Let loose a battle cry, instilling yourself with resolve and healing for
13240
Health over
4
seconds.
Resolving Vigor
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
8 seconds
Duration
6265 Stamina
Cost
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
8
seconds. Attacks from behind deal
12
% less damage while this effect persists.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
30
seconds.
Retreating Maneuver
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2715 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
696
Physical Damage every
1
second to enemies inside, and reducing their Movement Speed by
50
%.
Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
5280
for
4
seconds.
Razor Caltrops
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
1972
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
24
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
12
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
42
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
30
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
15
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
18
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
24
%.
Athletics 2
50
Ardent Flame
ULTIMATES
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
257 Ultimate
Cost
Call down a battle standard, dealing
3714
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
7391
Flame Damage to enemies in the area and immobilizing them for
5
seconds.
Standard of Might
SKILLS
Lava Whip
Instant
Cast Time
Enemy
Target
6 meters
Range
2363 Magicka
Cost
Lash an enemy with flame, dealing
2431
Flame Damage.
If you strike an enemy that is immobile or stunned, you set them Off Balance.
Lava Whip
Venomous Claw
Instant
Cast Time
Enemy
Target
6 meters
Range
14 seconds
Duration
1666 Stamina
Cost
Rake an enemy with your claw, dealing
3414
Poison Damage and an additional
14287
Poison Damage over
14
seconds.
The poison seeps into the target and deals increased damage the longer it lasts, dealing
20
% more damage every
2
seconds.
Enemies hit by the initial hit are afflicted with the Poisoned status effect.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
14 seconds
Duration
1969 Stamina
Cost
Exhale a corrosive blast to enemies in front of you, dealing
5290
Poison Damage and an additional
11060
Poison Damage over
14
seconds.
Afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2224 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
5051
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of your Burning and Poisoned status effects by
50
%.
When you apply Burning to an enemy, you restore
500
Magicka. When you apply Poisoned to an enemy, you restore
500
Stamina.
Combustion 2
Warmth
When you deal direct damage with an Ardent Flame ability, you reduce the enemy's Movement Speed by
30
% for
3
seconds.
Warmth 2
Searing Heat
Increases the damage over time of your Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
33
% and the duration by
4
seconds.
Searing Heat 2
World in Ruin
Increases the damage of your Flame area of effect abilities by
6
%.
Decreases the cost of your Stamina Poison abilities by
25
%.
World in Ruin 2
34
Draconic Power
SKILLS
Hardened Armor
Instant
Cast Time
Self
Target
20 seconds
Duration
2781 Magicka
Cost
Release your inner Dragon to gain Major Resolve, increasing your Physical and Spell Resistance by
5280
for
20
seconds.
You gain a damage shield that absorbs up to
2915
damage for
6
seconds. This portion of the ability scales off your Max Health.
While active, the armor returns
425
Magic Damage to any enemy that uses a direct damage attack against you in melee range.
Hardened Armor
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
2
% for each Draconic Power ability slotted.
Current bonus:
0
%.
Increases the range of your melee attacks by
1
meter. This effect only applies to instant cast attacks with a
5
meter range.
Elder Dragon 1
50
Earthen Heart
SKILLS
Stone Giant
0.6 seconds
Cast Time
Area
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
2088 Stamina
Cost
Crush the earth beneath you, dealing
6829
Physical Damage to all enemies within
6
meters of you. Debris ripped from the ground is held around you for
12
seconds.
Activating the ability again allows you to launch part of the debris at an enemy, dealing
6829
Physical Damage, up to
3
times. The final cast stuns for
3
seconds.
Each hit applies Stagger, increasing damage taken by
60
per stack for
6
seconds.
Stone Giant
Molten Armaments
Instant
Cast Time
Area
Target
28 meters
Radius
36 seconds
Duration
4449 Magicka
Cost
Charge you and your grouped allies' weapons with volcanic power to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
36
seconds.
Your own damage with Heavy Attacks is increased by
50
% while active.
Molten Armaments
PASSIVES
Eternal Mountain
Increases duration of your Earthen Heart abilities by
20
%.
Eternal Mountain 2
Battle Roar
When you cast an Ultimate ability, you restore
46
Health,
46
Magicka, and
46
Stamina for each point of the Ultimate's cost.
Battle Roar 2
Mountain's Blessing
When you cast an Earthen Heart ability, you and your group gain Minor Brutality for
20
seconds, increasing your Weapon Damage by
10
%
If you are in combat, you also generate
3
Ultimate. This effect can occur once every
6
seconds.
Mountain's Blessing 2
Helping Hands
When you cast a non Stamina costing Earthen Heart ability, you restore
495
Stamina.
Helping Hands 1
3
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
16
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
Runestone Extraction
Increases the chance of extracting each type of Runestone by 3%.
Runestone Extraction 1
21
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
Platings Expertise
Increases the chances of improving items with platings.
Platings Expertise 1
2
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
10
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
128 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
8538
Physical Damage to enemies in front of you and an additional
12273
Physical Damage over
6
seconds.
After activating, your Weapon Damage is increased by
300
for
20
seconds.
Flawless Dawnbreaker
SKILLS
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2527 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
3414
Physical Damage, an additional
14715
Physical Damage over
18
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.
Enemies who activate the trap are immobilized for
2
seconds.
Barbed Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
0
%.
Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
8
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
6
Undaunted
SKILLS
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
2781 Magicka
Cost
Ignite the fires of hate in an enemy's heart, dealing
1255
Magic Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy can activate the
Radiate
synergy, dealing
7260
Magic Damage to them over
3
seconds then an additional
5956
Magic Damage to them and other nearby enemies.
Inner Rage
50
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Martial Training
Reduces the cost of your weapon abilities by
8
%.
Reduces the effectiveness of snares applied to you by
15
%.
Martial Training 3
Conditioning
Increases your Max Stamina by
2000
.
Conditioning 3
Adrenaline Rush
When you deal direct damage, you restore
950
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
50
Dual Wield
SKILLS
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1944 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1013
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Rapid Strikes
Rending Slashes
Instant
Cast Time
Enemy
Target
6 meters
Range
10 seconds
Duration
1944 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2114
Physical Damage with each weapon and causing them to bleed for an additional
8175
Physical Damage over
10
seconds.
You also reduce their Movement Speed by
30
% for
4
seconds.
Rending Slashes
Whirlwind
Instant
Cast Time
Area
Target
6 meters
Radius
2527 Stamina
Cost
Launch yourself into a lethal spin, dealing
4958
Physical Damage to nearby enemies.
Whirlwind
Deadly Cloak
Instant
Cast Time
Self
Target
10 seconds
Duration
2721 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
10
seconds, reducing damage from area attacks by
25
%.
Every
1
second the shrapnel will pulse, dealing
1150
Physical Damage to all enemies within
5
meters.
Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
2721 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
4232
Physical Damage and marking them for
5
seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.
While an enemy is marked, reactivating this ability on them allows you to jump to them, dealing
4232
Physical Damage and grants you Major Brutality, increasing your Weapon Damage by
20
% for
40
seconds.
Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks an
8
% chance to bleed enemies for
10554
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
3
%.
Each dagger increases your Weapon Critical rating. Current bonus:
2191
.
Twin Blade and Blunt 2
50
Bow
SKILLS
Snipe
1 seconds
Cast Time
Enemy
Target
35 meters
Range
2721 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
8948
Physical Damage.
Snipe
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
14 seconds
Duration
2948 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1363
Physical Damage to enemies in the target area every
1
second for
12
seconds, after a
2
second delay.
Endless Hail
Magnum Shot
Instant
Cast Time
Enemy
Target
22 meters
Range
2948 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
4917
Physical Damage and knocking them back
8
meters.
Magnum Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
2070 Stamina
Cost
Fire a burst of arrows in one shot, dealing
5121
Poison Damage to enemies in front of you, and dealing an additional
4524
Poison Damage over
4
seconds.
Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1593 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
3414
Poison Damage and an additional
8175
Poison Damage over
10
seconds.
Deals up to
100
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
4
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
5
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2781 Magicka
Cost
Lay claim to an enemy's soul, dealing
4296
Magic Damage or
11874
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Shatter
WHEN SOUL ABILITY IS SLOTTED
When your Health drops below
20
% your soul explodes, dealing
1881
Magic Damage to enemies within
8
meters of you.
This effect can occur once every
2
minutes.
Soul Shatter 2
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
Soul Lock
Killing an enemy with a Weapon ability has a
10
% chance of automatically filling an empty Soul Gem.
