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LEVEL
50
CHAMPION POINTS 1156
ALDMERI DOMINION RANK
katrina
Orc Sorcerer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 167

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
10512
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
10512
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
2203 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
3968
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Dark Magic Skills
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14432
Health
22776
Stamina
26109

Magicka Recovery
1100
Health Recovery
123
Stamina Recovery
1298

Spell Damage
5015
6140
Spell Critical
23.4%
66%
Weapon Damage
6247
8394
Weapon Critical
23.4%
66%

Spell Resistance
22314
Physical Resistance
22314
Critical Resistance
1701

Spell Penetration
7125
Physical Penetration
7125
Boon: The Warrior
Jewels of Misrule
Major Brutality
Major Prophecy
Major Resolve
Major Savagery
Minor Expedition
Minor Force
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Rending Slashes
Instant
Cast Time
Enemy
Target
7 meters
Range
20 seconds
Duration
2214 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3754
Bleed Damage with each weapon and causing them to bleed for an additional
18160
Bleed Damage over
20
seconds.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.

You also reduce their Movement Speed by
30
% for
4
seconds.
Crystal Weapon
Instant
Cast Time
Self
Target
6 seconds
Duration
2203 Stamina
Cost
Encase your weapon in dark crystals for
6
seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by
1000
for
5
seconds. The first hit deals
9607
Physical Damage and the second deals
3841
Physical Damage.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
2878 Stamina
Cost
Launch yourself into a lethal spin, dealing
9758
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3855 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
6515
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4206 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
       
Thrive in Chaos
0.5 seconds
Cast Time
Cone
Target
15 meters
Radius
8 seconds
Duration
138 Ultimate
Cost
Slash enemies in front of you, causing them to bleed for
36350
Bleed Damage over
8
seconds and healing you for
55
% of the damage done.

Each enemy hit increases your damage done by
6
% for the duration. This effect can stack up to
6
times.
Bar 2
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2203 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
2204
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Dark Deal
1 seconds
Cast Time
Self
Target
10 seconds
Duration
2754 Magicka
Cost
Bargain with darkness to restore
8880
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
10
seconds.

The exchange also grants you
Minor Berserk
and
Minor Force
for
10
seconds, increasing your damage done by
5
% and Critical Damage by
10
%.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
4131 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3663
Health. This effect can occur once every
1
second.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2864 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
24426
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
10512
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
10512
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Overload
       
Werewolf
       
Character data Edited on 2023-07-11 15:04:04

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