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LEVEL
50
CHAMPION POINTS 552
ALDMERI DOMINION RANK
Argonian Templar (Stamina)
Vampire
22 Magicka
0 Health
42 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 270

Skyshards:
0 / 3
Aedric Spear

ULTIMATES
Crescent Sweep
Instant
Cast Time
Area
Target
6 meters
Radius
72 Ultimate
Cost
Swing your Aedric spear around with holy vengeance, dealing
7144
Physical Damage to all nearby enemies and an additional
2838
Physical Damage every
2
seconds for
6
seconds.

Enemies in front of you take
66
% more initial damage.
Crescent Sweep
SKILLS
Biting Jabs
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2158 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
1966
Physical Damage to the closest enemy and
823
Physical Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Biting Jabs
Binding Javelin
Instant
Cast Time
Enemy
Target
28 meters
Range
2961 Stamina
Cost
Hurl your spear at an enemy with godlike strength, dealing
4647
Physical Damage, stunning them for
3.5
seconds, and knocking them back
8
meters.
Binding Javelin
Toppling Charge
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3300 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
3697
Magic Damage and stunning them for
2.4
seconds.

If the enemy hit is casting, they are interrupted and set Off Balance for
5
seconds.
Toppling Charge
Blazing Spear
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
8 seconds
Duration
3046 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3128
Magic Damage to enemies in the area and an additional
654
Magic Damage every
1
second for
8
seconds.

An ally near the spear can activate the
Blessed Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
Blazing Shield
Instant
Cast Time
Area
Target
5 meters
Radius
6 seconds
Duration
4061 Magicka
Cost
Surround yourself with solar rays, granting a damage shield equal to
15
% of your Max Health for
6
seconds.

Each nearby enemy increases the shield's strength by
4
% when the shield is activated.

When the shield expires it explodes outward, dealing
51
% of the damage it absorbed to nearby enemies.
Blazing Shield
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases the amount of damage you block from melee attacks by
15
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
4015
Physical Damage or
3195
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13603
Health
24176
Stamina
24815

Magicka Recovery
1011
Health Recovery
461
Stamina Recovery
1724

Spell Damage
2863
3350
Spell Critical
22%
50%
Weapon Damage
2863
4738
Weapon Critical
29.4%
50%

Spell Resistance
17746
Physical Resistance
14743
Critical Resistance
2011

Spell Penetration
100
Physical Penetration
4357
Artaeum Takeaway Broth
Battle Spirit
Major Sorcery
Stage 4 Vampirism
Bar 1
Biting Jabs
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2158 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
1966
Physical Damage to the closest enemy and
823
Physical Damage to all other enemies.

The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.

Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2787 Stamina
Cost
Slam an enemy with an upward swing, dealing
10359
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3484 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
822
Health every
2
seconds while active, and an additional
1491
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1858 Stamina
Cost
Spin around and strike an enemy down, dealing
3459
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3251 Stamina
Cost
Launch across the earth and smash an enemy, dealing
4291
Physical Damage. Deals up to
40
% more damage based on the distance traveled.

This attack is always a Critical Strike.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
10329
Physical Damage to enemies in front of you, an additional
9461
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Bar 2
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
24 seconds
Duration
4061 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
873
Health every
2
seconds for
24
seconds.

Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
5384
Health.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
4315 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
6991
Health.

Healing anyone who is below
75
% Health restores
60
% of the ability's cost over
6
seconds as Magicka.
Restoring Focus
Instant
Cast Time
Self
Target
18 seconds
Duration
1777 Magicka
Cost
Create a rune of celestial protection, which defends you while you stand within it and for up to
8
seconds after leaving it.

The rune grants you Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
. You also gain Minor Vitality and Minor Protection, increasing your healing received by
8
% and reducing your damage taken by
8
%.
Vampire's Bane
Instant
Cast Time
Enemy
Target
28 meters
Range
2538 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
3299
Flame Damage, an additional
6691
Flame Damage over
11
seconds, and reducing their Movement Speed by
40
%.

Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3020 Stamina
Cost
Renew your forces' resolve, healing yourself for
10186
Health over
5
seconds and nearby allies for
7901
Health over
5
seconds.
       
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
120 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
7318
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2018-05-29 23:43:25

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