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LEVEL
50
CHAMPION POINTS 750
ALDMERI DOMINION RANK
High Elf Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 238

Skyshards:
0 / 3
Assassination

ULTIMATES
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
10475
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Soul Harvest
SKILLS
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3317
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Impale
Ambush
Instant
Cast Time
Enemy
Target
22 meters
Range
3442 Stamina
Cost
Flash through the shadows and ambush an enemy, dealing
1967
Physical Damage and stunning them for
2
seconds.

Also grants you Empower, increasing the damage of your next light attack by
40
%.

If the target is a player, they are briefly snared instead of being stunned.
Ambush
Double Take
Instant
Cast Time
Self
Target
26 seconds
Duration
3159 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, increasing your dodge chance by
15
% for
26
seconds.

Grants Major Expedition, increasing your Movement Speed
30
% for
4
seconds.
Double Take
Reaper's Mark
Instant
Cast Time
Enemy
Target
50 meters
Range
20 seconds
Duration
2430 Magicka
Cost
Expose an enemy's weaknesses to afflict them with Major Fracture and Major Breach, reducing Physical Resistance and Spell Resistance by
5280
for
20
seconds.

When a marked enemy dies, you heal for
60
% of your Max Health and you gain Major Berserk, increasing your damage done by
25
% for
5
seconds.

You can only have one Reaper's Mark active at a time.
Reaper's Mark
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
12318
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
Merciless Resolve
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
1314
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
35658
Health
23668
Stamina
10116

Magicka Recovery
2034
Health Recovery
225
Stamina Recovery
642

Spell Damage
2282
5457
Spell Critical
33.5%
60%
Weapon Damage
1535
1987
Weapon Critical
15.9%
60%

Spell Resistance
12448
Physical Resistance
10633
Critical Resistance
1806

Spell Penetration
4984
Physical Penetration
100
Battle Spirit
Boon: The Apprentice
Major Sorcery
Stage 4 Vampirism
Witchmother's Potent Brew
Bar 1
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1215 Magicka
Cost
Bind an enemy with chaotic magic, dealing
6682
Magic Damage over
14.4
seconds and healing you for
1714
Health and an additional
1714
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Flame Reach
Instant
Cast Time
28 meters
Range
3422 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3721
Flame Damage and an additional
4955
Flame Damage over
8
seconds.

Also knocks enemy back
5
meters.
Impale
Instant
Cast Time
Enemy
Target
28 meters
Range
1701 Magicka
Cost
Throw a magic blade with lethal precision to strike an enemy, dealing
3317
Magic Damage. Deals
300
% more damage to enemies below
25
% Health.
Funnel Health
Instant
Cast Time
Enemy
Target
15 meters
Radius
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Steal an enemy's life force, dealing
6187
Magic Damage and healing you and
1
other nearby ally for
25
% of the damage inflicted every
2
seconds for
10
seconds.
Merciless Resolve
Instant
Cast Time
Self
Target
20 seconds
Duration
2430 Magicka
Cost
Build up deadly momentum to gain Minor Berserk, increasing your damage done by
8
% for
20
seconds.

While active, hitting an enemy with
5
Light or Heavy Attacks changes this ability into Assassin's Will, allowing you to fire a single shot from a spectral bow at an enemy to deal
12318
Magic Damage and reduce their Movement Speed by
40
% for
3
seconds.
       
Soul Harvest
Instant
Cast Time
Enemy
Target
5 meters
Range
70 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
10475
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing their healing received and Health Recovery by
30
%.

While slotted, any time you kill an enemy you gain
10
Ultimate.
Bar 2
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
18 seconds
Duration
2430 Magicka
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
18
seconds.

The shade shoots at an enemy, dealing
1427
Magic Damage. The shade's attacks inflict Minor Maim, reducing the enemy's damage done by
15
% for
4
seconds.

While the shade is summoned, you can activate this ability again to teleport to the shade's location.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
6079
damage over
6
seconds.

While active, up to three times when spell damage is absorbed, you restore
1070
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Crippling Grasp
Instant
Cast Time
Enemy
Target
28 meters
Range
8 seconds
Duration
2916 Magicka
Cost
Sap an enemy's agility and bolster your own, dealing
1996
Magic Damage and an additional
11313
Magic Damage over
8
seconds, immobilizing them for
1.5
seconds, and reducing their movement speed by
40
%.

You also gain Major Expedition, increasing your Movement Speed by
30
% while your enemy is Crippled.

You can only have one Crippling Grasp active at a time.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5551
damage while also healing the target for
2383
Health.

The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.

When the shield expires, the target is healed for
100
% of the shield's remaining strength.
Shadowy Disguise
Instant
Cast Time
Self
Target
2.5 seconds
Duration
3402 Magicka
Cost
Cloak yourself in shadow to become invisible for
2.5
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.
       
Soul Tether
Instant
Cast Time
Area
Target
6 meters
Radius
8 seconds
Duration
150 Ultimate
Cost
Ravage nearby enemies' souls with a night rune, dealing
8941
Magic Damage and stunning them for
4.5
seconds.

Ravaged enemies are tethered to you for
8.5
seconds. While they remain within
10
meters of you, you siphon
1540
Health from them every
1
second.

An ally can target a ravaged enemy and activate the
Soul Leech
synergy, dealing
8274
Magic Damage to them and healing for the damage caused.
Overload
       
Werewolf
       
Character data Edited on 2018-07-11 15:07:32

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