Intensify your physical presence to gain Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
18
seconds.
Also grants you immunity to knockback and disabling effects for
7
seconds.
Each piece of Heavy Armor worn increases the duration of this ability by
5
%.
Unstoppable
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
2535
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
28
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
757
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
Animal Companions
ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 Ultimate
Cost
Rouse a grizzly to permanently fight by your side. The grizzly swipes at an enemy, dealing
1980
Physical Damage, and sometimes swipes all enemies in front of it, dealing
7973
Physical Damage and stunning them for
2
seconds.
Once summoned you can activate Guardian's Savagery for 75 Ultimate, causing the grizzly to maul an enemy for
10048
Physical Damage. Deals
100
% more damage to enemies below
25
% Health.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2431 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
4875
Magic Damage.
Deals up to |cFFFFFF15%|r more damage based on how far away the enemy is.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
3240 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
6584
Magic Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach, reducing their Spell Resistance by
5280
for
5
seconds.
Deep Fissure
Growing Swarm
Instant
Cast Time
Enemy
Target
10 meters
Radius
28 meters
Range
1891 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
8088
Magic Damage over
10
seconds.
When this ability ends, the fetcherflies infect up to
6
new targets near the enemy.
Growing Swarm
Blue Betty
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
3555
Magicka to you over
27
seconds and grants you Major Sorcery, increasing your Spell Damage by
20
%.
When the netch is summoned, it removes
1
negative effect from you.
Blue Betty
Bird of Prey
Instant
Cast Time
Self
Target
10 seconds
Duration
3241 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition, Major Endurance and Minor Berserk, increasing your Movement Speed by
30
%, Stamina Recovery by
20
%, and damage done by
8
% for
10
seconds.
Bird of Prey
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.
Current bonus:
2
%.
Advanced Species 2
Green Balance
ULTIMATES
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
4402
Health. The forest continues to heal you and your allies in the area for
1469
every
1
second for
6
seconds.
The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.
Healing Thicket
SKILLS
Soothing Spores
Instant
Cast Time
Cone
Target
20 meters
Radius
3901 Stamina
Cost
Seed a large area of mushrooms in front of you, healing you and your allies for
3427
Health.
Heals for
15
% more on allies that are within
8
meters of you.
Soothing Spores
Corrupting Pollen
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
2431 Magicka
Cost
Summon a field of flowers which blooms after
6
seconds, healing you and allies in the area for
5354
Health.
Enemies who enter the field are afflicted with Major Defile, reducing their healing received by
30
% for
4
seconds.
An ally within the field can activate the
Harvest
synergy, healing for
5148
Health over
5
seconds.
Corrupting Pollen
Living Trellis
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1071
Health each time they take damage. This effect can occur once every
1
second.
When the vines expire, they heal the target for an additional
2592
Health.
Living Trellis
Lotus Blossom
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
2701 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1320
Health and your fully-charged Heavy Attacks to restore
3960
Health to you or a nearby ally for
20
seconds.
You gain Major Prophecy, increasing your Spell Critical rating by
2191
for
20
seconds
Lotus Blossom
Nature's Embrace
Instant
Cast Time
28 meters
Range
10 seconds
Duration
4051 Magicka
Cost
Launch a vine to swing yourself to an ally, healing you and them for
11764
Health over
10
seconds. Gain
3
ultimate when these effects complete if you are in combat.
Nature's Embrace
PASSIVES
Accelerated Growth
When you heal youself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or
250
Stamina, whichever resource pool is lower. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
2
% for each Green Balance ability slotted.
Current bonus:
0
%.
Emerald Moss 2
Maturation
When you heal yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for
10
seconds.
Maturation 2
Winter's Embrace
ULTIMATES
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
2097
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
70
%.
You and nearby allies gain Major Protection, reducing your damage taken by
30
%.
Damaging an enemy three times with the storm will stun them for
3
seconds.
