Sound a war horn to rally your forces, increasing you and your allies' Max Magicka and Max Stamina by
10
% and granting Minor Toughness, increasing your Max Health by
10
% for
30
seconds.
You and your allies gain Major Force, increasing your Critical Damage by
15
% for
9.5
seconds.
Aggressive Horn
SKILLS
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
6966 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.
Also grants immunity to snares and immobilizations.
The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Charging Maneuver
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3020 Stamina
Cost
Renew your forces' resolve, healing yourself for
16080
Health over
5
seconds and nearby allies for
12473
Health over
5
seconds.
Resolving Vigor
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
3020 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
2505
Physical Damage every
1
second and reducing Movement Speed by
30
%.
When the ball of caltrops initially explodes it deals an immediate
3726
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Razor Caltrops
Proximity Detonation
Instant
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
4050 Magicka
Cost
Activate a magical bomb on yourself that explodes after
8
seconds, dealing
3686
Magic Damage to all enemies in the area.
Each enemy within the bomb's radius increases the damage by
25
%, up to a maximum of
250
% increased damage.
Proximity Detonation
PASSIVES
Continuous Attack
Increases your Weapon and Spell Damage by
10
% and Magicka and Stamina Recovery by
20
% for
10
minutes after you capture a Lumber Mill, Farm, Mine, or Keep.
Continuous Attack 2
Reach
Increases the range of long-range abilities by
5
meters while near a keep.
Any ability with a range greater than
15
meters is affected.
Reach 2
Combat Frenzy
You generate
20
Ultimate when you kill an enemy player.
Combat Frenzy 2
Support
ULTIMATES
Replenishing Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
200 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby allies with wards that each absorb up to
44740
damage.
Each time a ward dissolves, you restore
6
Ultimate and
146
Magicka.
Replenishing Barrier
SKILLS
Propelling Shield
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
8496 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
35
%. Does not effect Leap, Move Position, and Pull abilities.
Also increases the range of abilities with a range greater than
20
meters by
7
meters.
Propelling Shield
Cleanse
Instant
Cast Time
Area
Target
18 meters
Radius
6 seconds
Duration
8100 Magicka
Cost
Cleanse yourself and your group, removing
2
negative effects and reducing the duration of any further negative effects by
50
% for
6
seconds.
If a negative effect is removed, the target is healed for
18
% of their Max Health.
Cleanse
Stalwart Guard
Instant
Cast Time
15 meters
Range
3483 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.
You and your bonded ally also gain Minor Force, increasing your Critical Damage by
10
%.
The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Stalwart Guard
Scorching Flare
Instant
Cast Time
Ground
Target
10 meters
Radius
30 meters
Range
1889 Magicka
Cost
Launch a blinding flare, revealing stealthed and invisible enemies in the target area. Exposed enemies have their movement speed reduced by
50
%, take
10673
Flame Damage over
3
seconds, and cannot return to stealth or invisibility for the duration.
Scorching Flare
PASSIVES
Magicka Aid
Increases your Magicka Recovery by
10
% for each Support ability slotted.
Current bonus:
0
%.
Magicka Aid 2
Combat Medic
Increases your healing done by
20
% when you are near a Keep.
Combat Medic 2
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
Medium Armor
SKILLS
Elude
Instant
Cast Time
Self
Target
18 seconds
Duration
3716 Stamina
Cost
Requires 5 pieces of medium armor equipped
Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
24
seconds.
Each piece of Medium Armor worn increases the duration of this ability by
5
%.
Elude
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
2300
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
28
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
14
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
49
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
21
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
28
%.
Athletics 2
Animal Companions
ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to permanently fight by your side. The grizzly swipes at an enemy, dealing
6826
Physical Damage, and sometimes swipes all enemies in front of it, dealing
27474
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for
34626
Physical Damage. Deals
100
% more damage to enemies below
25
% Health.
Wild Guardian
SKILLS
Cutting Dive
Instant
Cast Time
Enemy
Target
28 meters
Range
1776 Stamina
Cost
Command a cliff racer to dive bomb an enemy, dealing
14951
Physical Damage.
