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LEVEL
50
CHAMPION POINTS 186
ALDMERI DOMINION RANK
Wood Elf Nightblade (Stamina)
0 Magicka
4 Health
60 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 121

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12147
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Incapacitating Strike
SKILLS
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
2961 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5178
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next light attack by
40
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1974 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
14347
Disease Damage.
Relentless Focus
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10942
Health
22541
Stamina
33497

Magicka Recovery
1159
Health Recovery
573
Stamina Recovery
2241

Spell Damage
1935
2459
Spell Critical
13.9%
60%
Weapon Damage
2751
6180
Weapon Critical
36.4%
65%

Spell Resistance
11073
Physical Resistance
11073
Critical Resistance
2267

Spell Penetration
100
Physical Penetration
2538
Battle Spirit
Boon: The Atronach
Dubious Camoran Throne
Bar 1
Mass Hysteria
Instant
Cast Time
Area
Target
6 meters
Radius
3780 Magicka
Cost
Summon a dark spirit to terrify up to
2
enemies, causing them to flee in fear for
4
seconds.

After the fear ends, their Movement Speed is reduced by
53
% for
4
seconds and they are afflicted with Minor Maim, reducing their damage done by
15
%.
Executioner
Instant
Cast Time
Enemy
Target
5 meters
Range
1210 Stamina
Cost
Spin around and strike an enemy down, dealing
3858
Physical Damage. Deals up to
350
% more damage to enemies with less than
50
% Health.
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
1974 Stamina
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
14347
Disease Damage.
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1974 Stamina
Cost
Slash an enemy, dealing
7713
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
15
seconds.

Attacking with Surprise Attack while Sneaking or invisible stuns the enemy for
4
seconds and sets them Off Balance for
5
seconds.
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
2269 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
935
Health every
2
seconds while active, and an additional
1450
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
       
Incapacitating Strike
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
12147
Disease Damage, stunning them for
4.5
seconds, and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.
Bar 2
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3716 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2090 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4634
Poison Damage and an additional
7993
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
2700 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.

The shade shoots at an enemy, dealing
500
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3020 Stamina
Cost
Renew your forces' resolve, healing yourself for
11580
Health over
5
seconds and nearby allies for
8989
Health over
5
seconds.
       
Soul Siphon
Instant
Cast Time
Area
Target
28 meters
Radius
3.5 seconds
Duration
150 Ultimate
Cost
Sanctify your soul and the souls of nearby allies with a night rune, healing for
9355
Health and an additional
26065
Health over
4
seconds.

You and your allies will also receive Major Vitality, increasing your healing received by
30
% for
4
seconds.

An ally can target a nearby enemy and activate the
Soul Leech
synergy, dealing
8547
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2018-06-24 18:38:38

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