Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
20
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
Shuffle
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
0
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
8
%.
Agility 1
44
Animal Companions
ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
1584
Physical Damage, and sometimes swipes all enemies in front of it, dealing
6344
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for
75
Ultimate, causing the grizzly to maul an enemy for
7174
Physical Damage. Deals
100
% more damage to enemies below
25
% Health.
Wild Guardian
SKILLS
Cutting Dive
Instant
Cast Time
Enemy
Target
28 meters
Range
1913 Stamina
Cost
Command a cliff racer to dive bomb an enemy, dealing
4251
Physical Damage.
If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds. If the enemy is already Off Balance, the cliff racer rips through them, causing them to bleed for
4039
Physical Damage over
7
seconds. This effect can stack.
Cutting Dive
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
1684 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
6519
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Fracture, reducing their Physical Resistance by
5280
for
6
seconds.
Subterranean Assault
Bull Netch
Instant
Cast Time
Self
Target
23 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4608
Stamina to you over
23
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
23
%.
Every
5
seconds, the netch removes
1
negative effect from you.
Bull Netch
PASSIVES
Flourish
Increases your Magicka and Stamina recovery by
6
% if an Animal Companion ability is slotted.
Flourish 1
Advanced Species
Increases your damage done by
1
% for each Animal Companion ability slotted.
Current Bonus:
2
%.
Advanced Species 1
23
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Cleansed Water and Gall to make Level 30 potions and poisons.
Solvent Proficiency 3
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
Chemistry
Produces 1 extra potion or 4 extra poisons per crafting attempt.
Chemistry 1
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Galatite Ingots.
Metalworking 7
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 10% and allows the research of two items at once.
Metallurgy 2
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
50
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Artifact (purple) Aspect Runestones.
Aspect Improvement 3
Potency Improvement
Allows the use of Edora, Jaera, Pojode, and Rekude Potency Runestones to make Glyphs of levels 30-45.
Potency Improvement 4
Hireling
An Enchanter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Runestone Extraction
Increases the chance of extracting each type of Runestone by 10%.
Runestone Extraction 3
46
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Electrum Ounces.
Engraver 4
Jewelry Extraction
Maximizes the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 3
35
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
49
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
5
Fighters Guild
SKILLS
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
2888 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
2833
Physical Damage, and reducing their Movement Speed by
30
% for
4
seconds.
Silver Leash
Circle of Protection
Instant
Cast Time
Area
Target
5 meters
Radius
17 seconds
Duration
3576 Stamina
Cost
Brand the earth at your location with a rune of protection for
17
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Circle of Protection
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Slayer
Increases your Weapon Damage by
1
% for each Fighters Guild ability slotted.
Current bonus:
1
%.
Slayer 1
4
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
40
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Martial Training
Reduces the cost of your weapon abilities by
8
%.
Reduces the effectiveness of snares applied to you by
15
%.
Martial Training 3
Conditioning
Increases your Max Stamina by
2327
.
Conditioning 3
Adrenaline Rush
When you deal direct damage, you restore
600
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 2
26
Dual Wield
SKILLS
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1993 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
656
Physical Damage.
The final hit deals
300
% more damage.
Flurry
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1993 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1179
Physical Damage with each weapon and causing them to bleed for an additional
4345
Physical Damage over
10
seconds.
You also heal for
4100
Health over the duration.
Blood Craze
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2690 Stamina
Cost
Launch yourself into a lethal spin, dealing
3543
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Whirling Blades
PASSIVES
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
7
%.
Controlled Fury 1
3
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to an enemy's soul, dealing
4542
Magic Damage or
6516
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
50
The Atronach
20 Master-at-Arms
Increases your damage done with direct damage attacks by
9.04
%.
25 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
15.38
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3772
Physical Damage to the enemy. This effect can occur once every
5
seconds.
5 Shattering Blows
Increases your damage done to enemies with a damage shield by
2.45
%.
28
The Lady
11 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
3.17
%.
6 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
1.78
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
11 Thick Skinned
Reduces your damage taken from damage over time effects by
5.23
%.
75
The Lover
25 Healthy
Increases your Health Recovery by
6.63
%.
Master Gatherer
Reduces your gathering time by
50
%.
25 Mooncalf
Increases your Stamina Recovery by
6.63
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
25 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
6.63
%.
51
The Ritual
15 Mighty
Increases your Physical, Poison, and Disease Damage done by
4.22
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
9
%.
18 Piercing
Increases your Physical Penetration by
1729
.
18 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
8.23
%.
11
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
11 Tumbling
Reduces the cost of Roll Dodge by
5.23
%.
73
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
888
Health.
26 Ironclad
Reduces your damage taken against direct damage attacks by
11.35
%.