Cutting Dive
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2370 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
20198
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Fracture, reducing their Physical Resistance by
5280
for
5
seconds.
Subterranean Assault
Growing Swarm
Instant
Cast Time
Enemy
Target
10 meters
Radius
28 meters
Range
1891 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
8562
Magic Damage over
10
seconds.
When this ability ends, the fetcherflies infect up to
6
new targets near the enemy.
Growing Swarm
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
3555
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
Bull Netch
Bird of Prey
Instant
Cast Time
Self
Target
10 seconds
Duration
3241 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition, Major Endurance and Minor Berserk, increasing your Movement Speed by
30
%, Stamina Recovery by
20
%, and damage done by
8
% for
10
seconds.
Bird of Prey
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.
Current bonus:
6
%.
Advanced Species 2
Green Balance
ULTIMATES
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
11093
Health. The forest continues to heal you and your allies in the area for
3698
every
1
second for
6
seconds.
The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.
Healing Thicket
SKILLS
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
3355 Stamina
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
9238
Health.
Heals for
15
% more on allies that are within
8
meters of you.
Soothing Spores
Corrupting Pollen
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2431 Magicka
Cost
Summon a field of flowers which blooms after
6
seconds, healing you and allies in the area for
5148
Health.
Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
30
% for
4
seconds.
An ally within the field can activate the
Harvest
synergy, healing for
12976
Health over
5
seconds.
Corrupting Pollen
Living Trellis
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1029
Health each time they take damage. This effect can occur once every
1
second.
When the vines expire, they heal the target for an additional
2492
Health.
Living Trellis
Lotus Blossom
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
2701 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1320
Health and your fully-charged Heavy Attacks to restore
3960
Health to you or a nearby ally for
20
seconds.
You gain Major Prophecy, increasing your Spell Critical rating by
2191
for
20
seconds
Lotus Blossom
Nature's Embrace
Instant
Cast Time
28 meters
Range
10 seconds
Duration
4051 Magicka
Cost
Launch a vine to swing yourself to an ally, healing you and them for
11303
Health over
10
seconds. Gain
3
ultimate when these effects complete if you are in combat.
Nature's Embrace
PASSIVES
Accelerated Growth
When you heal youself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or
250
Stamina, whichever resource pool is lower. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
2
% for each Green Balance ability slotted.
Current bonus:
0
%.
Emerald Moss 2
Maturation
When you heal yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for
10
seconds.
Maturation 2
Winter's Embrace
ULTIMATES
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
5826
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
70
%.
You and nearby allies gain Major Protection, reducing your damage taken by
30
%.
Damaging an enemy three times with the storm will stun them for
3
seconds.
Permafrost
SKILLS
Expansive Frost Cloak
Instant
Cast Time
Area
Target
28 meters
Radius
24 seconds
Duration
2700 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.
Expansive Frost Cloak
Winter's Revenge
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
3510 Magicka
Cost
Conjure icy shards at the target location to skewer enemies in the area, dealing
1046
Frost Damage every
1
second for
12
seconds and reducing the Movement Speed of any enemy hit by
30
% for
3
seconds.
Winter's Revenge
Arctic Blast
Instant
Cast Time
Self
Target
4051 Magicka
Cost
Envelop yourself in winter winds, healing for
12
% of your Max Health instantly and an additional
10
% of your Max Health over
10
seconds.
The winds freeze enemies around you, dealing
781
Frost Damage every
2
seconds for
10
seconds.
Arctic Blast
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3240 Magicka
Cost
Spin a shield of ice around you, absorbing up to
23238
damage from
3
projectiles.
Each time you absorb a projectile you restore
595
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Shimmering Shield
Frozen Retreat
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
36 seconds
Duration
2701 Magicka
Cost
Summon an ancient portal, which arms after
1.5
seconds.
When triggered the enemy is teleported to you, immobilized for
3
seconds, and dealt
3948
Frost Damage.
An ally in the portal can activate the
Icy Escape
synergy, teleporting them to you and granting them Major Expedition, increasing their Movement Speed by
30
% for
8
seconds.
