Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Breton Templar (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 129

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
5581
Physical Damage to all nearby enemies and an additional
2705
Physical Damage every
2
seconds for
6
seconds.

Enemies in front of you take
66
% more initial damage.
Crescent Sweep
SKILLS
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2502 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
1872
Magic Damage to the closest enemy and
784
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
40
% of the damage done with this ability.
Puncturing Sweep
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3010 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
3628
Magic Damage and stunning them for
2.4
seconds.

If the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Toppling Charge
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases the amount of damage you block from melee attacks by
15
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
1908
Physical Damage or
3138
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
30774
Health
26161
Stamina
13932

Magicka Recovery
1461
Health Recovery
216
Stamina Recovery
585

Spell Damage
2050
3865
Spell Critical
13.8%
50%
Weapon Damage
1703
2325
Weapon Critical
11.4%
50%

Spell Resistance
24530
Physical Resistance
17567
Critical Resistance
516

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Mage
Boon: The Tower
Major Sorcery
Minor Protection
Stage 4 Vampirism
Witchmother's Potent Brew
Bar 1
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3010 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
3628
Magic Damage and stunning them for
2.4
seconds.

If the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Puncturing Sweep
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2502 Magicka
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
1872
Magic Damage to the closest enemy and
784
Magic Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

You heal for
40
% of the damage done with this ability.
Reflective Light
Instant
Cast Time
Enemy
Target
4.5 meters
Radius
28 meters
Range
2273 Magicka
Cost
Blast up to three enemies with a charge of radiant heat, dealing
3347
Flame Damage, an additional
3886
Flame Damage over
5
seconds, and reducing their Movement Speed by
40
%.

Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1536 Magicka
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
2699
Magic Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Magic Damage to them.

Maximum copied damage:
18465
.

When the effect ends, a pool of sunlight remains attached to the enemy, healing you and nearby allies for
2224
Health every
2
seconds for
6
seconds.
Repentance
Instant
Cast Time
Area
Target
12 meters
Radius
0 Magicka
Cost
Consecrate the souls of the fallen, healing you and your allies for
2970
Health and restoring
2970
Stamina to you for each corpse in the area.

While slotted, you gain Minor Fortitude, Minor Endurance, and Minor Intellect, increasing your Health, Stamina, and Magicka Recovery by
10
%.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
8067
Physical Damage to enemies in front of you, an additional
9017
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Bar 2
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1077 Magicka
Cost
Bind an enemy with chaotic magic, dealing
5427
Magic Damage over
14.4
seconds and healing you for
1460
Health and an additional
1460
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Elusive Mist
4 seconds
Channel Time
Self
Target
4 seconds
Duration
3827 Magicka
Cost
Dissolve into a dark mist, reducing your damage taken by
75
% and granting you Major Expedition, increasing your Movement Speed by
30
% for
4
seconds.

Entering this form removes and grants immunity to all disabling and immobilization effects, but you cannot be healed and your Magicka Recovery is disabled.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
3747 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
894
Health every
2
seconds for
24
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
4386
Health.
Channeled Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
799 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.

The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
120
Magicka every
0.5
seconds.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
3993 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
8374
Health.

Healing anyone who is below
75
% Health restores
60
% of the ability's cost over
6
seconds as Magicka.
       
Temporal Guard
Instant
Cast Time
Self
Target
122 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Overload
       
Werewolf
       
Character data Edited on 2018-05-22 06:52:41

Created and hosted by the UESP.