Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 1555
ALDMERI DOMINION RANK 7
Golltleif
Nord Warden (Health)
0 Magicka
64 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
2 / 276

Skyshards:
2 / 3
50
Animal Companions

SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 1
Cost
Command a cliff racer to dive bomb an enemy, dealing
2679
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2700 1
Cost
Stir a group of shalk that attack after
3
seconds, dealing
3249
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
4512
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 4
Cost
Call a bull netch to your side, which restores
4992
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Bull Netch
Deceptive Predator
Instant
Cast Time
Self
Target
6 seconds
Duration
2700 1
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted gain you gain Minor Evasion, reducing damage from area attacks by
10
%.
Deceptive Predator
PASSIVES
Bond with Nature
Anytime one of your Animal Companion skills end, you are healed for
1260
Health.
Bond with Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
12
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16250
Health
29428
Stamina
17750

Magicka Recovery
576
Health Recovery
1009
Stamina Recovery
576

Spell Damage
1000
1937
Spell Critical
9.9%
50%
Weapon Damage
1000
2045
Weapon Critical
9.9%
50%

Spell Resistance
5570
Physical Resistance
5570
Critical Resistance
1320

Spell Penetration
0
Physical Penetration
0
Anniversary EXP Buff
Bewitched Sugar Skulls
Boon: The Steed
Bar 1
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 4
Cost
Call a bull netch to your side, which restores
4992
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2700 1
Cost
Stir a group of shalk that attack after
3
seconds, dealing
3249
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
4512
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
2970 1
Cost
Conjure icy shards around you to skewer enemies in the area, immobilizing them for
3
seconds and dealing
787
Frost Damage every
1
second for
12
seconds.

Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.

Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 1
Cost
Command a cliff racer to dive bomb an enemy, dealing
2679
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
20 seconds
Duration
4320 1
Cost
Envelop yourself in winter winds, instantly healing for
3646
Health.

The winds persist for
20
seconds and chill your foes to the bone, stunning them immediately for
3
seconds upon activation and dealing
558
Frost Damage every
2
seconds. The damage has a higher chance to apply the Chilled status effect.
       
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
12 seconds
Duration
200 8
Cost
Twist a violent storm around you, dealing
744
Frost Damage every
1
second for
12
seconds to enemies around you and reducing their Movement Speed by
70
% and applying the Chilled status effect.

You and nearby allies gain Major Protection, reducing your damage taken by
10
%.
Bar 2
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 4
Cost
Call a bull netch to your side, which restores
4992
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2700 1
Cost
Stir a group of shalk that attack after
3
seconds, dealing
3249
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
4512
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
2970 1
Cost
Conjure icy shards around you to skewer enemies in the area, immobilizing them for
3
seconds and dealing
787
Frost Damage every
1
second for
12
seconds.

Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.

Damage done is based on your Max Health and has a higher chance to apply the Chilled status effect.
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 1
Cost
Command a cliff racer to dive bomb an enemy, dealing
2679
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
20 seconds
Duration
4320 1
Cost
Envelop yourself in winter winds, instantly healing for
3646
Health.

The winds persist for
20
seconds and chill your foes to the bone, stunning them immediately for
3
seconds upon activation and dealing
558
Frost Damage every
2
seconds. The damage has a higher chance to apply the Chilled status effect.
       
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
12 seconds
Duration
200 8
Cost
Twist a violent storm around you, dealing
744
Frost Damage every
1
second for
12
seconds to enemies around you and reducing their Movement Speed by
70
% and applying the Chilled status effect.

You and nearby allies gain Major Protection, reducing your damage taken by
10
%.
Overload
       
Werewolf
       
Character data Edited on 2023-03-27 07:22:16

Created and hosted by the UESP.