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LEVEL
50
CHAMPION POINTS 1976
EBONHEART PACT RANK 13
Laoyanshi
Nord Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
1 / 276

Skyshards:
1 / 3
50
Daedric Summoning

ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
15 seconds
Duration
200 8
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
6140
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4122
Shock Damage every
1
second.

An ally near the atronach can activate the Charged Lightning synergy, granting nearby allies Major Berserk for
8
seconds, increasing their damage done by
10
%.
Greater Storm Atronach
SKILLS
Summon Unstable Clannfear
1.5 seconds
Cast Time
Self
Target
3299 1
Cost
Command the powers of Oblivion to send a Daedric clannfear to fight at your side. The clannfear's headbutt deals
981
Physical Damage, while its tail spike hits nearby enemies for
981
Physical Damage after
1
second.

Once summoned, you can activate the clannfear's special ability for
4230
Magicka, healing you for
7773
and the clannfear for
3886
.

The clannfear remains until killed or unsummoned.
Summon Unstable Clannfear
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2792 1
Cost
Curse an enemy with a destructive rune, dealing
7801
Magic Damage to the target and
3587
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
7801
Magic Damage to the target and
3587
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3299 1
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
950
Shock Damage and its kick deals
950
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4315
Magicka, causing it to heal
2
friendly targets for
8952
and itself for
4476
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
4061 1
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
7626
damage for
6
seconds. Damage shield strength scales off your Max Magicka and is capped at
60
% of your Max Health.
Hardened Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1859 4
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
2357
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17870
Health
23810
Stamina
26037

Magicka Recovery
694
Health Recovery
1989
Stamina Recovery
1464

Spell Damage
2743
3940
Spell Critical
36.5%
50%
Weapon Damage
2743
4629
Weapon Critical
36.5%
50%

Spell Resistance
17719
Physical Resistance
17719
Critical Resistance
1320

Spell Penetration
3861
Physical Penetration
3861
Boon: The Lady
Food: 5395 Health, 4936 Magicka
Bar 1
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
1863 4
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
5709
Physical Damage.

Fires additional bolts at other enemies near the initial target for
22
% less damage.
Overflowing Altar
Instant
Cast Time
Area
Target
28 meters
Radius
30 seconds
Duration
3892 32
Cost
Sacrifice your life essence to conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
612
Health every
1
second when damaging them.

Allies in the area can activate the Blood Feast synergy, healing for
65
% of their Max Health.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2417 4
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
13422
Health over
5
seconds.

After casting you gain Minor Resolve, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2538 1
Cost
Lay claim to an enemy's soul, dealing
12078
Magic Damage over
20
seconds.

If an affected enemy dies, you fill an empty Soul Gem, heal for
4857
Health, and restore
3574
Magicka and
5207
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
1859 4
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
769
Physical Damage every
1
second to enemies inside, and reducing their Movement Speed by
50
%.

Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by
5948
for
4.1
seconds.
       
Precognition
Instant
Cast Time
Self
Target
150 8
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
Bar 2
Destructive Clench
Instant
Cast Time
Enemy
Target
15 meters
Range
2792 1
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3020
Magic Damage.

The initial hit always applies the element's status effect.

Flame Clench also knocks the enemy back.

Frost Clench deals less damage, has increased range, applies Major Maim, immobilizes, and taunts the enemy.

Shock Clench converts the attack into an area of effect explosion.
Magicka Detonation
1 seconds
Cast Time
Enemy
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
3299 1
Cost
Curse an enemy with a magical bomb that explodes after
4
seconds, dealing
1132
Magic Damage to all enemies in the area.

Each enemy within the bomb's radius increases the damage by
100
%, including the original target.
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2792 1
Cost
Create a nexus of storm energy at the target location, dealing
1031
Shock Damage to enemies in the area every
1
second for
10
seconds.

An ally standing within the nexus can activate the Conduit synergy, dealing
6140
Shock Damage to enemies around them.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3553 1
Cost
Transform yourself into pure energy and flash forward, dealing
3930
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 1
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3366
Health. This effect can occur once every
1
second.
       
Precognition
Instant
Cast Time
Self
Target
150 8
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

You can cast this ability while you are crowd controlled and it automatically grants you crowd control immunity.
Overload
       
Werewolf
       
Character data Edited on 2023-07-09 11:44:15

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