You can have up to
3
Frozen Retreats active at a time.
Frozen Retreat
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
500
for each Winter's Embrace ability slotted.
Current bonus:
0
.
Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.
Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
6
%.
Piercing Cold 2
Fighters Guild
ULTIMATES
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
21625
Physical Damage to enemies in front of you, an additional
20082
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Dawnbreaker of Smiting
SKILLS
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2493 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
11971
Physical Damage and reducing their Movement Speed by
40
% for
6
seconds.
Fires up to five additional bolts at other enemies near the initial target for
47
% less damage.
Silver Shards
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
5480 Stamina
Cost
Brand the earth at your location with a rune of protection for
20
seconds. You and your allies in the area have the cost of Roll Dodge reduced by
20
% and gain Minor Protection and Minor Endurance, reducing your damage taken by
8
% and increasing your Stamina Recovery by
10
%.
Ring of Preservation
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3834 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
8
seconds after you deal Critical Damage from Sneak, increasing your damage done by
8
% .
Camouflaged Hunter
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
2684 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
7000
Physical Damage, an additional
15845
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage by
10
%.
Lightweight Beast Trap
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
3
%.
Slayer 3
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Skilled Tracker
Your Fighters Guild abilities deal an additional
20
% damage to Undead, Daedra and Werewolves.
Skilled Tracker 1
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
3672 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for
3
seconds when the duration completes.
Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2030 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
13457
Physical Damage and heal you for
25
% of the damage done.
Resources are refunded if a Light Attack is not activated.
Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2754 Magicka
Cost
Bend time and space around you to gain Major Expedition for
3
seconds and Minor Force for
12
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
Reduces the cost of Sprint by
50
% for
3
seconds.
Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
3 seconds
Duration
2295 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attack heals for
8203
Health over
10
seconds.
Your Heavy Attack heals for
3431
Health every
1
second while channeling.
You heal yourself for
50
% of the amount of healing done to the ally.
Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1716
Health and restoring
1518
Magicka and Stamina every
1
second.
Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of
50
%.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.
Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
5
spell charges, you launch a spell orb at the closest enemy to you dealing
2465
Magic Damage or
7000
Physical Damage, whichever is higher.
The spell charges must be generated within
10
seconds of each other or all charges will be lost.
Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
5000
damage.
This damage shield recharges back to full strength after you spend
10
seconds not Blocking.
Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.
Deliberation 1
Imperial Skills
PASSIVES
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 3
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Exhilaration
Increases your Stamina Recovery by
9
%.
Exhilaration 3
Adrenaline Rush
When you deal damage with a melee attack, you restore
792
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
Two Handed
ULTIMATES
Berserker Rage
Instant
Cast Time
Enemy
Target
5 meters
Range
150 Ultimate
Cost
Strike an enemy with a vicious blow, dealing
26176
Physical Damage.
This attack ignores the target's Resistance and grants you Physical and Spell Resistance equal to the amount ignored for
8
seconds.
You are immune to all disabling, snare, and immobilization effects for the duration.
Berserker Rage
SKILLS
Wrecking Blow
1 seconds
Cast Time
Enemy
Target
7 meters
Range
1815 Stamina
Cost
Slam an enemy with an upward swing, dealing
21688
Physical Damage.
Grants you Empower for
5
seconds, increasing the damage of your next light attack by
40
%.
Wrecking Blow
Stampede
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2117 Stamina
Cost
Launch across the earth and smash an enemy, dealing
8982
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.
This attack is always a Critical Strike.
Stampede
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
1815 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
7487
Physical Damage and causing them to bleed for an additional
10552
Physical Damage over
10
seconds.
You also gain a damage shield that absorbs
3132
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
Brawler
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1210 Stamina
Cost
Spin around and strike an enemy down, dealing
7242
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Executioner
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2269 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
You heal for
1298
Health every
2
seconds while active, and an additional
2012
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Rally
PASSIVES
Forceful
WITH TWO-HANDED WEAPON EQUIPPED
Your Light and Heavy Attacks damage up to
3
other nearby enemies for
50
% of the damage inflicted to the primary target.
