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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Dark Elf Nightblade (Magicka)
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 244

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
9096
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Incapacitating Strike
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2879
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3374 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
2678
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next light attack by
40
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3159 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.

Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
10697
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
27444
Health
24663
Stamina
18315

Magicka Recovery
1030
Health Recovery
367
Stamina Recovery
611

Spell Damage
2317
4777
Spell Critical
35.2%
60%
Weapon Damage
1660
2700
Weapon Critical
15.4%
60%

Spell Resistance
11484
Physical Resistance
9669
Critical Resistance
1806

Spell Penetration
4984
Physical Penetration
100
Battle Spirit
Boon: The Atronach
Withered Tree Inn Venison Pot Roast
Bar 1
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3402 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Elemental Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2144 Magicka
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
4973
Magic Damage and apply the Burning, Concussion, or Chill elemental status effect.

Resources are refunded if a Light Attack is not activated.
Concealed Weapon
Instant
Cast Time
Enemy
Target
5 meters
Range
2430 Magicka
Cost
Slash an enemy, dealing
5778
Magic Damage.

Attacking with Concealed Weapon while Sneaking or invisible stuns the enemy for
4
seconds and sets them Off Balance for
5
seconds.

While slotted, your Movement Speed while Sneaking or invisible is increased by
25
%.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
2879
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
10697
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
200 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
11295
Frost Damage to all enemies in the area, knocking them back, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
8
seconds.

After impact, enemies in the target area take
3273
Frost Damage every
1
second for
10
seconds.
Bar 2
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3159 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.

Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
4679
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
823
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1944 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
12334
over
20
seconds.

If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
4278
Health and removes
1
harmful effect.
Siphoning Attacks
Instant
Cast Time
Self
Target
20 seconds
Duration
973 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to heal you for
1452
Health and restore
106
Magicka for
20
seconds.

You restore up to
4270
additional Magicka when the effect ends, based on the length of time Siphoning Attacks was active.
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3402 Magicka
Cost
Summon a dark spirit to terrify up to
2
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
       
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
125 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
6904
Health every
1
second for
5
seconds.

Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage by
15
% and reducing their damage taken by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2018-06-02 05:56:50

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