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LEVEL
50
CHAMPION POINTS 320
ALDMERI DOMINION RANK
Khajiit Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 73

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12036
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1382 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3823
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.

Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1974 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
14168
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage done by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10819
Health
14423
Stamina
31272

Magicka Recovery
591
Health Recovery
417
Stamina Recovery
1366

Spell Damage
1615
2185
Spell Critical
13.9%
60%
Weapon Damage
3086
6948
Weapon Critical
54.4%
72%

Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
0

Spell Penetration
100
Physical Penetration
100
Boon: The Warrior
Dubious Camoran Throne
Minor Slayer
Bar 1
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1917 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1070
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.

The final hit deals
300
% more damage.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1382 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3823
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.

Heals you for
20
% of your Max Health if the target dies within
2
seconds.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1974 Stamina
Cost
Slash an enemy, dealing
7650
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.

Attacking with Surprise Attack while Sneaking or invisible stuns the enemy for
4
seconds and sets them Off Balance for
5
seconds.
Leeching Strikes
Instant
Cast Time
Self
Target
20 seconds
Duration
792 Stamina
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Stamina for
20
seconds.

You restore up to
4270
additional Stamina when the effect ends, based on the length of time Leeching Strikes was active.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2684 Stamina
Cost
Launch yourself into a lethal spin, dealing
3934
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
       
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12036
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Bar 2
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
3020 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1292
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4586
Poison Damage and an additional
9637
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
3020 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1741
Physical Damage every
1
second and reducing Movement Speed by
30
%.

When the ball of caltrops initially explodes it deals an immediate
1967
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1974 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
14168
Disease Damage.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3020 Stamina
Cost
Renew your forces' resolve, healing yourself for
11781
Health over
5
seconds and nearby allies for
9102
Health over
5
seconds.
       
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12036
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2018-04-07 16:46:02

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