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LEVEL
50
CHAMPION POINTS 5285
EBONHEART PACT RANK
Argonian Warden (Magicka)
36 Magicka
28 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 213

Skyshards:
0 / 3
Animal Companions

ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
1818
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
7280
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, to maul an enemy for
10194
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the
Hemorrhaging
status effect.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2484 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
5957
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2484 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
7148
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
9930
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Deep Fissure
Growing Swarm
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
20 seconds
Duration
2474 Stamina
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for
13211
Bleed Damage over
20
seconds.

The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.

Enemies near the carrier take
1201
Bleed Damage every
2
seconds for the duration.

You can only have one
Growing Swarm
active at a time.
Growing Swarm
Betty Netch
Instant
Cast Time
Self
Target
22 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
22
seconds.

Every
5
seconds, the netch removes
1
negative effect from you.
Betty Netch
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2484 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Berserk
, increasing your damage done by
5
%.
Bird of Prey
PASSIVES
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
CLASS
Animal Companions
Animal Companions Skills
Green Balance
Winter s_Embrace Skills
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
20472
Health
31582
Stamina
14703

Magicka Recovery
1882
Health Recovery
166
Stamina Recovery
1010

Spell Damage
2999
5302
Spell Critical
24.4%
64%
Weapon Damage
2999
4713
Weapon Critical
24.4%
64%

Spell Resistance
18427
Physical Resistance
15523
Critical Resistance
1320

Spell Penetration
4456
Physical Penetration
4456
Battle Spirit
Boon: The Atronach
Jewels of Misrule
Major Gallop
Minor Berserk
Bar 1
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
9 seconds
Duration
2484 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
7148
Magic Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
6
seconds and then resurface again, dealing
9930
Magic Damage to enemies in front of you.

Enemies damaged are afflicted with Major and Minor Breach, reducing their Physical and Spell Resistance by
5948
and
2974
for
10
seconds.
Growing Swarm
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
20 seconds
Duration
2474 Stamina
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for
13211
Bleed Damage over
20
seconds.

The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.

Enemies near the carrier take
1201
Bleed Damage every
2
seconds for the duration.

You can only have one
Growing Swarm
active at a time.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4309 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2484 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
5957
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Betty Netch
Instant
Cast Time
Self
Target
22 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
22
seconds.

Every
5
seconds, the netch removes
1
negative effect from you.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
12742
Frost Damage to all enemies in the area, knocking them down, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
5
seconds.

After impact, enemies in the target area take
3639
Frost Damage every
1
second for
11
seconds.
Bar 2
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3726 Magicka
Cost
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
30
seconds.

You gain Minor Protection, reducing your damage taken by
5
% for
30
seconds.
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2484 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Berserk
, increasing your damage done by
5
%.
Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2484 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
2177
Health each time they take damage. This effect can occur once every
1
second.

The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for
786
Health every
1
second when damaging that enemy.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
15834
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
20 seconds
Duration
3974 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
8520
Health.

The winds persist for
20
seconds and chill your foes to the bone, dealing
1201
Frost Damage every
2
seconds and stunning them after
2
seconds for
3
seconds after activating. The damage has a higher chance to apply the Chilled status effect.
       
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
8048
Health. The forest continues to heal you and your allies in the area for
2681
every
1
second for
6
seconds.

The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.
Overload
       
Werewolf
       
Character data Edited on 2024-03-09 06:57:07

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