Permafrost
SKILLS
Expansive Frost Cloak
Instant
Cast Time
Area
Target
28 meters
Radius
24 seconds
Duration
2700 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.
Expansive Frost Cloak
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
3240 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, dealing
1335
Frost Damage every
1
second for
12
seconds and reducing the Movement Speed of any enemy hit by
30
% for
3
seconds.
On cast, enemies in the area are immobilized for
3
seconds.
Damage done is based on your Max Health.
Gripping Shards
Arctic Blast
Instant
Cast Time
Self
Target
4051 Magicka
Cost
Envelop yourself in winter winds, healing for
12
% of your Max Health instantly and an additional
10
% of your Max Health over
10
seconds.
The winds freeze enemies around you, dealing
2669
Frost Damage every
2
seconds for
10
seconds.
Arctic Blast
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3240 Magicka
Cost
Spin a shield of ice around you, absorbing up to
82382
damage from
3
projectiles.
Each time you absorb a projectile you restore
595
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Shimmering Shield
Frozen Device
Instant
Cast Time
Ground
Target
5 meters
Radius
28 meters
Range
36 seconds
Duration
2701 Magicka
Cost
Summon an ancient portal, which arms after
1.5
seconds,
When triggered the enemy is teleported to you, immobilized for
3
seconds, dealt
3656
Frost Damage, and afflicted with Major Maim, reducing their damage done by
30
% for
4
seconds.
You can have up to
3
Frozen Devices active at a time.
Frozen Device
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
500
for each Winter's Embrace ability slotted.
Current bonus:
1000
.
Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.
Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
6
%.
Piercing Cold 2
Psijic Order
ULTIMATES
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Temporal Guard
SKILLS
Time Freeze
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
4 seconds
Duration
3672 Magicka
Cost
Freeze the passage of time at the target location, gradually reducing the Movement Speed of enemies in the area over
4
seconds before finally stunning them in place for
3
seconds when the duration completes.
Time Freeze
Crushing Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2430 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
3651
Physical Damage and heal you for
25
% of the damage done.
Resources are refunded if a Light Attack is not activated.
Crushing Weapon
Race Against Time
Instant
Cast Time
Self
Target
2754 Magicka
Cost
Bend time and space around you to gain Major Expedition for
3
seconds and Minor Force for
12
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.
Reduces the cost of Sprint by
50
% for
3
seconds.
Race Against Time
Symbiosis
Instant
Cast Time
Self
Target
3 seconds
Duration
2295 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attack heals for
8535
Health over
10
seconds.
Your Heavy Attack heals for
3568
Health every
1
second while channeling.
You heal yourself for
50
% of the amount of healing done to the ally.
Symbiosis
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1819
Health and restoring
1518
Magicka and Stamina every
1
second.
Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of
50
%.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Introspection
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.
Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
5
spell charges, you launch a spell orb at the closest enemy to you dealing
2284
Magic Damage or
1899
Physical Damage, whichever is higher.
The spell charges must be generated within
10
seconds of each other or all charges will be lost.
Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
5000
damage.
This damage shield recharges back to full strength after you spend
10
seconds not Blocking.
Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.
Deliberation 1
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
4320 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
636
Health every
1
second when damaging them.
Allies in the area can activate the
Blood Feast
synergy, healing for
65
% of their Max Health.
Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3511 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
50
%. After
5
seconds the webs explode, dealing
3931
Poison Damage to enemies within.
A ranged ally targeting an enemy in the webs can activate the
Arachnophobia
synergy, dealing
5189
Poison Damage to them, fearing them for
4.5
seconds, and summoning two spiders to attack for
15
seconds. The spiders bite enemies for
965
Physical Damage.
Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3443 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
2029
Physical Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
25
% chance to activate the
Radiate
synergy, dealing
1789
Magic Damage to them over
2
seconds then an additional
5243
Magic Damage to them and other nearby enemies.
Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3510 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs
30
% of your Max Health for
6
seconds.
