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LEVEL
50
CHAMPION POINTS 3812
DAGGERFALL COVENANT RANK
@DræK
Khajiit Sorcerer (Magicka)
Vampire
63 Magicka
1 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 264

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
15 seconds
Duration
184 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
15729
Shock Damage and stuns enemies for
3
seconds. The atronach calls upon a lightning storm every
2
seconds, dealing
15729
Shock Damage to enemies around it.

Enemies hit are afflicted with the
Concussion
status effect.

An ally near the atronach can activate the
Charged Lightning
synergy, granting nearby allies
Major Berserk
for
10
seconds, increasing their damage done by
10
%.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2983 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
2435
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
2952
Shock Damage every
2
seconds for
20
seconds to enemies near them. The second hit stuns enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
12 seconds
Duration
2524 Magicka
Cost
Curse an enemy with a destructive rune, dealing
19675
Magic Damage to the target and all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
19675
Magic Damage to the target and all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
2983 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zap deals
2358
Shock Damage and its kick deals
2358
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal
2
friendly targets for
15313
and itself for
7656
.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
3672 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6428
damage for
6
seconds. If no pets are affected, you also heal for
2864
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
5 seconds
Duration
3442 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
5
seconds.

While slotted on either ability bar, your Max Magicka is increased by
8
% and you gain
Minor Resolve
and
Minor Protection
, increasing your Physical and Spell Resistance by
2974
and reducing your damage taken by
5
%.
Bound Aegis
PASSIVES
Rebate
You restore
300
Magicka or Stamina when one of your non-Ultimate Daedric Summoning abilities end. The resource returned is dictated by the ability's cost.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
10
% if you have a permanent pet active.

Increases your Max Magicka and Stamina by
10
% if you have no permanent pets active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
40338
Health
28089
Stamina
21150

Magicka Recovery
1407
Health Recovery
372
Stamina Recovery
2239

Spell Damage
5092
18704
Spell Critical
21.4%
12%
Weapon Damage
5092
14773
Weapon Critical
15.4%
12%

Spell Resistance
25359
Physical Resistance
22455
Critical Resistance
1980

Spell Penetration
24607
Physical Penetration
24607
Battle Spirit
Bewitched Sugar Skulls
Boon: The Serpent
Crystal Weapon
Major Breach (Target)
Major Brutality
Major Endurance
Major Gallop
Major Intellect
Major Resolve
Major Sorcery
Minor Berserk
Minor Prophecy
Minor Protection
Minor Resolve
Off Balance (Target)
Vampire Stage 3
War Horn
Weapon Damage Enchantment
Bar 1
Haunting Curse
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
12 seconds
Duration
2524 Magicka
Cost
Curse an enemy with a destructive rune, dealing
19675
Magic Damage to the target and all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
19675
Magic Damage to the target and all other nearby enemies after an additional
8.5
seconds.

You can have only one
Haunting Curse
active at a time.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
2111 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
3248
Physical Damage every
2
seconds for
20
seconds. The winds grow in damage and size, increasing up to
120
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5948
and your Movement Speed by
15
%.
Crystal Weapon
Instant
Cast Time
Self
Target
6 seconds
Duration
2111 Stamina
Cost
Encase your weapon in dark crystals for
6
seconds, causing your next two Light or Heavy Attacks to deal additional damage and reduce the target's Armor by
1000
for
5
seconds. The first hit deals
14156
Physical Damage and the second deals
5662
Physical Damage.

After casting, your next non-Ultimate ability used within
3
seconds costs
10
% less.
Arterial Burst
Instant
Cast Time
Enemy
Target
7 meters
Range
1537 Magicka
Cost
Rend an enemy, dealing
15740
Magic Damage and applying the
Hemorrhaging
status effect.

Deals up to
33
% more damage based on your missing Health.

If you use this ability while you are under
50
% Health, it will always be a Critical Strike.
Streak
Instant
Cast Time
Self
Target
15 meters
Range
3213 Magicka
Cost
Transform yourself into pure energy and flash forward, dealing
9748
Shock Damage to enemies in your wake and stunning them for
3
seconds.

This effect cannot be blocked.

Casting again within
4
seconds costs
33
% more Magicka.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
115 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
27419
Physical Damage to enemies in front of you, an additional
32901
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Hardened Ward
Instant
Cast Time
Self
Target
6 seconds
Duration
3672 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
6428
damage for
6
seconds. If no pets are affected, you also heal for
2864
Health.

This ability scales off the higher of your Max Health or Magicka and the shield is capped at
72
% of your Max Health.
Bound Aegis
Instant
Cast Time
Self
Target
5 seconds
Duration
3442 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
40
% for
5
seconds.

While slotted on either ability bar, your Max Magicka is increased by
8
% and you gain
Minor Resolve
and
Minor Protection
, increasing your Physical and Spell Resistance by
2974
and reducing your damage taken by
5
%.
Dark Conversion
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2980 Stamina
Cost
Bargain with darkness to restore
10200
Health and
4500
Magicka instantly, and an additional
3000
Magicka over
20
seconds.

The exchange also grants you
Minor Berserk
for
20
seconds, increasing your damage done by
5
%.
Elemental Susceptibility
Instant
Cast Time
Enemy
Target
35 meters
Range
30 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with
Major Breach
for
30
seconds, reducing their Physical and Spell Resistance by
5948
.

Every
7.5
seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
Degeneration
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1773 Magicka
Cost
Bind an enemy with chaotic magic, dealing
30459
Magic Damage over
20
seconds.

Excess magic spills out from them, granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
% for
20
seconds.
       
Reviving Barrier
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
230 Ultimate
Cost
Invoke defensive tactics to protect yourself and nearby group members with wards that each absorb up to
24224
damage for
30
seconds.

The wards also heal you and your group members for
22950
Health over
15
seconds.
Overload
       
Werewolf
       
Character data Edited on 2025-03-21 12:30:33

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