Soul Lock 2
10
Vampire
PASSIVES
Feed
Allows you to feed on an unsuspecting target, killing them and increasing your Vampire Stage. Higher Stages make you a stronger Vampire at the cost of your humanity. Stages decrease over long periods of time.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
21.91
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
146
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
18.24
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
84
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
13.13
%.
Spell Shield
Increases your Spell Resistance by
4113
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
270
Thaumaturge
Increases your damage done with damage over time effects by
22.08
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
22.08
%.
Piercing
Increases your Physical Penetration by
5216
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
11.10
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
5
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
2.45
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
200
Mooncalf
Increases your Stamina Recovery by
15
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
15
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9550
Health
18816
Stamina
28998
Magicka Recovery
514
Health Recovery
278
Stamina Recovery
1400
Spell Damage
1333
1812
Spell Critical
23%
50%
Weapon Damage
2912
7177
Weapon Critical
57.9%
72.1%
Spell Resistance
14897
Physical Resistance
10784
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
5216
Magicka
9550
Health
18816
Stamina
28998
Magicka Recovery
514
Health Recovery
278
Stamina Recovery
1400
Spell Damage
1333
1812
Spell Critical
23%
50%
Weapon Damage
2912
7177
Weapon Critical
57.9%
72.1%
Spell Resistance
14897
Physical Resistance
10784
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
5216
Magicka
9550
Health
18816
Stamina
28998
Magicka Recovery
514
Health Recovery
278
Stamina Recovery
1400
Spell Damage
1333
1812
Spell Critical
23%
50%
Weapon Damage
2912
7177
Weapon Critical
57.9%
72.1%
Spell Resistance
14897
Physical Resistance
10784
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
5216
Stats are only correct for bar #1.
Magicka
9550
Health
18816
Stamina
28998
Magicka Recovery
514
Health Recovery
278
Stamina Recovery
1400
Spell Damage
1333
1812
Spell Critical
23%
50%
Weapon Damage
2912
7177
Weapon Critical
57.9%
72.1%
Spell Resistance
14897
Physical Resistance
10784
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
5216
Stats are only correct for bar #1.
Magicka
9550
Health
18816
Stamina
28998
Magicka Recovery
514
Health Recovery
278
Stamina Recovery
1400
Spell Damage
1333
1812
Spell Critical
23%
50%
Weapon Damage
2912
7177
Weapon Critical
57.9%
72.1%
Spell Resistance
14897
Physical Resistance
10784
Critical Resistance
1320
Spell Penetration
0
Physical Penetration
5216
Stats are only correct for bar #1.
Boon: The Warrior
Breda's Magnificent Mead
Major Prophecy
Major Savagery
Tripe Trifle Pocket
Vampire Stage 1
Bar 1
Rending Slashes
Instant
Cast Time
Enemy
Target
6 meters
Range
10 seconds
Duration
1863 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2001
Physical Damage with each weapon and causing them to bleed for an additional
7730
Physical Damage over
10
seconds.
You also reduce their Movement Speed by
30
% for
4
seconds.
Flying Blade
Instant
Cast Time
Enemy
Target
22 meters
Range
2608 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
4004
Physical Damage and marking them for
5
seconds.
If the enemy hit is casting an ability they are interrupted, set Off Balance, and stunned for
3
seconds.
While an enemy is marked, reactivating this ability on them allows you to jump to them, dealing
4004
Physical Damage and grants you Major Brutality, increasing your Weapon Damage by
20
% for
40
seconds.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2625 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
12530
Health over
4
seconds.
Deadly Cloak
Instant
Cast Time
Self
Target
10 seconds
Duration
2608 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
10
seconds, reducing damage from area attacks by
25
%.
Every
1
second the shrapnel will pulse, dealing
1089
Physical Damage to all enemies within
5
meters.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
2160 Magicka
Cost
Activate an aura of flames which launches a fireball at
2
enemies every
5
seconds, dealing
4781
Flame Damage.
While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
This ability scales with your highest offensive stats.
Standard of Might
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
250 Ultimate
Cost
Call down a battle standard, dealing
3514
Flame Damage every
1
second for
20
seconds to enemies and applying Major Defile to them, reducing their healing received and Health Recovery by
30
%.
Standing in the area increases your damage done and reduces damage taken by
15
%.
An ally near the standard can activate the
Shackle
synergy, dealing
6951
Flame Damage to enemies in the area and immobilizing them for