Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
540
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
10
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
Animal Companions
SKILLS
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
3176 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
5724
Magic Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach, reducing their Spell Resistance by
5280
for
5
seconds.
Deep Fissure
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
1854 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
8396
Magic Damage over
10
seconds.
Every second cast of this ability deals
50
% increased damage.
Fetcher Infection
Blue Betty
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
3555
Magicka to you over
27
seconds and grants you Major Sorcery, increasing your Spell Damage by
20
%.
When the netch is summoned, it removes
1
negative effect from you.
Blue Betty
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.
Current bonus:
4
%.
Advanced Species 2
Green Balance
SKILLS
Lotus Blossom
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
2647 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1320
Health and your fully-charged Heavy Attacks to restore
3960
Health to you or a nearby ally for
20
seconds.
You gain Major Prophecy, increasing your Spell Critical rating by
2191
for
20
seconds
Lotus Blossom
PASSIVES
Accelerated Growth
When you heal youself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or
250
Stamina, whichever resource pool is lower. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
2
% for each Green Balance ability slotted.
Current bonus:
0
%.
Emerald Moss 2
Maturation
When you heal yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for
10
seconds.
Maturation 2
Winter's Embrace
ULTIMATES
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
2153
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
70
%.
You and nearby allies gain Major Protection, reducing your damage taken by
30
%.
Damaging an enemy three times with the storm will stun them for
3
seconds.
Permafrost
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
3969 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.
You gain Minor Protection, reducing your damage taken
8
% for
24
seconds.
Ice Fortress
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
3176 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, dealing
556
Frost Damage every
1
second for
12
seconds and reducing the Movement Speed of any enemy hit by
30
% for
3
seconds.
On cast, enemies in the area are immobilized for
3
seconds.
Damage done is based on your Max Health.
Gripping Shards
Arctic Blast
Instant
Cast Time
Self
Target
3970 Magicka
Cost
Envelop yourself in winter winds, healing for
12
% of your Max Health instantly and an additional
10
% of your Max Health over
10
seconds.
The winds freeze enemies around you, dealing
1112
Frost Damage every
2
seconds for
10
seconds.
Arctic Blast
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
500
for each Winter's Embrace ability slotted.
Current bonus:
500
.
Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.
Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
6
%.
Piercing Cold 2
Fighters Guild
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
9
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 3
Psijic Order
SKILLS
Deep Thoughts
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1594
Health and restoring
1914
Magicka and Stamina every
1
second.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Deep Thoughts
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Clairvoyance
Reduces the cost of your Psijic Order abilities by
15
%.
Clairvoyance 2
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
5
spell charges, you launch a spell orb at the closest enemy to you dealing
1987
Magic Damage or
1274
Physical Damage, whichever is higher.
The spell charges must be generated within
10
seconds of each other or all charges will be lost.
Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Blocking, you gain a damage shield that absorbs
5000
damage.
This damage shield recharges back to full strength after you spend
10
seconds not Blocking.
Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.
Deliberation 1
Undaunted
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
930
Health,
524
Stamina, and
894
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
Argonian Skills
PASSIVES
Amphibian
Increases your experience gain with the Restoration Staff skill line by
15
%.
Increases your swimming speed by
50
%.
Amphibian 1
Resourceful
Increases your Max Magicka by
3
%.
When you drink a potion, you restore
4620
Health, Magicka, and Stamina.
Resourceful 3
Argonian Resistance
Increases your Max Health by
9
% and Poison and Disease Resistance by
1485
.
Gain immunity to the poisoned and diseased status effects.
Argonian Resistance 3
Quick to Mend
Increases your healing done and healing received by
5
%.
Quick to Mend 3
One Hand and Shield
ULTIMATES
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Spell Wall
SKILLS
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1497 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2180
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Pierce Armor
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
10
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks. Bashing deals
100
% additional damage and costs
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
15
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Movement Speed while blocking by
60
%.
Battlefield Mobility 2
Destruction Staff
SKILLS
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3176 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
993
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
PASSIVES
Tri Focus
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1859
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
Vampire
PASSIVES
Supernatural Recovery
WHILE YOU HAVE VAMPIRISM STAGE 2 OR HIGHER
Increases your Magicka and Stamina Recovery by
10
%.
Supernatural Recovery 2
Blood Ritual
Allows you to infect another player with Noxiphilic Sanguivoria once every
7
days by returning to the Vampire ritual site.
Players already infected with Lycanthropy cannot be infected with Noxiphilic Sanguivoria.
Blood Ritual 1
Undeath
WHILE YOU HAVE VAMPIRISM STAGE 3 OR HIGHER
Reduces your damage taken by up to
33
% based on your missing Health while you are below
50
% Health.
Undeath 2
Unnatural Resistance
Reduces the severity of the Health Recovery determent in Vampirism stages 2 through 4.
Unnatural Resistance 1
Dark Stalker
WHILE YOU HAVE VAMPIRISM STAGE 4
Ignore the Movement Speed penalty while in Crouch.
Decreases the time it takes to Crouch by
50
% during the night.
Dark Stalker 1
The Apprentice
40 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 9.63%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
70 Spell Erosion
Increases your Spell Penetration by 4804.
Spell Precision
Increases your Spell Critical by 12%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
70 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 13.59%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
10 Quick Recovery
Increases your healing received by 2.90%.
