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LEVEL
50
CHAMPION POINTS 3772
DAGGERFALL COVENANT RANK
@DræK
Orc Warden (Health)
Vampire
0 Magicka
47 Health
17 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 278

Skyshards:
0 / 3
Animal Companions

ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
2608
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
11015
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate |cffffffGuardian's Savagery|r for
75
Ultimate, to maul an enemy for
14611
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the
Hemorrhaging
status effect.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2862 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
8538
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
6 seconds
Duration
2024 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
10816
Poison Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
3
seconds and then resurface again, dealing
10816
Poison Damage to enemies in front of you.
Subterranean Assault
Growing Swarm
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
20 seconds
Duration
2474 Stamina
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, causing them to bleed for
17886
Bleed Damage over
20
seconds.

The fetcherflies rip through the original enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.

Enemies near the carrier take
1722
Bleed Damage every
2
seconds for the duration.

You can only have one
Growing Swarm
active at a time.
Growing Swarm
Bull Netch
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
4416
Stamina to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.

Every
5
seconds, the netch removes
1
negative effect from you.
Bull Netch
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2862 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition for
6
seconds, increasing your Movement Speed by
30
%.

Gain immunity to snares and immobilizations for
4
seconds.

While slotted you gain
Minor Berserk
, increasing your damage done by
5
%.
Bird of Prey
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1411
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your Critical Damage by
4
% for each Animal Companion ability slotted.

Current Bonus:
4
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
18191
Health
40000
Stamina
22413

Magicka Recovery
1547
Health Recovery
340
Stamina Recovery
2085

Spell Damage
5574
7202
Spell Critical
24.4%
76%
Weapon Damage
5574
7600
Weapon Critical
24.4%
76%

Spell Resistance
26485
Physical Resistance
25759
Critical Resistance
1955

Spell Penetration
7889
Physical Penetration
7889
Battle Spirit
Boon: The Lady
Major Brutality
Major Endurance
Major Expedition
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Endurance
Minor Protection
Minor Resolve
Minor Toughness
Orzorga's Smoked Bear Haunch
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
2241 Stamina
Cost
Slam an enemy with an upward swing, dealing
10910
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
6 seconds
Duration
2024 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
10816
Poison Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
3
seconds and then resurface again, dealing
10816
Poison Damage to enemies in front of you.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
7 meters
Range
2016 Stamina
Cost
Spin around and strike an enemy down, dealing
5006
Physical Damage to them and all nearby enemies. Deals up to
300
% more damage to enemies with less than
50
% Health.
Stampede
Instant
Cast Time
Enemy
Target
5 meters
Radius
22 meters
Range
15 seconds
Duration
3809 Stamina
Cost
Launch across the earth and smash an enemy, dealing
5817
Physical Damage to them and all nearby enemies. This attack is always a Critical Strike.

After reaching your target, you sunder the ground beneath you, dealing
1263
Physical Damage to all enemies in the area every
1
second for
15
seconds.
Forward Momentum
Instant
Cast Time
Self
Target
40 seconds
Duration
2689 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
40
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
17657
Physical Damage to enemies in front of you, an additional
19290
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
4293 Magicka
Cost
Wrap a thick cloak of ice around you and your grouped allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5948
for
30
seconds.

You gain Minor Protection, reducing your damage taken by
5
% for
30
seconds.
Polar Wind
Instant
Cast Time
Area
Target
12 meters
Radius
10 seconds
Duration
4579 Magicka
Cost
Envelop yourself and an ally in winter winds, instantly healing for
13882
Health and healing for an additional
3441
Health every
2
seconds over
10
seconds. This ability scales off your Max Health.
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
60 seconds
Duration
1431 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1478
Health and your fully-charged Heavy Attacks to restore
4435
Health to you or a nearby ally for
1
minute.

While active you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2924 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
21756
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2241 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
10256
Physical Damage.

Fires additional bolts at other enemies near the initial target for
22
% less damage.
       
Enchanted Forest
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
97 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
10571
Health. The forest continues to heal you and your allies in the area for
3523
Health every
1
second for
6
seconds.

You generate
20
Ultimate if the initial heal is used on a friendly target under
50
% Health.
Overload
       
Werewolf
       
Character data Edited on 2024-06-08 07:15:57

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