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LEVEL
50
CHAMPION POINTS 1401
DAGGERFALL COVENANT RANK
Dark Elf Nightblade (Health)
Vampire
0 Magicka
44 Health
20 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 144

Skyshards:
0 / 3
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
75 Ultimate
Cost
Ravage an enemy with a swift strike, dealing
14173
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, the enemy is stunned for
3
seconds.

While slotted you gain
Reave
, which restores
100
Magicka and Stamina when you deal damage with a Light or Heavy Attack.
Incapacitating Strike
SKILLS
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3341 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5489
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Ambush
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4082 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Phantasmal Escape
Piercing Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
60 seconds
Duration
2916 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Breach, reducing their Physical Resistance and Spell Resistance by
5948
for
1
minute.

You can detect marked enemies even if they use stealth or invisibility for
3
seconds. When a marked enemy dies, you heal to full Health.

You can only have one
Piercing Mark
active at a time.
Piercing Mark
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1432 Stamina
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Relentless Focus
, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
15946
Disease Damage, and heal for
35
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
15480
Health
29384
Stamina
29661

Magicka Recovery
739
Health Recovery
83
Stamina Recovery
1586

Spell Damage
3670
4860
Spell Critical
25.4%
83%
Weapon Damage
4338
7045
Weapon Critical
31.4%
83%

Spell Resistance
22875
Physical Resistance
22875
Critical Resistance
1695

Spell Penetration
3674
Physical Penetration
3674
Battle Spirit
Boon: The Shadow
Lava Foot Soup-and-Saltrice
Major Brutality
Major Prophecy
Major Resolve
Major Savagery
Minor Savagery
Vampire Stage 3
Weapon Damage Enchantment
Bar 1
Surprise Attack
Instant
Cast Time
Enemy
Target
7 meters
Range
2386 Stamina
Cost
Slash an enemy, dealing
9149
Physical Damage and applying the Sundered status effect.

If you strike an enemy from their flank you set them Off Balance. This attack will also be guaranteed to be a Critical Strike, up to once every
3
seconds.
Ambush
0.4 seconds
Cast Time
Enemy
Target
22 meters
Range
3341 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
5489
Physical Damage and afflicting them with
Minor Vulnerability
for
10
seconds, increasing their damage taken by
5
%.

Also grants you
Empower
and
Minor Berserk
for
10
seconds, increasing the damage of your Heavy Attacks against monsters by
70
% and your damage done by
5
%.
Whirling Blades
Instant
Cast Time
Area
Target
6 meters
Radius
3650 Stamina
Cost
Launch yourself into a lethal spin, dealing
6494
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies with less than
50
% Health.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4565 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain
Major Savagery
and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain
Minor Berserk
for
5
seconds after dealing Critical Damage from an enemy's flank.
Debilitate
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
3207 Magicka
Cost
Sap an enemy's agility and wrack them with pain, dealing
16995
Magic Damage over
20
seconds and reducing their Movement Speed by
50
% for
4
seconds.

Each tick applies the Overcharged status effect, inflicting
Minor Magickasteal
for
4
seconds, causing you and your allies to restore
168
Magicka every
1
second when damaging the target.
       
Dawnbreaker of Smiting
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
135 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
15441
Physical Damage to enemies in front of you, an additional
18525
Physical Damage over
6
seconds, and stunning them for
2
seconds.
Bar 2
Phantasmal Escape
Instant
Cast Time
Self
Target
20 seconds
Duration
4082 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, reducing damage from area attacks by
20
% for
20
seconds.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.

While active, taking direct damage reduces the cost of your next
Roll Dodge
by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Dark Cloak
Instant
Cast Time
Self
Target
3 seconds
Duration
4374 Magicka
Cost
Shroud yourself in protective shadow to heal for
1708
Health every
1
second, over
3
seconds, increasing by an additional
150
% when you are not moving. This portion of the ability scales off your Max Health.

While slotted on either bar, you gain Minor Protection, reducing your damage taken by
5
%.
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1432 Stamina
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of
Relentless Focus
, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
15946
Disease Damage, and heal for
35
% of the damage dealt if you are within melee range.
Rally
Instant
Cast Time
Self
Target
20 seconds
Duration
3931 Stamina
Cost
Focus your strength and resolve to gain
Major Brutality
and Sorcery, increasing your Weapon and Spell Damage by
20
%, as well as gaining Minor Endurance, increasing your Stamina Recovery by
15
% for
20
seconds.

You heal for
4371
Health when Rally ends. The final heal is increased by
15
% every
1
second, up to a maximum of
300
%.
Resolving Vigor
Instant
Cast Time
Self
Target
5 seconds
Duration
3103 Stamina
Cost
Let loose a battle cry, instilling yourself with resolve and healing for
19668
Health over
5
seconds.

After casting you gain
Minor Resolve
, increasing your Physical and Spell Resistance by
2974
, for
20
seconds.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
162 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
12758
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2220
Health from them every second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
11688
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2024-01-09 08:18:01

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