Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1062
Shock Damage plus an additional
30
% damage.
Once summoned, you can activate the familiar's special ability, causing the familiar to pulse for
3615
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Daedric Prey
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2525 Magicka
Cost
Curse an enemy with a destructive rune, dealing
10322
Magic Damage to the target and
5074
Magic Damage to all other nearby enemies after
6
seconds.
While the curse is active, your pets deal an additional
55
% damage to the target, except your Storm Atronach which only deals an additional
40
% damage.
You can have only one Daedric Prey active at a time.
Daedric Prey
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3063 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
4251
Shock Damage. Rank IV increases damage by
18
% damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
8371
Health.
The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2984 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
15071
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3902 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
8
%.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
50
Dark Magic
ULTIMATES
Negate Magic
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10.2 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, dispelling enemy placed effects instantly. Enemies within the globe are stunned for
10.2
seconds. Enemy players will be silenced rather than stunned.
Negate Magic
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3443 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
11973
Magic Damage and stunning them for
2.4
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Encase
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
5.4 seconds
Duration
3444 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
5.4
seconds.
This ability cannot be blocked.
Encase
Dark Exchange
1.2 seconds
Cast Time
Self
Target
3078 Stamina
Cost
Bargain with darkness to restore
7696
Health and
4514
Magicka.
Dark Exchange
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
Hitting an enemy with a Dark Magic ability heals you for
8
% of your Max Health.
Blood Magic 2
Persistence
Increases the duration of your Dark Magic abilities by
20
%.
Persistence 2
Exploitation
Casting a Dark Magic ability grants Minor Prophecy to you and your group, increasing your Spell Critical by
657
for
20
seconds.
Exploitation 2
50
Storm Calling
ULTIMATES
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
15920
Shock Damage, and heavy attacks blast enemies in target area for
6679
Shock Damage.
Both attacks deal
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
SKILLS
Mages' Wrath
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2066 Magicka
Cost
Call down lightning to strike an enemy, dealing
3238
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
11521
Shock Damage to them and
4590
Shock Damage to other enemies nearby.
Mages' Wrath
Lightning Form
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
3443 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
899
Shock Damage every
1
second for
15
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Lightning Form
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2984 Magicka
Cost
Create a nexus of storm energy at the target location that deals
2859
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
8378
Shock Damage to enemies near the ally.
Liquid Lightning
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
11656
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
10554
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
8
%.
Expert Mage 2
4
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
Keen Eye: Ore
Ore in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Ore 1
50
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
Keen Eye: Cloth
Fibrous plants in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Cloth 1
28
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
7
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
Gourmand
Adds 5 minutes to the duration of any eaten food.
Gourmand 1
48
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
Keen Eye: Wood
Wood in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Wood 1
10
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
9
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4590 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
1
% for each Mages Guild ability slotted.
Current bonus:
1
%.
Magicka Controller 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 3
50
Destruction Staff
ULTIMATES
Elemental Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
8370
Magic Damage every
1
second for
7
seconds.
Fiery Rage increases the damage by
10
%.
Icy Rage immobilizes enemies for
3
seconds.
Thunderous Rage increases the duration by
2
seconds.
Elemental Rage
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2450
Flame Damage,
2450
Frost Damage, and
2551
Shock Damage.
Up to 2 nearby enemies will take
3018
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Blockade
Instant
Cast Time
8 seconds
Duration
2773 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
1649
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
PASSIVES
Tri Focus
Gain bonus effects based on your staff type:
Fully-charged Flame Heavy Attacks deal
12
% additional damage.
Shock Heavy Attacks damage nearby enemies for
135
% of the damage done.
Fully-charged Frost Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1468
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
% while you have a Destruction Staff equipped.
Elemental Force 2
Ancient Knowledge
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
30
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
You restore
3600
Magicka when you kill an enemy with a Destruction Staff ability.
Destruction Expert 2
50
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2984 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
2041
Health and an additional
2041
Health every
1
second for
3
seconds.
You restore
338
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1836 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
15719
Health over
20
seconds.
Regeneration
Blessing of Protection
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3213 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
5099
Health.
Also grants Minor Resolve and Minor Ward, increasing you and your allies' Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Blessing of Protection
Steadfast Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3902 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5949
damage.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
Steadfast Ward
Force Siphon
1.5 seconds
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1836 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
20
seconds, healing you and your allies for
600
Health every
1
second when damaging them.
Force Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
6
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2295 Magicka
Cost
Lay claim to enemy souls, dealing
7560
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Summons
Allows you to revive once every
1
hour without spending a Soul Gem.
Soul Summons 2
67
The Apprentice
34 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
8.51
%.
33 Elfborn
Increases the damage and healing of your Critical Strikes with Magicka abilities by
13.81
%.
Spell Precision
Increases your Spell Critical by
12
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
25
The Atronach
25 Master-at-Arms
Increases your damage done with direct damage attacks by
10.98
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
147
The Lady
Critical Leech
When you deal direct Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
49 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
49 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Shield Expert
Increases the armor of any Shield you equip by
75
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
49 Thick Skinned
Reduces your damage taken from damage over time effects by
18.5
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
164
The Lover
100 Arcanist
Increases your Magicka Recovery by
15
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
64 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
13.01
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
75
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Perfect Strike
Increases your Weapon Critical by
12
%.
75 Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.
21
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
917
Health.
19 Ironclad
Reduces your damage taken against direct damage attacks by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0.5
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
147
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
18.5
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
11.10
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
11.10
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
21
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
8.64
%.
