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LEVEL
50
CHAMPION POINTS 5285
DAGGERFALL COVENANT RANK
@DræK
Khajiit Necromancer (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 543

Skyshards:
0 / 3
Bone Tyrant

ULTIMATES
Ravenous Goliath
Instant
Cast Time
Self
Target
20 seconds
Duration
270 Ultimate
Cost
CRIMINAL ACT

Become a horrific Ravenous Goliath, increasing your Max Health by
30000
for
20
seconds and immediately restoring
30000
Health.

While transformed, your damaging Light Attacks restore
795
Health and your fully-charged Heavy Attacks restore
1989
Health. You deal
1968
Magic Damage to nearby enemies every second and heal for that amount. These abilities scale off your Max Health.
Ravenous Goliath
SKILLS
Ruinous Scythe
Instant
Cast Time
Cone
Target
7 meters
Radius
2754 Stamina
Cost
Slice into your enemy's life force, dealing
9414
Bleed Damage, applying the
Hemorrhaging
status effect, and setting them Off Balance for
7
seconds.

You heal for
5971
Health for the first enemy hit, and an additional
1989
for each additional enemy, up to five times. The healing of this ability scales off your Max Health.
Ruinous Scythe
Summoner's Armor
Instant
Cast Time
Self
Target
30 seconds
Duration
2916 Magicka
Cost
Wrap yourself in hardened bone, granting you Major and Minor Resolve, increasing your Physical Resistance and Spell Resistance by
5948
and
2974
for
30
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes if you are in combat.
Summoner's Armor
CLASS
Bone Tyrant
Bone Tyrant Skills
Grave Lord
Grave Lord Skills
Living Death
Living Death Skills
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
16054
Health
33177
Stamina
25722

Magicka Recovery
2182
Health Recovery
468
Stamina Recovery
2481

Spell Damage
6977
12304
Spell Critical
81.1%
112%
Weapon Damage
6977
13636
Weapon Critical
81.1%
112%

Spell Resistance
29754
Physical Resistance
29754
Critical Resistance
1980

Spell Penetration
2200
Physical Penetration
2200
Battle Spirit
Boon: The Shadow
Major Brutality
Major Defile (Target)
Major Endurance
Major Expedition
Major Fortitude
Major Gallop
Major Intellect
Major Prophecy
Major Resolve
Major Savagery
Major Sorcery
Minor Brittle (Target)
Minor Brutality
Minor Endurance
Minor Force
Minor Intellect
Minor Maim (Target)
Minor Resolve
Minor Sorcery
Minor Toughness
Minor Vulnerability (Target)
Orzorga's Smoked Bear Haunch
Spirit Guardian
Vampire Stage 3
Weapon Damage Enchantment
Ulfsild's Contingency: Healing + Class Mastery + Intellect and Endurance
Bar 1
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
5130 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Blighted Blastbones
Instant
Cast Time
Enemy
Target
6 meters
Radius
28 meters
Range
8 seconds
Duration
1836 Stamina
Cost
CRIMINAL ACT

Summon a decaying skeleton from the ground after
2.5
seconds. The skeleton runs after the target and explodes when it gets close to them, dealing
18832
Disease Damage to all enemies nearby and applying the
Diseased
status effect and Major Defile to them for
4
seconds, reducing their healing received and damage shield strength by
12
%.

Creates a corpse on death.
Skeletal Archer
Instant
Cast Time
Self
Target
20 seconds
Duration
2146 Stamina
Cost
CRIMINAL ACT

Unearth a skeletal archer from the dirt to fight by your side for
20
seconds, while granting you
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%. The archer attacks the closest enemy every
2
seconds, dealing
2430
Physical Damage.

Each time the archer deals damage, it deals
15
% more damage than the previous attack.

Creates a corpse on death if you are in combat.
Venom Skull
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Stamina
Cost
Lob an explosive skull at an enemy, dealing
11298
Poison Damage.

Every third cast of this ability deals
50
% increased damage.

While slotted, casting any Necromancer ability while you are in combat will count towards the third cast.
Spirit Guardian
Instant
Cast Time
Self
Target
16 seconds
Duration
3974 Magicka
Cost
CRIMINAL ACT

Conjure a ghostly spirit to do your bidding and stay by your side for
16
seconds. The spirit heals you or the lowest Health ally around you every
2
seconds, restoring
3801
Health.

While active,
10
% of the damage you take is transferred to the spirit instead.

Creates a corpse on death if you are in combat.
       
Pestilent Colossus
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
189 Ultimate
Cost
CRIMINAL ACT

Unleash a pestilent Flesh Colossus to pulverize enemies in the area. The Colossus smashes the ground three times over
3
seconds, dealing
16739
,
17574
, and
18454
Disease Damage with the first, second, and third smash.

Dealing damage applies the Diseased status effect and Major Vulnerability to any enemy hit for
12
seconds, increasing their damage taken by
10
%.
Bar 2
Mortal Coil
Instant
Cast Time
28 meters
Range
12 seconds
Duration
0 Magicka
Cost
Siphon the last remnants of life from a corpse, healing for
29459
Health over
12
seconds to yourself and all allies between you and the corpse.

You also restore
170
Magicka and Stamina every
2
seconds while siphoning the corpse.

While slotted, your healing done is increased by
3
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
2984 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
30876
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
20 seconds
Duration
2980 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
20
seconds.

When triggered, the rune blasts all enemies in the target area for
12153
Flame Damage and an additional
14784
Flame Damage over
22
seconds.
Summoner's Armor
Instant
Cast Time
Self
Target
30 seconds
Duration
2916 Magicka
Cost
Wrap yourself in hardened bone, granting you Major and Minor Resolve, increasing your Physical Resistance and Spell Resistance by
5948
and
2974
for
30
seconds.

While active, reduce the cost of Blastbones, Skeletal Mage, and Spirit Mender by
15
%.

Creates a corpse when the effect completes if you are in combat.
Race Against Time
Instant
Cast Time
Self
Target
3477 Magicka
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
22051
Physical Damage to enemies in front of you, an additional
26067
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Overload
       
Werewolf
       
Character data Edited on 2025-04-13 08:10:49

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