An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to
3
other friendly targets near them a damage shield that absorbs
100
% of their Max Health for
6
seconds and Major Vitality, increasing their healing received by
30
%.
Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
4590 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
487
Health every
0.5
seconds to you and nearby allies.
An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
3242
Health to all friendly targets and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
2199
Health,
623
Stamina, and
590
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
2
%.
Undaunted Mettle 2
Nord Skills
PASSIVES
Reveler
Increases your experience gain with the Two Handed skill line by
15
%.
Increases the duration of any consumed drink by
15
minutes.
Reveler 1
Stalwart
Increases your Max Stamina by
6
% and Health Recovery by
20
%.
Stalwart 3
Resist Frost
Increases your Max Health by
9
% and Cold Resistance by
2079
.
Gain immunity to the chilled status effect.
Resist Frost 3
Rugged
Reduces your damage taken by
6
%.
Rugged 3
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Spell Wall
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1531 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3249
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Pierce Armor
Heroic Slash
Instant
Cast Time
Enemy
Target
5 meters
Range
2673 Stamina
Cost
Surprise an enemy with a deep lunge, dealing
3552
Physical Damage and reducing their Movement Speed by
60
% for
4
seconds.
Also afflicts the enemy with Minor Maim, reducing their damage done by
15
% for
12
seconds.
You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
9
seconds.
Heroic Slash
Defensive Stance
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy. The reflected spell projectile stuns the enemy for
4
seconds.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Defensive Stance
Invasion
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
3402 Stamina
Cost
Rush an enemy and ram them, dealing
2361
Physical Damage and stunning them for
4
seconds.
Stuns up to
88
% longer based on the distance traveled.
Invasion
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
3159 Stamina
Cost
Strike an enemy full-force with your shield, dealing
3741
Physical Damage.
While slotted, blocking any attack increases the damage of your next Power Slam by
25
% for
5
seconds.
Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
250 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing
3147
Magic Damage every
1
second for
7
seconds.
Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1347
Flame Damage,
1406
Frost Damage, and
1347
Shock Damage.
Up to 2 nearby enemies will take
1766
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3240 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
956
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
3802 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2742
Magic Damage and an additional
3050
Magic Damage over
8
seconds.
Flame Reach knocks the enemy back.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
3240 Magicka
Cost
Release a surge of elemental energy, dealing
2836
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by
10
% for
33
seconds.
Pulsar
PASSIVES
Tri Focus
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
4393
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
The Apprentice
15 Blessed
Increases your healing done by 4.22%.
64 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 13.01%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
Spell Precision
Increases your Spell Critical by 12%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Atronach
72 Master-at-Arms
Increases your damage done with direct damage attacks by 23%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
51 Thick Skinned
Reduces your damage taken from damage over time effects by 19%.
The Lord
49 Bastion
Increases the effectiveness of your damage shields by 18.5%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by 159 for 8 seconds.
