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LEVEL
50
CHAMPION POINTS 1062
ALDMERI DOMINION RANK
Nerineth
High Elf Sorcerer (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 286

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
11671
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
11671
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3194 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1900
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2077
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2702 Magicka
Cost
Curse an enemy with a destructive rune, dealing
15201
Magic Damage to the target and
6632
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
15201
Magic Damage to the target and
6632
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3194 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1840
Shock Damage and its kick deals
1840
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
15662
and itself for
7830
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Regenerative Ward
Instant
Cast Time
Self
Target
10 seconds
Duration
3439 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
5370
damage for
10
seconds. This ability scales off the higher of your Max Health or Magicka and is capped at
55
% of your Max Health.

Also grants
Minor Intellect
and
Minor Endurance
to you and nearby allies for
10
seconds, increasing your Magicka and Stamina Recovery by
15
%.
Regenerative Ward
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1197 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4564
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Dark Magic Skills
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
25043
Health
28386
Stamina
16555

Magicka Recovery
2043
Health Recovery
640
Stamina Recovery
1404

Spell Damage
6752
13400
Spell Critical
51.3%
108%
Weapon Damage
6752
10689
Weapon Critical
33.3%
108%

Spell Resistance
23475
Physical Resistance
22023
Critical Resistance
2404

Spell Penetration
5552
Physical Penetration
5552
Battle Spirit
Boon: The Shadow
Major Breach (Target)
Major Brutality
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Sorcery
Minor Berserk
Minor Force
Minor Prophecy
Minor Resolve
Orzorga's Smoked Bear Haunch
Weapon Damage Enchantment
Bar 1
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3685 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3366
Health. This effect can occur once every
1
second.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3439 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
7233
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1197 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4564
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Crystal Fragments
0.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2457 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
12586
Magic Damage. Your next non-Ultimate ability cast within
3
seconds costs
10
% less.

While slotted casting a Health, Magicka, or Stamina ability has a
33
% chance of causing your next Crystal Fragments to be instant, deal
66
% more damage, and cost
50
% less Magicka.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
1996 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
2285
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
106 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
19645
Physical Damage to enemies in front of you, an additional
23571
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2457 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
15648
Health over
5
seconds.

The healing increases by up to
50
% more on targets under
100
% Health.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2457 Magicka
Cost
Bargain with darkness to restore
8160
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.

The exchange also grants you
Minor Berserk
and
Minor Force
for
10
seconds, increasing your damage done by
5
% and Critical Damage by
10
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2596 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
23484
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2702 Magicka
Cost
Curse an enemy with a destructive rune, dealing
15201
Magic Damage to the target and
6632
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
15201
Magic Damage to the target and
6632
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
1996 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
1340
Physical Damage every
1
second to enemies inside, and reducing their Movement Speed by
50
%.

Enemies who take damage from the caltrops have Major Breach applied to them, reducing their Physical and Spell Resistance by
5948
for
4.1
seconds.
       
Energy Overload
Instant
Cast Time
Self
Target
21 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.

Light Attacks become lightning bolts, dealing
12680
Shock Damage to an enemy up to
28
meters away.

Heavy Attacks blast enemies in a
4 x 6
area for
10850
Shock Damage.

The attacks restore
1200
Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off.
Overload
       
Werewolf
       
Character data Edited on 2023-08-12 19:43:51

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