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LEVEL
50
CHAMPION POINTS 5285
ALDMERI DOMINION RANK
Khajiit Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 239

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
11753
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack.
Incapacitating Strike
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
1756 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3672
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
7095
if the enemy dies within
2
seconds of being struck.
Killer's Blade
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
2731 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
4551
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
3780 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2700 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
20
seconds.

When a marked enemy dies, you heal to full Health and gain Major Berserk, increasing your damage done by
10
% for
10
seconds.

You can only have one |cffffffReaper's Mark|r active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1890 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
15026
Magic Damage, and heal for
50
% of the damage dealt if you are within melee range.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Shadow Skills
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13173
Health
17760
Stamina
28309

Magicka Recovery
694
Health Recovery
458
Stamina Recovery
1588

Spell Damage
3638
4712
Spell Critical
30.9%
86%
Weapon Damage
3638
6101
Weapon Critical
30.9%
86%

Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
1320

Spell Penetration
0
Physical Penetration
0
Minor Expedition
Minor Slayer
Bar 1
Killer's Blade
Instant
Cast Time
Enemy
Target
7 meters
Range
1756 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3672
Disease Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.

Heals you for
7095
if the enemy dies within
2
seconds of being struck.
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2295 Magicka
Cost
Slash an enemy, dealing
7345
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak, invisibility, or cast
Concealed Weapon
while under the effects of
Major Expedition
while in combat, gain
Major Berserk
for
10
seconds, increasing your damage done by
10
%.

While slotted, you gain
Minor Expedition
, increasing your Movement Speed by
15
%.
Rapid Strikes
0.8 seconds
Channel Time
Enemy
Target
7 meters
Range
1773 Stamina
Cost
Flood an enemy with steel, battering them with four consecutive attacks that each deal
2179
Physical Damage.

Each hit increases the damage of the subsequent hit by
5
%.

Hits:
2179
,
2287
,
2396
,
2505
(Total
9367
)
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2365 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
4154
Bleed Damage, an additional
12440
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

The damage has a higher chance to apply the
Hemorrhaging
status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Merciless Resolve
Instant
Cast Time
Enemy
Target
28 meters
Range
1890 Magicka
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Merciless Resolve
, increasing your Weapon and Spell Damage by
60
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
15026
Magic Damage, and heal for
50
% of the damage dealt if you are within melee range.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
11753
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack.
Bar 2
Carve
Instant
Cast Time
Cone
Target
6 meters
Radius
2983 Stamina
Cost
Focus your strength into a mighty swing, dealing
5509
Bleed Damage to enemies in front of you, and causing them to bleed for an additional
9398
Bleed Damage over
12
seconds.

Hitting a target that is already bleeding from this ability extends the duration by
10
seconds, up to a maximum of
32
.

You also gain a damage shield that absorbs
5152
damage for
6
seconds.
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
3901 Stamina
Cost
Launch across the earth and smash an enemy, dealing
4406
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
1010
Physical Damage to all enemies in the area every
1
second for
15
seconds.
Debilitate
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2970 Magicka
Cost
Sap an enemy's agility and wrack them with pain, dealing
15147
Magic Damage over
20
seconds and reducing their Movement Speed by
50
% for
4
seconds.

Each tick applies the Overcharged status effect, inflicting
Minor Magickasteal
for
4
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging the target.
Dark Shade
Instant
Cast Time
Self
Target
20 seconds
Duration
2970 Magicka
Cost
Summon a shade version of yourself to attack an enemy and fight at your side for
22
seconds.

The shade slashes at an enemy, dealing
1970
Magic Damage and occasionally whirlwinds all enemies around it, dealing
1970
Magic Damage once every
2
seconds. The shade's attacks inflict
Minor Maim
, reducing the enemy's damage done by
5
% for
4
seconds.
Twisting Path
Instant
Cast Time
Cone
Target
15 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Create a corridor of shadows for
10
seconds, granting you and allies in the area Major Expedition, increasing Movement Speed by
30
% which persists for
4
seconds after leaving the path.

Deals
1193
Magic Damage to enemies in the target area every
1
second.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
11753
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack.
Overload
       
Werewolf
       
Character data Edited on 2023-11-04 10:17:42

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