Build Menu
« View All Builds : Create New Build
LEVEL
50
CHAMPION POINTS 250
ALDMERI DOMINION RANK
High Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 182

Skyshards:
0 / 3
Assassination

SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2079 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
7751
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2970 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2970 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
29366
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
41940
Health
19153
Stamina
9231

Magicka Recovery
1482
Health Recovery
213
Stamina Recovery
765

Spell Damage
4702
15678
Spell Critical
53.6%
106%
Weapon Damage
2780
3245
Weapon Critical
15.4%
85%

Spell Resistance
11484
Physical Resistance
9669
Critical Resistance
0

Spell Penetration
9097
Physical Penetration
100
Battle Spirit
Boon: The Apprentice
Major Breach (Target)
Major Force
Major Prophecy
Major Sorcery
Minor Berserk
Minor Force
Stage 4 Vampirism
Warhorn
Weapon Damage Enchantment
Witchmother's Potent Brew
Bar 1
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
4158 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
3564 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
4664
Magic Damage and an additional
22210
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.

You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is Crippled.

You can only have one Crippling Grasp active at a time.
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
5130 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2970 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
29366
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
2079 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
7751
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
28942
Frost Damage to all enemies in the area, knocking them back, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
8
seconds.

After impact, enemies in the target area take
7085
Frost Damage every
1
second for
10
seconds.
Bar 2
Volcanic Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
3848 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
30
seconds.

When triggered, the rune blasts all enemies in the target area for
11411
Flame Damage, knocks them into the air, and stuns them for
4
seconds.
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1767
Health and restoring
1518
Magicka and Stamina every
1
second.

Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of
50
%.

You will remain in a meditative state until you toggle this ability off or are interrupted.
Channeled Acceleration
1.3 seconds
Cast Time
Self
Target
3078 Magicka
Cost
Bend time and space around you to gain Major Expedition for
9
seconds and Minor Force for
36
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1539 Magicka
Cost
Bind an enemy with chaotic magic, dealing
13120
Magic Damage over
14.4
seconds and healing you for
2623
Health and an additional
2623
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2970 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.

You can only have one Reaper's Mark active at a time.
       
Aggressive Horn
Instant
Cast Time
Area
Target
20 meters
Radius
30 seconds
Duration
250 Ultimate
Cost
Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% and granting Minor Toughness, increasing your Max Health by
10
% for
30
seconds.

You and your allies gain Major Force, increasing your Critical Damage by
15
% for
9.5
seconds.
Overload
       
Werewolf
       
Character data Edited on 2018-05-29 16:51:15

Created and hosted by the UESP.