Hurl an exploding ball of caltrops that scatter over the target area, dealing
1914
Physical Damage every
1
second and reducing Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
2805
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Razor Caltrops
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
2300
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
28
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
14
%.
Wind Walker 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Aedric Spear
SKILLS
Biting Jabs
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2058 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
3186
Physical Damage to the closest enemy and
1331
Physical Damage to all other enemies.
The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.
Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Biting Jabs
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases the amount of damage you block from melee attacks by
15
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
6332
Physical Damage or
2356
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
6
% and Spell Resistance by
2640
.
Balanced Warrior 2
Dawn's Wrath
SKILLS
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1317 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
5632
Physical Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Physical Damage to them.
Maximum copied damage:
20419
.
Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for
6
seconds.
Power of the Light
PASSIVES
Prism
Casting a Dawn's Wrath ability generates
3
Ultimate. This effect can occur once every
6
seconds.
Prism 2
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by
5
%.
Illuminate 2
Restoring Spirit
Reduces the Magicka, Stamina, and Ultimate costs of your abilities by
4
%.
Restoring Spirit 2
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
14085
Physical Damage to enemies in front of you and an additional
13321
Physical Damage over
5
seconds.
While slotted, your Weapon Damage is increased by
5
%.
Flawless Dawnbreaker
SKILLS
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
6328 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by
20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4428 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
8
seconds after you deal Critical Damage from Sneak, increasing your damage done by
8
% .
Camouflaged Hunter
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3100 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
3694
Physical Damage, an additional
8262
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage by
10
%.
After being triggered the trap resets and can be triggered one more time.
Rearming Trap
PASSIVES
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
12
%.
Slayer 3
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
405
Health,
1360
Stamina, and
443
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
2
%.
Undaunted Mettle 2
Imperial Skills
PASSIVES
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 3
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Exhilaration
Increases your Stamina Recovery by
9
%.
Exhilaration 3
Adrenaline Rush
When you deal damage with a melee attack, you restore
792
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
Dual Wield
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
10898
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
2190
.
Twin Blade and Blunt 2
Bow
SKILLS
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2880 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1426
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1993 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
6550
Poison Damage and an additional
10329
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
The Atronach
62 Master-at-Arms
Increases your damage done with direct damage attacks by 21.37%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
62 Mighty
Increases your Physical, Poison, and Disease Damage done by 12.80%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 12%.
62 Piercing
Increases your Physical Penetration by 4517.
62 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by 21.37%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
0
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
186
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
21.37
%.
Piercing
Increases your Physical Penetration by
4517
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
12.80
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
62
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
21.37
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
0
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11081
Health
10149
Stamina
34036
Magicka Recovery
514
Health Recovery
309
Stamina Recovery
1330
Spell Damage
1808
2643
Spell Critical
13.8%
60%
Weapon Damage
3758
10574
Weapon Critical
56.2%
81%
Spell Resistance
13839
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
4296
Physical Penetration
8813
Magicka
11081
Health
10149
Stamina
34036
Magicka Recovery
514
Health Recovery
309
Stamina Recovery
1330
Spell Damage
1808
2643
Spell Critical
13.8%
60%
Weapon Damage
3758
10574
Weapon Critical
56.2%
81%
Spell Resistance
13839
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
4296
Physical Penetration
8813
Magicka
11081
Health
10149
Stamina
29964
Magicka Recovery
514
Health Recovery
309
Stamina Recovery
1330
Spell Damage
0
961
Spell Critical
13.8%
50%
Weapon Damage
1043
5085
Weapon Critical
36.2%
71%
Spell Resistance
13839
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
4296
Physical Penetration
8813
Magicka
11081
Health
10149
Stamina
34036
Magicka Recovery
514
Health Recovery
309
Stamina Recovery
1330
Spell Damage
1808
2643
Spell Critical
13.8%
60%
Weapon Damage
3758
10574
Weapon Critical
56.2%
81%
Spell Resistance
13839
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
4296
Physical Penetration
8813
Stats are only correct for bar #1.
Magicka
11081
Health
10149
Stamina
34036
Magicka Recovery
514
Health Recovery
309
Stamina Recovery
1330
Spell Damage
1808
2643
Spell Critical
13.8%
60%
Weapon Damage
3758
10574
Weapon Critical
56.2%
81%
Spell Resistance
13839
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
4296
Physical Penetration
8813
Stats are only correct for bar #1.
Boon: The Lover
Boon: The Warrior
Lava Foot Soup-and-Saltrice
Major Savagery
Minor Berserk
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4428 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
8
seconds after you deal Critical Damage from Sneak, increasing your damage done by
8
% .
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3100 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
3694
Physical Damage, an additional
8262
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage by
10
%.
After being triggered the trap resets and can be triggered one more time.
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
6328 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by
20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Power of the Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1317 Stamina
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
5632
Physical Damage to them and copying all their damage taken for
6
seconds and releasing
20
% of it as additional Physical Damage to them.
Maximum copied damage:
20419
.
Targets are also afflicted with Minor Fracture and Minor Breach, reducing their Physical and Spell Resistance by
1320
for
6
seconds.
Biting Jabs
1.1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2058 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
3186
Physical Damage to the closest enemy and
1331
Physical Damage to all other enemies.
The final strike reduces the Movement Speed of the closest enemy by
70
% for
2
seconds.
Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
120 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
14085
Physical Damage to enemies in front of you and an additional
13321
Physical Damage over
5
seconds.
While slotted, your Weapon Damage is increased by
5
%.
Bar 2
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
2880 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1914
Physical Damage every
1
second and reducing Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
2805
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2880 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1426
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1993 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing