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LEVEL
50
CHAMPION POINTS 160
DAGGERFALL COVENANT RANK
Nightblyat
Khajiit Nightblade (Magicka)
Vampire
50 Magicka
14 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 168

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
18719
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
5849
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
12194
if the enemy dies within
2
seconds of being struck.
Killer's Blade
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2862 Magicka
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals
23929
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
27381
Health
30259
Stamina
16231

Magicka Recovery
1984
Health Recovery
331
Stamina Recovery
1761

Spell Damage
7199
11245
Spell Critical
35%
92%
Weapon Damage
6178
8857
Weapon Critical
35%
92%

Spell Resistance
27158
Physical Resistance
26432
Critical Resistance
1701

Spell Penetration
4215
Physical Penetration
4215
Battle Spirit
Boon: The Thief
Major Endurance
Major Evasion
Major Expedition
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Major Vitality
Minor Courage
Minor Expedition
Minor Mending
Minor Resolve
Orzorga's Smoked Bear Haunch
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Merciless Resolve
Instant
Cast Time
Self
Target
40 seconds
Duration
2862 Magicka
Cost
Focus your senses for
40
seconds, increasing your Weapon and Spell Damage by
60
with every Light or Heavy Attack, up to 5 times.

While active, hitting an enemy with
5
Light or Heavy Attacks converts this ability into |cffffffAssassin's Will|r, allowing you to fire a spectral arrow for half cost that deals
23929
Magic Damage, and heals for
50
% of the damage dealt if you are within melee range.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2432 Magicka
Cost
Slash an enemy, dealing
11699
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak, invisibility, or Major Expedition ends while in combat, your damage done is increased by
10
% for
5
seconds.

While slotted, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
2066 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
5849
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
12194
if the enemy dies within
2
seconds of being struck.
Power Extraction
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
2983 Stamina
Cost
Siphon the vigor from your enemies' blood, dealing
8774
Disease Damage to all nearby enemies.

If an enemy is hit you gain Major Brutality and Sorcery, and Minor Courage increasing your Weapon and Spell Damage by
20
% and
215
for
30
seconds. Enemies hit have
Minor Cowardice
applied to them for
10
seconds, reducing their Weapon and Spell Damage by
215
.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4360 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
18719
Disease Damage and causing them to take
20
% more damage from your attacks for
6
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack on an enemy with a negative effect active on them.
Bar 2
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Healthy Offering
Instant
Cast Time
Cone
Target
28 meters
Radius
3720 Magicka
Cost
Pour out your lifesblood and channel the arcane, healing yourself or an ally in front of you for
18292
Health, while draining
1080
Health from yourself over
3
seconds.

After casting, gain Minor Mending for
10
seconds, increasing your healing done by
8
%.
Refreshing Path
Instant
Cast Time
Area
Target
17 x 7 meters
Area
17 meters
Radius
10 seconds
Duration
3720 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area
Major Expedition
,
Minor Endurance
, and
Minor Intellect
, increasing movement speed by
30
%, as well as Stamina and Magicka Recovery by
15
%. Effect persists for
4
seconds after leaving the path.

Heals
2215
Health to you and allies in the area every
1
second.
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4006 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2984 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
27432
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
138 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Overload
       
Werewolf
       
Character data Edited on 2023-04-22 06:04:50

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