The Lover
75 Arcanist
Increases your Magicka Recovery by 14%.
Master Gatherer
Reduces your gathering time by 50%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
35 Shadow Ward
Reduces the cost of Block by 14.46%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
30 Ironclad
Reduces your damage taken against direct damage attacks by 12.78%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
10
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
2.90
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
70
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
13.59
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
30
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
12.78
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
110
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
9.63
%.
Spell Erosion
Increases your Spell Penetration by
4804
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
35
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
14.46
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
75
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
14
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
22342
Health
23243
Stamina
13104
Magicka Recovery
719
Health Recovery
470
Stamina Recovery
647
Spell Damage
1037
3355
Spell Critical
28.9%
50%
Weapon Damage
1088
1961
Weapon Critical
16.9%
50%
Spell Resistance
17283
Physical Resistance
16920
Critical Resistance
0
Spell Penetration
6104
Physical Penetration
1300
Magicka
22342
Health
23243
Stamina
13104
Magicka Recovery
719
Health Recovery
470
Stamina Recovery
647
Spell Damage
1037
3355
Spell Critical
28.9%
50%
Weapon Damage
1088
1961
Weapon Critical
16.9%
50%
Spell Resistance
17283
Physical Resistance
16920
Critical Resistance
0
Spell Penetration
6104
Physical Penetration
1300
Magicka
22342
Health
23243
Stamina
12255
Magicka Recovery
719
Health Recovery
470
Stamina Recovery
647
Spell Damage
1037
3364
Spell Critical
28.9%
50%
Weapon Damage
1037
1858
Weapon Critical
16.9%
50%
Spell Resistance
16603
Physical Resistance
16240
Critical Resistance
0
Spell Penetration
7304
Physical Penetration
2500
Magicka
22342
Health
23243
Stamina
13104
Magicka Recovery
719
Health Recovery
470
Stamina Recovery
647
Spell Damage
1037
3355
Spell Critical
28.9%
50%
Weapon Damage
1088
1961
Weapon Critical
16.9%
50%
Spell Resistance
17283
Physical Resistance
16920
Critical Resistance
0
Spell Penetration
6104
Physical Penetration
1300
Stats are only correct for bar #1.
Magicka
22342
Health
23243
Stamina
13104
Magicka Recovery
719
Health Recovery
470
Stamina Recovery
647
Spell Damage
1037
3355
Spell Critical
28.9%
50%
Weapon Damage
1088
1961
Weapon Critical
16.9%
50%
Spell Resistance
17283
Physical Resistance
16920
Critical Resistance
0
Spell Penetration
6104
Physical Penetration
1300
Stats are only correct for bar #1.
Boon: The Thief
Stage 4 Vampirism
Bar 1
Blue Betty
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
3555
Magicka to you over
27
seconds and grants you Major Sorcery, increasing your Spell Damage by
20
%.
When the netch is summoned, it removes
1
negative effect from you.
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
3176 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
5724
Magic Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach, reducing their Spell Resistance by
5280
for
5
seconds.
Deep Thoughts
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1594
Health and restoring
1914
Magicka and Stamina every
1
second.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1497 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2180
Physical Damage and taunting them to attack you for
15
seconds.
Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
Arctic Blast
Instant
Cast Time
Self
Target
3970 Magicka
Cost
Envelop yourself in winter winds, healing for
12
% of your Max Health instantly and an additional
10
% of your Max Health over
10
seconds.
The winds freeze enemies around you, dealing
1112
Frost Damage every
2
seconds for
10
seconds.
Spell Wall
Instant
Cast Time
Self
Target
7 seconds
Duration
135 Ultimate
Cost
Reinforce your shield, allowing you to automatically block all attacks at no cost and reflect all projectiles cast at you for
7
seconds.
Bar 2
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
3969 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.
You gain Minor Protection, reducing your damage taken
8
% for
24
seconds.
Blockade of Frost
Instant
Cast Time
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3176 Magicka
Cost
Slam your staff down to create an ice barrier in front of you, dealing
993
Frost Damage to enemies in the target area every
1
second and reducing their Movement Speed by
60
%.
Chilled enemies become frozen and are immobilized for
4
seconds.
Lotus Blossom
Instant
Cast Time
Area
Target
12 meters
Radius
20 seconds
Duration
2647 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1320
Health and your fully-charged Heavy Attacks to restore
3960
Health to you or a nearby ally for
20
seconds.
You gain Major Prophecy, increasing your Spell Critical rating by
2191
for
20
seconds
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
1854 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
8396
Magic Damage over
10
seconds.
Every second cast of this ability deals
50
% increased damage.
Gripping Shards
Instant
Cast Time
Area
Target
6 meters
Radius
12 seconds
Duration
3176 Magicka
Cost
Conjure icy shards around you to skewer enemies in the area, dealing
556
Frost Damage every
1
second for
12
seconds and reducing the Movement Speed of any enemy hit by
30
% for
3
seconds.
On cast, enemies in the area are immobilized for
3
seconds.
Damage done is based on your Max Health.
Permafrost
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
2153
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
70
%.
You and nearby allies gain Major Protection, reducing your damage taken by
30
%.
Damaging an enemy three times with the storm will stun them for