Spell Shield
Increases your Spell Resistance by
209
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
75
Thaumaturge
Increases your damage done with damage over time effects by
23.4
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
25
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
10.98
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
67
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
8.51
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
13.81
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
164
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
15
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
13.01
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
41856
Health
18356
Stamina
9550
Magicka Recovery
988
Health Recovery
370
Stamina Recovery
616
Spell Damage
2298
Spell Critical
64%
Weapon Damage
1222
Weapon Critical
37.9%
Spell Resistance
12330
Physical Resistance
10306
Critical Resistance
0
Spell Penetration
9964
Physical Penetration
5080
Magicka
41856
Health
18356
Stamina
9550
Magicka Recovery
988
Health Recovery
370
Stamina Recovery
616
Spell Damage
2298
Spell Critical
64%
Weapon Damage
1222
Weapon Critical
37.9%
Spell Resistance
12330
Physical Resistance
10306
Critical Resistance
0
Spell Penetration
9964
Physical Penetration
5080
Magicka
39830
Health
18356
Stamina
9550
Magicka Recovery
982
Health Recovery
370
Stamina Recovery
616
Spell Damage
3303
Spell Critical
54%
Weapon Damage
1960
Weapon Critical
37.9%
Spell Resistance
12330
Physical Resistance
10306
Critical Resistance
0
Spell Penetration
9964
Physical Penetration
5080
Magicka
29255
Health
12017
Stamina
10950
Magicka Recovery
1557
Health Recovery
447
Stamina Recovery
716
Spell Damage
1221
Spell Critical
42.9%
Weapon Damage
1221
Weapon Critical
20.9%
Spell Resistance
9838
Physical Resistance
8023
Critical Resistance
0
Spell Penetration
7294
Physical Penetration
100
Magicka
41856
Health
18356
Stamina
9550
Magicka Recovery
988
Health Recovery
370
Stamina Recovery
616
Spell Damage
2298
Spell Critical
64%
Weapon Damage
1222
Weapon Critical
37.9%
Spell Resistance
12330
Physical Resistance
10306
Critical Resistance
0
Spell Penetration
9964
Physical Penetration
5080
Stats are only correct for bar #1.
Boon: The Thief
Bound Aegis
Food: 5395 Health, 4936 Magicka
Major Prophecy
Minor Resolve
Minor Ward
Summon Volatile Familiar
Bar 1
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2844 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
15071
damage for
6
seconds. Your own globe absorbs
33
% additional damage.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4374 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Mages' Wrath
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
1969 Magicka
Cost
Call down lightning to strike an enemy, dealing
3534
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
12574
Shock Damage to them and
5009
Shock Damage to other enemies nearby.
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
8
%.
Summon Volatile Familiar
Instant
Cast Time
Area
Target
6 meters
Radius
2919 Magicka
Cost
Command your familiar to pulse waves of volatile electricity, dealing
3615
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
Thunderous Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
9 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds after
2
seconds then lays waste to all enemies in the area, dealing
9787
Shock Damage every
1
second for
9
seconds. Ability lasts
2
seconds longer from using a Lightning Staff.
Bar 2
Blockade of Fire
Instant
Cast Time
Self
Target
8 seconds
Duration
2625 Magicka
Cost
Slam your staff down to create a flaming barrier in front of you, dealing
2271
Flame Damage to enemies in the target area every
1
second.
Burning enemies take
20
% more damage from this ability.
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2844 Magicka
Cost
Create a nexus of storm energy at the target location that deals
3040
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
9462
Shock Damage to enemies near the ally.
Daedric Prey
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
2406 Magicka
Cost
Curse an enemy with a destructive rune, dealing
12446
Magic Damage to the target and
5364
Magic Damage to all other nearby enemies after
6
seconds.
While the curse is active, your pets deal an additional
55
% damage to the target, except your Storm Atronach which only deals an additional
40
% damage.
You can have only one Daedric Prey active at a time.
Bound Aegis
Instant
Cast Time
Self
Target
3718 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that grants Minor Resolve and Minor Ward, increasing your Physical and Spell Resistance by
1320
.
The armor increases your Max Magicka by
8
%.
Summon Volatile Familiar
Instant
Cast Time
Area
Target
6 meters
Radius
2919 Magicka
Cost
Command your familiar to pulse waves of volatile electricity, dealing
3237
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
Fiery Rage
Instant
Cast Time
Ground
Target
10 meters
Radius
28 meters
Range
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm at the target location that builds for
2
seconds then lays waste to all enemies in the area, dealing
9152
Flame Damage every
1
second for
7
seconds.
Overload
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3443 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
7960
Magic Damage and stunning them for
2.4
seconds.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Liquid Lightning
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2984 Magicka
Cost
Create a nexus of storm energy at the target location that deals
1769
Shock Damage to nearby enemies every
1
second.
While active, allies can activate Conduit to deal
5511
Shock Damage to enemies near the ally.
Encase
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
5.4 seconds
Duration
3444 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
5.4
seconds.
This ability cannot be blocked.
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
8 seconds
Duration
2295 Magicka
Cost
Lay claim to enemy souls, dealing
3705
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a empty Soul Gem if an affected enemy dies.
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3063 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
3065
Shock Damage. Rank IV increases damage by
18
% damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
5851
Health.
The twilight matriarch remains until killed or unsummoned.
Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
10710
Shock Damage, and heavy attacks blast enemies in target area for
4227
Shock Damage.
Both attacks deal
3
% additional damage.
Attacks deplete Ultimate until you run out or the ability is toggled off.