Forceful 2
Heavy Weapons
Grants a bonus based on the type of weapon equipped:
Swords increase your damage done by
5
%.
Axes grant your melee attacks
16
% chance to apply a bleed dealing
14271
Physical Damage over
6
seconds.
Maces cause your attacks to ignore
20
% of your target's Physical Resistance.
Heavy Weapons 2
Balanced Blade
WITH TWO-HANDED WEAPON EQUIPPED
Reduces the Stamina cost of your Two-Handed abilities by
15
%.
Balanced Blade 2
Follow Up
WITH TWO-HANDED WEAPON EQUIPPED
When you deal damage with a fully-charged Heavy Attack, your next direct damage attack used within
7
seconds deals an additional
10
% damage.
Follow Up 2
Battle Rush
WITH TWO-HANDED WEAPON EQUIPPED
Increases your Stamina Recovery by
30
% for
10
seconds after killing a target.
Battle Rush 2
Dual Wield
ULTIMATES
Thrive in Chaos
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash enemies in front of you, dealing
37287
Physical Damage over
8
seconds and healing you for
50
% of the damage done.
Each enemy hit increases your damage done by
5
% for the duration, up to a maximum of
30
% more damage done.
Thrive in Chaos
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2322 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1548
Physical Damage.
The final hit deals
300
% more damage and heals you for
60
% of the damage caused.
Bloodthirst
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1858 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
3743
Physical Damage with each weapon and causing them to bleed for an additional
14538
Physical Damage over
9
seconds.
You also heal for
1334
Health every
2
seconds for the duration.
Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3251 Stamina
Cost
Launch yourself into a lethal spin, dealing
7479
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
Deadly Cloak
Instant
Cast Time
Self
Target
15 seconds
Duration
3251 Stamina
Cost
Create a ring of floating razors around you, dealing
3761
Physical Damage to all nearby enemies every
3
seconds for
15
seconds.
The razors shield you from shrapnel, reducing the damage you take from area of effect attacks by
25
%.
Deadly Cloak
Flying Blade
Instant
Cast Time
Enemy
Target
28 meters
Range
2555 Stamina
Cost
Fire a secret dagger from your sleeve at an enemy, dealing
12682
Physical Damage and reducing their Movement Speed by
50
% for
6
seconds.
Also grants Major Brutality, increasing your Weapon Damage by
20
% for
20
seconds.
Flying Blade
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
14271
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
Bow
ULTIMATES
Ballista
Instant
Cast Time
Enemy
Target
28 meters
Range
4.38 seconds
Duration
175 Ultimate
Cost
Summon a turret to unleash a barrage of arrows at an enemy, dealing
81334
Physical Damage over
5.2
seconds.
Ballista
SKILLS
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2787 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
22433
Poison Damage and applying the poison status effect.
Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Lethal Arrow
Arrow Barrage
Instant
Cast Time
Ground
Target
7 meters
Radius
33 meters
Range
8 seconds
Duration
3484 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1807
Physical Damage to enemies in the target area every
0.5
seconds for
8
seconds.
Arrow Barrage
Draining Shot
Instant
Cast Time
Enemy
Target
10 meters
Range
2555 Stamina
Cost
Blast an enemy with an explosive arrow, dealing
9388
Physical Damage, knocking them back
6
meters, and stunning them for
1.5
seconds.
After the stun ends, you heal for
11630
Health.
Draining Shot
Acid Spray
Instant
Cast Time
Area
Target
20 meters
Radius
3483 Stamina
Cost
Fire a burst of arrows in one shot, dealing
9809
Poison Damage to enemies in front of you.
Also reduces enemies' Movement Speed by
40
% and deals an additional
8392
Poison Damage over
6
seconds.
Acid Spray
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
8696
Poison Damage and an additional
13528
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
The Atronach
72 Master-at-Arms
Increases your damage done with direct damage attacks by 23%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
23 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 6.17%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
40 Thick Skinned
Reduces your damage taken from damage over time effects by 16.02%.
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by 159 for 8 seconds.
37 Quick Recovery
Increases your healing received by 9.09%.
