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LEVEL
50
CHAMPION POINTS 1850
ALDMERI DOMINION RANK
STPlar2
Dark Elf Templar (Magicka)
Vampire
34 Magicka
30 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 258

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
77 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
11451
Magic Damage to all nearby enemies and an additional
5541
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2226 Magicka
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
4389
Magic Damage to the closest enemy and
2289
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
36
% of the damage done with this ability.
Puncturing Sweep
Binding Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3180 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
6651
Physical Damage and stunning them for
4
seconds.

This ability ignores the enemy's Resistances and cannot be blocked.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
3404 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
6871
Magic Damage and gaining
Major Protection
for
4
seconds, reducing your damage taken by
10
%.

Enemies hit are stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2880 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
11164
Magic Damage to enemies in the area and an additional
867
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
4190 Magicka
Cost
Surround yourself with solar rays, granting a damage shield that absorbs up to
10660
damage for
6
seconds. This portion of the ability scales off your Max Health.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
31
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of
Burning Light
for
3
seconds. After reaching
4
stacks, you deal
4292
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
27085
Health
35535
Stamina
21922

Magicka Recovery
1426
Health Recovery
471
Stamina Recovery
786

Spell Damage
7016
9716
Spell Critical
32.4%
74%
Weapon Damage
7016
8887
Weapon Critical
26.4%
74%

Spell Resistance
25513
Physical Resistance
23335
Critical Resistance
1743

Spell Penetration
3517
Physical Penetration
3517
Bewitched Sugar Skulls
Boon: The Atronach
Major Brutality
Major Courage
Major Endurance
Major Evasion
Major Force
Major Fortitude
Major Intellect
Major Prophecy
Major Protection
Major Resolve
Major Savagery
Major Sorcery
Minor Brutality
Minor Courage
Minor Endurance
Minor Evasion
Minor Fortitude
Minor Intellect
Minor Prophecy
Minor Protection
Minor Resolve
Minor Slayer
Minor Sorcery
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
4976 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for
4
seconds, and cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
Ritual of Rebirth
Instant
Cast Time
Area
Target
10 meters
Radius
5107 Magicka
Cost
Focus your spiritual devotion, healing you and nearby allies for
14529
Health.

You heal a single ally outside this ability's radius for an additional
13762
Health.
Echoing Vigor
Instant
Cast Time
Area
Target
15 meters
Radius
16 seconds
Duration
2954 Stamina
Cost
Let loose a battle cry, instilling you and your allies with resolve and healing for
20976
Health over
16
seconds.
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
30 seconds
Duration
3213 Stamina
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
30
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
2014
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
Radiant Aura
Instant
Cast Time
Area
Target
28 meters
Radius
60 seconds
Duration
0 Magicka
Cost
Champion the cause of divine glory to apply
Minor Endurance
,
Minor Fortitude
, and
Minor Intellect
to you and nearby group members for
1
minute, increasing your Health, Magicka, and Stamina Recovery by
15
%.

While slotted on either bar you gain these effects.
       
Solar Prison
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
257 Ultimate
Cost
Call down a fragment of the sun, dealing
5724
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
10
%.

An ally near the fragment can activate the
Gravity Crush
synergy, dealing
24879
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Bar 2
Blinding Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
5 seconds
Duration
4976 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area for
5
seconds. Exposed enemies are stunned for
4
seconds, and cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Protection
, reducing your damage taken by
10
%.
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
3404 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
27962
Health over
10
seconds.

Increases your Magicka Recovery by
15
for each target affected, stacking up to
20
times.
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2619 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
20004
over
10
seconds.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
1047 Magicka
Cost
Create a rune of celestial protection and gain
Major Resolve
for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
855
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4360 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
       
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
257 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
52038
damage.

Each time a ward dissolves, you restore
4
Ultimate and
1000
Magicka.
Overload
       
Werewolf
       
Character data Edited on 2024-01-30 03:46:03

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