are in combat, you have a chance to spot a "Footpad" in a town with a Refuge. Interacting with the Footpad will transport the player safely into the nearest Refuge.
Timely Escape 1
Veil of Shadows
Decreases detection range of Witnesses and Guards by
10
%. Witnesses and Guards are thus less likely to notice criminal actions, though this has no impact on the range from which Guards will accost you.
Veil of Shadows 1
1
Breton Skills
PASSIVES
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
50
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 3
50
Destruction Staff
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1798
Flame Damage,
1798
Frost Damage, and
1879
Shock Damage.
Up to 2 nearby enemies will take
2178
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2625 Magicka
Cost
Create an unstable elemental barrier in front of you, dealing
1300
Magic Damage to enemies in the target area every
1
second before exploding for an additional
2329
Magic Damage.
Unstable Wall of Fire deals additional damage to Burning enemies.
Unstable Wall of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Unstable Wall of Storms sets Concussed enemies Off Balance.
Unstable Wall of Elements
Destructive Touch
Instant
Cast Time
Enemy
Target
17 meters
Range
3281 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3121
Magic Damage and an additional
4745
Magic Damage over
8
seconds.
Flame Touch knocks the enemy back.
Frost Touch immobilizes the enemy.
Shock Touch stuns the enemy.
Destructive Touch
Impulse
Instant
Cast Time
Area
Target
6 meters
Radius
2625 Magicka
Cost
Release a surge of elemental energy, dealing
3485
Magic Damage to nearby enemies.
Impulse
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
117
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1490
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
50
Restoration Staff
SKILLS
Grand Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2844 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1614
Health and an additional
1614
Health every
1
second for
3
seconds.
Grand Healing
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1750 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
12430
Health over
20
seconds.
Regeneration
PASSIVES
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
18
Legerdemain
PASSIVES
Light Fingers
Increases your chances of successfully Pickpocketing by
50
%
Light Fingers 4
Trafficker
Increases the number of fence interactions you can use each day by
180
%.
Trafficker 4
6
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2187 Magicka
Cost
Lay claim to enemy souls, dealing
4880
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Summons
Allows you to revive once every
2
hours without spending a Soul Gem.
Soul Summons 1
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
108
The Apprentice
33 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
8.32
%.
50 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
18.75
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
25 Spell Erosion
Increases your Spell Penetration by
2310
.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
45
The Atronach
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3282
Physical Damage to the enemy. This effect can occur once every
5
seconds.
45 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves by
24.43
%.
120
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
50 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.25
%.
70 Light Armor Focus
Increases your Physical Resistance by
4804
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
14
The Lord
14 Bastion
Increases the effectiveness of your damage shields by
6.54
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
120
The Lover
70 Arcanist
Increases your Magicka Recovery by
13.59
%.
25 Healthy
Increases your Health Recovery by
6.63
%.
Master Gatherer
Reduces your gathering time by
50
%.
25 Mooncalf
Increases your Stamina Recovery by
6.63
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
13
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
13 Thaumaturge
Increases your damage done with damage over time effects by
6.11
%.
33
The Shadow
5 Befoul
Increases the effectiveness of your healing reduction abilities by
5.39
%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
20 Shade
Reduces the cost of Sneak by
12.66
%.
5 Shadow Ward
Reduces the cost of Block by
2.45
%.
3 Tumbling
Reduces the cost of Roll Dodge by
1.49
%.
33
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
879
Health.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
2.93
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
14
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
6.54
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
120
Light Armor Focus
Increases your Physical Resistance by
4804
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.25
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
33
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
2909
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
13
Thaumaturge
Increases your damage done with damage over time effects by
6.11
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
45
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
24.43
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
108
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
8.32
%.
Spell Erosion
Increases your Spell Penetration by
2310
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
18.75
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
33
Befoul
Increases the effectiveness of your healing reduction abilities by
3.44
%.
Shade
Reduces the cost of Sneak by
12.66
%.
Shadow Ward
Reduces the cost of Block by
2.45
%.
Tumbling
Reduces the cost of Roll Dodge by
1.49
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
120
Mooncalf
Increases your Stamina Recovery by
6.63
%.
Arcanist
Increases your Magicka Recovery by
13.59
%.
Healthy
Increases your Health Recovery by
6.63
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
34608
Health
17586
Stamina
15735
Magicka Recovery
1324
Health Recovery
786
Stamina Recovery
960
Spell Damage
1659
Spell Critical
54.7%
Weapon Damage
1468
Weapon Critical
16.9%
Spell Resistance
11749
Physical Resistance
13644
Critical Resistance
0
Spell Penetration
2410
Physical Penetration
100
Magicka
34608
Health
17586
Stamina
15735
Magicka Recovery
1324
Health Recovery
786
Stamina Recovery
960
Spell Damage
1659
Spell Critical
54.7%
Weapon Damage
1468
Weapon Critical
16.9%
Spell Resistance
11749
Physical Resistance
13644
Critical Resistance
0
Spell Penetration
2410
Physical Penetration
100
Magicka
27586
Health
12597
Stamina
11485
Magicka Recovery
1324
Health Recovery
786
Stamina Recovery
960
Spell Damage
1515
Spell Critical
47.7%
Weapon Damage
1199
Weapon Critical
9.9%
Spell Resistance
13085
Physical Resistance
14980
Critical Resistance
0
Spell Penetration
2410
Physical Penetration
100
Magicka
34608
Health
17586
Stamina
15735
Magicka Recovery
1324
Health Recovery
786
Stamina Recovery
960
Spell Damage
1659
Spell Critical
54.7%
Weapon Damage
1468
Weapon Critical
16.9%
Spell Resistance
11749
Physical Resistance
13644
Critical Resistance
0
Spell Penetration
2410
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
34608
Health
17586
Stamina
15735
Magicka Recovery
1324
Health Recovery
786
Stamina Recovery
960
Spell Damage
1659
Spell Critical
54.7%
Weapon Damage
1468
Weapon Critical
16.9%
Spell Resistance
11749
Physical Resistance
13644
Critical Resistance
0
Spell Penetration
2410
Physical Penetration
100
Stats are only correct for bar #1.
Boon: The Steed
Increase All Primary Stats
Summon Unstable Clannfear
Bar 1
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
6 seconds
Duration
2625 Magicka
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
1521
Shock Damage to enemies in the target area every
1
second and setting concussed enemies Off Balance for
5
seconds.
When the effect ends, the barrier explodes, dealing
2433
Shock Damage.
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2844 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
1950
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
6085
Shock Damage to enemies around them.
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3136 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Summon Unstable Clannfear
Instant
Cast Time
Self
Target
5905 Magicka
Cost
Command your clannfear to heal you and the clannfear for
35
% of your Maximum Health.
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3281 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.
While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
6085
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
3198
Shock Damage every
1
second.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Bar 2
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1501
Flame Damage,
1501
Frost Damage, and
1568
Shock Damage.
Up to 2 nearby enemies will take
1819
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
3270 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
271
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1750 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
10406
Health over
20
seconds.
Summon Unstable Clannfear
Instant
Cast Time
Self
Target
5905 Magicka
Cost
Command your clannfear to heal you and the clannfear for
35
% of your Maximum Health.
Grand Healing
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2844 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
1350
Health and an additional
1350
Health every
1
second for
3
seconds.
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
9667
Shock Damage, and heavy attacks blast enemies in target area for
3815
Shock Damage.
Both attacks deal additional damage based on Rank. Current Rank deals
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.