The Lover
Master Gatherer
Reduces your gathering time by 50%.
75 Mooncalf
Increases your Stamina Recovery by 14%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Ritual
64 Mighty
Increases your Physical, Poison, and Disease Damage done by 13.01%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 12%.
4 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by 1.97%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
40 Ironclad
Reduces your damage taken against direct damage attacks by 16.02%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
The Tower
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
1
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
37
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
9.09
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
63
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
16.02
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
6.17
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
40
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
16.02
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
68
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
1.97
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
13.01
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
72
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
23
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
14
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9549
Health
15492
Stamina
32957
Magicka Recovery
575
Health Recovery
309
Stamina Recovery
1582
Spell Damage
2154
2777
Spell Critical
9.9%
50%
Weapon Damage
5111
10009
Weapon Critical
47.6%
51%
Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
9549
Health
15492
Stamina
32957
Magicka Recovery
575
Health Recovery
309
Stamina Recovery
1582
Spell Damage
1883
2383
Spell Critical
9.9%
50%
Weapon Damage
4745
9557
Weapon Critical
62.6%
51%
Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
9549
Health
15492
Stamina
32957
Magicka Recovery
575
Health Recovery
309
Stamina Recovery
1582
Spell Damage
2154
2777
Spell Critical
9.9%
50%
Weapon Damage
5111
10009
Weapon Critical
47.6%
51%
Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
9549
Health
15492
Stamina
32957
Magicka Recovery
575
Health Recovery
309
Stamina Recovery
1582
Spell Damage
2154
2777
Spell Critical
9.9%
50%
Weapon Damage
5111
10009
Weapon Critical
47.6%
51%
Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #2.
Magicka
9549
Health
15492
Stamina
32957
Magicka Recovery
575
Health Recovery
309
Stamina Recovery
1582
Spell Damage
2154
2777
Spell Critical
9.9%
50%
Weapon Damage
5111
10009
Weapon Critical
47.6%
51%
Spell Resistance
11199
Physical Resistance
11199
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #2.
Boon: The Warrior
Major Brutality
Minor Berserk
Orzorga's Tripe Trifle Pocket
Weapon Damage Enchantment
Bar 1
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2787 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
22433
Poison Damage and applying the poison status effect.
Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
10
seconds.
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2030 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
13457
Physical Damage and heal you for
25
% of the damage done.
Resources are refunded if a Light Attack is not activated.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
8696
Poison Damage and an additional
13528
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
3555
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3834 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
8
seconds after you deal Critical Damage from Sneak, increasing your damage done by
8
% .
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to permanently fight by your side. The grizzly swipes at an enemy, dealing
6826
Physical Damage, and sometimes swipes all enemies in front of it, dealing
27474
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for
34626
Physical Damage. Deals
100
% more damage to enemies below
25
% Health.
Bar 2
Stampede
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2117 Stamina
Cost
Launch across the earth and smash an enemy, dealing
8982
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.
This attack is always a Critical Strike.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1210 Stamina
Cost
Spin around and strike an enemy down, dealing
7242
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Bird of Prey
Instant
Cast Time
Self
Target
10 seconds
Duration
3241 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition, Major Endurance and Minor Berserk, increasing your Movement Speed by
30
%, Stamina Recovery by
20
%, and damage done by
8
% for
10
seconds.
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2370 Stamina
Cost
Stir a group of shalk that attack after
3
seconds, dealing
20198
Poison Damage to enemies in front of you.
Enemies damaged are afflicted with Major Fracture, reducing their Physical Resistance by
5280
for
5
seconds.
Lightweight Beast Trap
Instant
Cast Time
Ground
Target
2.5 meters
Radius
28 meters
Range
60 seconds
Duration
2684 Stamina
Cost
Launch a sharpened blade trap at a target location, which takes
1.5
seconds to arm and lasts for
1
minute.
When triggered, the trap deals
7000
Physical Damage, an additional
15845
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage by
10
%.
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to permanently fight by your side. The grizzly swipes at an enemy, dealing
6826
Physical Damage, and sometimes swipes all enemies in front of it, dealing
27474
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for