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LEVEL
50
CHAMPION POINTS 160
ALDMERI DOMINION RANK
Orc Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 322

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Greater Storm Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
28 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
9718
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4856
Shock Damage every
1
second.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Greater Storm Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3465 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
455
Shock Damage.

Once summoned, you can activate the familiar's special ability for
3510
Magicka, dealing
762
Shock Damage every
2
seconds for
10
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2932 Magicka
Cost
Curse an enemy with a destructive rune, dealing
7391
Magic Damage to the target and
3398
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
7391
Magic Damage to the target and
3398
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3465 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's zaps deal
442
Shock Damage and its kicks deal
442
Shock Damage.

Once summoned, you can activate the twilight matriarch's special ability for
4590
Magicka, causing it to heal the matriarch and up to
2
other friendly targets for
3448
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3731 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
1605
damage for
10
seconds. Damage shield strength capped at
50
% of your Max Health.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1906 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4195
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10358
Health
24655
Stamina
21351

Magicka Recovery
1113
Health Recovery
4949
Stamina Recovery
1356

Spell Damage
2982
3941
Spell Critical
0%
50%
Weapon Damage
4676
7155
Weapon Critical
0%
50%

Spell Resistance
22922
Physical Resistance
22922
Critical Resistance
1350

Spell Penetration
1487
Physical Penetration
1487
Battle Spirit
Boon: The Steed
Major Brutality
Major Fortitude
Major Resolve
Major Savagery
Minor Berserk
Minor Endurance
Orzorga's Smoked Bear Haunch
Weapon Damage Enchantment
Bar 1
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1906 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4195
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Dizzying Swing
0.8 seconds
Cast Time
Enemy
Target
7 meters
Range
1953 Stamina
Cost
Slam an enemy with an upward swing, dealing
11926
Physical Damage and setting them Off Balance for
7
seconds.

Hitting an enemy that is already Off Balance stuns them for
2
seconds.

Targets that are immune to Off Balance are snared by
40
% for
2
seconds.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1509 Stamina
Cost
Spin around and strike an enemy down, dealing
5183
Physical Damage. Deals up to
400
% more damage to enemies with less than
50
% Health.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
1906 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1035
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
2841 Stamina
Cost
Focus your strength and resolve to gain Major Brutality, increasing your Weapon Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
10
% for
20
seconds.

You heal for
3906
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
15557
Physical Damage to enemies in front of you, an additional
18667
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Bombard
Instant
Cast Time
Area
Target
20 meters
Radius
4 seconds
Duration
3081 Stamina
Cost
Fire a burst of arrows in one shot, dealing
7531
Physical Damage to enemies in front of you.

Enemies afflicted are immobilized and have their Movement Speed reduced by
40
% for
4
seconds.
Dark Deal
1 seconds
Cast Time
Self
Target
20 seconds
Duration
2399 Magicka
Cost
Bargain with darkness to restore
8414
Health and
3600
Stamina instantly, and an additional
2400
Stamina over
20
seconds.
Ball of Lightning
Instant
Cast Time
Area
Target
6 meters
Radius
15 meters
Range
3731 Magicka
Cost
Transform yourself into pure energy and flash forward. After reaching your location, you become immune to snare and immobilize effects for
2
seconds. A ball of lightning is created at this location as well, which absorbs incoming projectiles for
3
seconds.

Casting again within
4
seconds costs
33
% more Magicka.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1906 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4195
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Resolving Vigor
Instant
Cast Time
Self
Target
4 seconds
Duration
2572 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
16277
Health over
4
seconds.
       
Temporal Guard
Instant
Cast Time
Self
Target
109 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.

While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Overload
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2572 Stamina
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
853
Physical Damage every
1
second to enemies inside, and reducing their Movement Speed by
50
%.

Enemies who take damage from the caltrops have Major Fracture applied to them, reducing their Physical Resistance by
5280
for
4
seconds.
Bound Armaments
Instant
Cast Time
Self
Target
28 meters
Range
40 seconds
Duration
1906 Stamina
Cost
Arm yourself with the power of Oblivion for
40
seconds, causing your Light and Heavy Attacks to summon a Bound weapon for
10
seconds, up to
4
times.

You can reactivate the ability for half cost to arm the weapons, causing them to strike your target for
4195
Physical Damage every
0.3
seconds.

While slotted, your Max Stamina is increased by
8
% and your Light Attacks deal
10
% more damage.
Shuffle
Instant
Cast Time
Self
Target
20 seconds
Duration
2533 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
20
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
1
second.
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
10 seconds
Duration
2572 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
50
% and dealing
7531
Physical Damage. After
10
seconds the webs explode, dealing
9678
Poison Damage to enemies within.

A ranged ally can activate the
Arachnophobia
synergy, dealing
9366
Poison Damage to them, fearing them for
4
seconds, and summoning a spider to attack for
10
seconds. The spider bites enemies for
2913
Physical Damage.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
1998 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute

When triggered, the trap deals
5019
Physical Damage, an additional
12049
Physical Damage over
18
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies who activate the trap are immobilized for
2
seconds.
       
Werewolf
       
Character data Edited on 2020-07-08 17:05:58

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