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LEVEL
50
CHAMPION POINTS 1618
ALDMERI DOMINION RANK
High Elf Sorcerer (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 323

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
10297
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
6913
Shock Damage every
1
second.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Greater Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3369 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1731
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
1894
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2851 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13853
Magic Damage to the target and
6046
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13853
Magic Damage to the target and
6046
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
3369 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
1676
Shock Damage and its kick deals
1676
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
14266
and itself for
7132
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
4147 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
7819
damage for
6
seconds. This ability scales off the higher of your Max Health or Magicka and is capped at
72
% of your Max Health.
Hardened Ward
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1321 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4158
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Bound Armaments
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning ability active on yourself.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
38509
Health
34166
Stamina
19564

Magicka Recovery
1651
Health Recovery
135
Stamina Recovery
1784

Spell Damage
4656
7547
Spell Critical
32.4%
64%
Weapon Damage
3951
5207
Weapon Critical
26.4%
64%

Spell Resistance
24056
Physical Resistance
21878
Critical Resistance
2082

Spell Penetration
7748
Physical Penetration
7748
Battle Spirit
Boon: The Lover
Major Breach (Target)
Major Gallop
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Berserk
Minor Prophecy
Minor Protection
Minor Resolve
Solitude Salmon-Millet Soup
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2332 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
3217
Flame Damage,
3217
Frost Damage, and
3355
Shock Damage.

Enemies hit while casting are interrupted, set Off Balance, and stunned for
3
seconds.
Bound Armaments
Instant
Cast Time
Enemy
Target
28 meters
Range
1321 Stamina
Cost
While slotted on either ability bar, your Light and Heavy Attacks summon a Bound weapon for
10
seconds, up to
4
times. Fully-charged Heavy Attacks grant two stacks.

When you have one or more Bound Weapon active, you can activate the ability to arm the weapons, causing them to strike your target for
4158
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
%.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4206 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
5
%.
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
4147 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
7819
damage for
6
seconds. This ability scales off the higher of your Max Health or Magicka and is capped at
72
% of your Max Health.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3628 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
6591
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
       
Temporal Guard
Instant
Cast Time
Self
Target
118 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
5
%.
Bar 2
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3888 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.

While active, dealing Critical Damage heals you for
3366
Health. This effect can occur once every
1
second.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2864 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
21384
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2851 Magicka
Cost
Curse an enemy with a destructive rune, dealing
13853
Magic Damage to the target and
6046
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
13853
Magic Damage to the target and
6046
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Dark Conversion
1 seconds
Cast Time
Self
Target
20 seconds
Duration
3110 Stamina
Cost
Bargain with darkness to restore
10200
Health and
4500
Magicka instantly, and an additional
3000
Magicka over
20
seconds.

The exchange also grants you
Minor Berserk
for
20
seconds, increasing your damage done by
5
%.
       
Energy Overload
Instant
Cast Time
Self
Target
23 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.

Light Attacks become lightning bolts, dealing
11555
Shock Damage to an enemy up to
28
meters away.

Heavy Attacks blast enemies in a
4 x 6
area for
9889
Shock Damage.

The attacks restore
1200
Magicka and Stamina, and deplete Ultimate until you run out, or the ability is toggled off.
Overload
       
Werewolf
       
Character data Edited on 2023-12-24 22:31:22

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