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LEVEL
50
CHAMPION POINTS 1885
ALDMERI DOMINION RANK 14
P K Templar
High Elf Templar (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
93 / 431

Skyshards:
1 / 3
50
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
71 8
Cost
Swing your Aedric spear around with holy vengeance, dealing
9828
Magic Damage to all nearby enemies and an additional
4756
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2111 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
3766
Magic Damage to the closest enemy and
1964
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
34
% of the damage done with this ability.
Puncturing Sweep
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2732 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9582
Magic Damage to enemies in the area and an additional
743
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of Burning Light for
3
seconds. After reaching
4
stacks, you deal
3684
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
31129
Health
23319
Stamina
20191

Magicka Recovery
692
Health Recovery
399
Stamina Recovery
1082

Spell Damage
4412
8032
Spell Critical
48.4%
60%
Weapon Damage
4412
6898
Weapon Critical
48.4%
60%

Spell Resistance
14498
Physical Resistance
13046
Critical Resistance
1320

Spell Penetration
2578
Physical Penetration
2578
Anniversary EXP Buff
Boon: The Thief
Drink: 532 SR
Magicka Attunement
Major Prophecy
Major Savagery
Minor Berserk
Bar 1
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1987 1
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4756
Magic Damage immediately and marking them for
6
seconds.

After the duration ends, the sunlight bursts, dealing
5265
Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to
200
%. Also heals you and nearby allies in the area for
2105
Health every
2
seconds, over
10
seconds.

You can have only one Purifying Light at a time.
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2111 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
3766
Magic Damage to the closest enemy and
1964
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
34
% of the damage done with this ability.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2398 4
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
5333
Bleed Damage, an additional
15990
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

The damage has a higher chance to apply the Hemorrhaging status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Radiant Glory
1.8 seconds
Channel Time
Enemy
Target
28 meters
Range
2714 1
Cost
Burn an enemy with a ray of holy fire, dealing
13197
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

You heal for
20
% of the damage inflicted.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
4001 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
119 8
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12911
Physical Damage to enemies in front of you and an additional
15489
Physical Damage over
6
seconds.

After activating, your Weapon and Spell Damage is increased by
300
for
20
seconds.
Bar 2
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2732 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
9582
Magic Damage to enemies in the area and an additional
743
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Ritual of Retribution
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
3726 1
Cost
Exalt in the sacred light of the Aedra, cleansing up to
2
harmful effects from yourself immediately. While in the area, enemies take
1785
Magic Damage every
2
seconds for
20
seconds which increases by
12
% per tick.

Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for
6714
Health.
Unstable Wall of Elements
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
2732 1
Cost
Create an unstable elemental barrier in front of you, dealing
1152
Magic Damage to enemies in the target area every
1
second before exploding for an additional
4913
Magic Damage.

Unstable Wall of Fire deals additional damage to Burning enemies.

Unstable Wall of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.

Unstable Wall of Storms sets Concussed enemies Off Balance.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
994 1
Cost
Create a rune of celestial protection and gain Major Resolve for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

Standing within the rune heals you for
1105
Health every
1
second, which scales off your Max Health.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4223 1
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
9646
damage for
6
seconds. Damage shield strength capped at
50
% of your Max Health.

While active, whenever the shield absorbs damage, you restore
211
Magicka. Each piece of Light Armor worn increases the Magicka restored by
33
%. This effect can occur up to
3
times.
       
Elemental Rage
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
7 seconds
Duration
238 8
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
9214
Magic Damage every
1
second for
7
seconds.

Fiery Rage increases the damage by
15
%.

Icy Rage immobilizes enemies hit for
3
seconds.

Thunderous Rage increases the duration by
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2023-04-15 06:28:33

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