The Lover
75 Healthy
Increases your Health Recovery by 14%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
51 Ironclad
Reduces your damage taken against direct damage attacks by 19%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
The Tower
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
Mara's Gift
When you die, you heal all allies within 8 meters of you for 3300 Health.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
49
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
18.5
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
51
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
19
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
51
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
19
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
72
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
23
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
79
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
13.01
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
4.22
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
14
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
14740
Health
54923
Stamina
15607
Magicka Recovery
575
Health Recovery
7660
Stamina Recovery
575
Spell Damage
1602
2792
Spell Critical
22%
50%
Weapon Damage
1401
2244
Weapon Critical
9.9%
50%
Spell Resistance
28307
Physical Resistance
28307
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
14740
Health
54923
Stamina
15607
Magicka Recovery
575
Health Recovery
7660
Stamina Recovery
575
Spell Damage
1602
2792
Spell Critical
22%
50%
Weapon Damage
1401
2244
Weapon Critical
9.9%
50%
Spell Resistance
28307
Physical Resistance
28307
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
14103
Health
53997
Stamina
14933
Magicka Recovery
575
Health Recovery
7660
Stamina Recovery
575
Spell Damage
1602
2735
Spell Critical
22%
50%
Weapon Damage
1335
2143
Weapon Critical
9.9%
50%
Spell Resistance
27963
Physical Resistance
27963
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Magicka
14740
Health
54923
Stamina
15607
Magicka Recovery
575
Health Recovery
7660
Stamina Recovery
575
Spell Damage
1602
2792
Spell Critical
22%
50%
Weapon Damage
1401
2244
Weapon Critical
9.9%
50%
Spell Resistance
28307
Physical Resistance
28307
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Magicka
14740
Health
54923
Stamina
15607
Magicka Recovery
575
Health Recovery
7660
Stamina Recovery
575
Spell Damage
1602
2792
Spell Critical
22%
50%
Weapon Damage
1401
2244
Weapon Critical
9.9%
50%
Spell Resistance
28307
Physical Resistance
28307
Critical Resistance
0
Spell Penetration
100
Physical Penetration
100
Stats are only correct for bar #1.
Boon: The Steed
Major Fortitude
Major Resolve
Major Sorcery
Major Ward
Minor Protection
Minor Toughness
Orzorga's Blood Price Pie
Bar 1
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
3240 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, dealing
1335
Frost Damage every
1
second for
12
seconds and reducing the Movement Speed of any enemy hit by
30
% for
3
seconds.
On cast, enemies in the area are immobilized for
3
seconds.
Damage done is based on your Max Health.
Defensive Stance
Instant
Cast Time
Self
Target
30 seconds
Duration
2187 Stamina
Cost
Bolster your defenses, reflecting the next spell projectile cast at you back to the enemy. The reflected spell projectile stuns the enemy for
4
seconds.
While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Expansive Frost Cloak
Instant
Cast Time
Area
Target
28 meters
Radius
24 seconds
Duration
2700 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.
Blue Betty
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
3555
Magicka to you over
27
seconds and grants you Major Sorcery, increasing your Spell Damage by
20
%.
When the netch is summoned, it removes
1
negative effect from you.
Symbiosis
Instant
Cast Time
Self
Target
3 seconds
Duration
2295 Magicka
Cost
Invoke the Rites of Moawita, replacing your Light and Heavy Attacks with healing abilities that can be used on allies.
Your Light Attack heals for
8535
Health over
10
seconds.
Your Heavy Attack heals for
3568
Health every
1
second while channeling.
You heal yourself for
50
% of the amount of healing done to the ally.
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by
8
%.
Bar 2
Blockade of Frost
Instant
Cast Time
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3240 Magicka
Cost
Slam your staff down to create an ice barrier in front of you, dealing
956
Frost Damage to enemies in the target area every
1
second and reducing their Movement Speed by
60
%.
Chilled enemies become frozen and are immobilized for
4
seconds.
Arctic Blast
Instant
Cast Time
Self
Target
4051 Magicka
Cost
Envelop yourself in winter winds, healing for
12
% of your Max Health instantly and an additional
10
% of your Max Health over
10
seconds.
The winds freeze enemies around you, dealing
2669
Frost Damage every
2
seconds for
10
seconds.
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3240 Magicka
Cost
Spin a shield of ice around you, absorbing up to
82382
damage from
3
projectiles.
Each time you absorb a projectile you restore
595
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Blue Betty
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
3555
Magicka to you over
27
seconds and grants you Major Sorcery, increasing your Spell Damage by
20
%.
When the netch is summoned, it removes
1
negative effect from you.
Introspection
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1819
Health and restoring
1518
Magicka and Stamina every
1
second.
Maintaining the channel increases the Health restored by
10
% every tick, up to a maximum of
50
%.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Temporal Guard
Instant
Cast Time
Self
Target
128 Ultimate
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
While slotted you gain Minor Protection, reducing your damage taken by