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LEVEL
50
CHAMPION POINTS 889
DAGGERFALL COVENANT RANK 16
Reorx Holybeard
Breton Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
19 / 354

Skyshards:
0 / 3
50
Aedric Spear

ULTIMATES
Empowering Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
6186
Magic Damage to all nearby enemies and an additional
2917
Magic Damage every
2
seconds for
6
seconds.

Also reduces damage dealt to you by
15
% for
10
seconds, plus an additional
4
% for each enemy hit.
Empowering Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2451 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
2089
Magic Damage to the closest enemy and
870
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
35
% of the damage done with this ability.
Puncturing Sweep
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2914 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
3906
Magic Damage and stunning them for
2.4
seconds.

if the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2690 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3405
Magic Damage to enemies in the area and an additional
873
Magic Damage every
1
second for
8
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
PASSIVES
Piercing Spear
Increases your Critical Damage done and your damage against blocking targets by
10
% while you have an Aedric Spear ability slotted.
Piercing Spear 2
Spear Wall
Increases the amount of damage you can block from melee attacks by
15
% while you have an Aedric Spear ability slotted.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
1280
Physical Damage or
3206
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32729
Health
24957
Stamina
8435

Magicka Recovery
1538
Health Recovery
167
Stamina Recovery
585

Spell Damage
2436
Spell Critical
29.9%
Weapon Damage
1415
Weapon Critical
9.9%

Spell Resistance
17616
Physical Resistance
9841
Critical Resistance
0

Spell Penetration
7736
Physical Penetration
2852
Boon: The Apprentice
Major Prophecy
Stage 4 Vampirism
Witchmother's Potent Brew
Bar 1
Retreating Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7614 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations, removing any already applied.

The effect ends if you cast any spell on an enemy or ally.
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
2690 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3240
Magic Damage to enemies in the area and an additional
830
Magic Damage every
1
second for
8
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Channeled Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
897 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.

The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
120
Magicka every
0.5
seconds.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3810 Magicka
Cost
Requires 5 pieces of light armor equipped
Surround yourself with a net of magic negation to absorb up to
6760
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
596
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
16.5 seconds
Duration
1793 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
13956
over
16.5
seconds.
       
Solar Prison
Instant
Cast Time
Ground
Target
28 meters
Range
10.4 seconds
Duration
240 Ultimate
Cost
Call down a fragment of the sun, dealing
2945
Magic Damage every
1
second for
10.4
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.

An ally near the fragment can activate the
Gravity Crush
synergy, dealing
11243
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Bar 2
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2451 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
3096
Magic Damage to the closest enemy and
1289
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
35
% of the damage done with this ability.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
14.4 seconds
Duration
1102 Magicka
Cost
Bind an enemy with chaotic magic, dealing
8984
Magic Damage over
14.4
seconds and healing you for
1783
Health and an additional
1783
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Radiant Glory
2.85 seconds
Channel Time
Enemy
Target
28 meters
Range
3810 Magicka
Cost
Burn an enemy with a ray of holy fire, dealing
15572
Magic Damage over
2.8
seconds. Deals up to
330
% more damage to enemies below
50
% Health.

You heal for
20
% of the damage inflicted.
Dark Flare
1.1 seconds
Cast Time
Enemy
Target
28 meters
Range
2690 Magicka
Cost
Conjure a ball of solar energy to heave at an enemy, dealing
14292
Magic Damage.

Afflicts the target and nearby enemies with Major Defile, reducing their healing received and Health Recovery by
30
% for
6
seconds.

Also grants you Empower, increasing the damage of your next attack by
20
%.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
6 seconds
Duration
3672 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
6
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
       
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
192 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
14086
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.

After impact, enemies in the target area take
4490
Flame Damage every
1
second for
11.8
seconds.

You generate
12
Ultimate for each enemy hit by the initial blast.
Overload
       
Werewolf
       
Character data Edited on 2018-05-03 01:29:12

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