15 Medium Armor Focus
Increases your Physical Resistance by
1465
while wearing
5
or more pieces of Medium Armor.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
1.97
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
28
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
5.23
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
1.78
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
3.17
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
73
Medium Armor Focus
Increases your Physical Resistance by
1465
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
11.35
%.
Spell Shield
Increases your Spell Resistance by
1642
.
Resistant
Increases your Critical Resistance by
460
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
51
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
8.23
%.
Piercing
Increases your Physical Penetration by
1729
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
4.22
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
50
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
15.38
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
2.45
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
9.04
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
11
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
5.23
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
6.63
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
6.63
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
6.63
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jan-15 10:35:57.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12100
Health
17761
Stamina
22069
Magicka Recovery
677
Health Recovery
429
Stamina Recovery
720
Spell Damage
1593
2156
Spell Critical
33.1%
50%
Weapon Damage
1687
3596
Weapon Critical
71.7%
58.2%
Spell Resistance
1642
Physical Resistance
0
Critical Resistance
460
Spell Penetration
0
Physical Penetration
1729
Magicka
12100
Health
17761
Stamina
22069
Magicka Recovery
677
Health Recovery
429
Stamina Recovery
720
Spell Damage
1593
2156
Spell Critical
33.1%
50%
Weapon Damage
1687
3596
Weapon Critical
71.7%
58.2%
Spell Resistance
1642
Physical Resistance
0
Critical Resistance
460
Spell Penetration
0
Physical Penetration
1729
Magicka
12001
Health
22166
Stamina
21887
Magicka Recovery
677
Health Recovery
429
Stamina Recovery
771
Spell Damage
42
930
Spell Critical
33.1%
50%
Weapon Damage
184
2135
Weapon Critical
70.6%
58.2%
Spell Resistance
21070
Physical Resistance
19428
Critical Resistance
460
Spell Penetration
0
Physical Penetration
1465
Magicka
12100
Health
17761
Stamina
22069
Magicka Recovery
677
Health Recovery
429
Stamina Recovery
720
Spell Damage
1593
2156
Spell Critical
33.1%
50%
Weapon Damage
1687
3596
Weapon Critical
71.7%
58.2%
Spell Resistance
1642
Physical Resistance
0
Critical Resistance
460
Spell Penetration
0
Physical Penetration
1729
Stats are only correct for bar #1.
Magicka
12100
Health
17761
Stamina
22069
Magicka Recovery
677
Health Recovery
429
Stamina Recovery
720
Spell Damage
1593
2156
Spell Critical
33.1%
50%
Weapon Damage
1687
3596
Weapon Critical
71.7%
58.2%
Spell Resistance
1642
Physical Resistance
0
Critical Resistance
460
Spell Penetration
0
Physical Penetration
1729
Stats are only correct for bar #1.
Boon: The Thief
Bar 1
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
1993 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1175
Physical Damage with each weapon and causing them to bleed for an additional
4330
Physical Damage over
10
seconds.
You also heal for
4085
Health over the duration.
Flurry
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1993 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
653
Physical Damage.
The final hit deals
300
% more damage.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2690 Stamina
Cost
Launch yourself into a lethal spin, dealing
3527
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Silver Leash
Instant
Cast Time
Enemy
Target
22 meters
Range
2888 Stamina
Cost
Fire a Dawnguard's crossbow hook to pull an enemy to you, dealing
2820
Physical Damage, and reducing their Movement Speed by
30
% for
4
seconds.
Bull Netch
Instant
Cast Time
Self
Target
23 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4608
Stamina to you over
23
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
23
%.
Every
5
seconds, the netch removes
1
negative effect from you.
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
1576
Physical Damage, and sometimes swipes all enemies in front of it, dealing
6315
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for
75
Ultimate, causing the grizzly to maul an enemy for
7141
Physical Damage. Deals
100
% more damage to enemies below
25
% Health.
Bar 2
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
1616 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
3970
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Fracture, reducing their Physical Resistance by
5280
for
6
seconds.
Cutting Dive
Instant
Cast Time
Enemy
Target
28 meters
Range
1836 Stamina
Cost
Command a cliff racer to dive bomb an enemy, dealing
2589
Physical Damage.
If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds. If the enemy is already Off Balance, the cliff racer rips through them, causing them to bleed for
2457
Physical Damage over
7
seconds. This effect can stack.
Circle of Protection
Instant
Cast Time
Area
Target
5 meters
Radius
17 seconds
Duration
3450 Stamina
Cost
Brand the earth at your location with a rune of protection for
17
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2717 Stamina
Cost
Requires 5 pieces of medium armor equipped Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
20
seconds.
Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
Bull Netch
Instant
Cast Time
Self
Target
23 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4608
Stamina to you over
23
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
23
%.
Every
5
seconds, the netch removes
1
negative effect from you.
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
964
Physical Damage, and sometimes swipes all enemies in front of it, dealing
3864
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for
75
Ultimate, causing the grizzly to maul an enemy for