Surround yourself with a net of magic negation to absorb up to
9611
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1458
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Harness Magicka
PASSIVES
Recovery
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
24
%.
Recovery 3
Evocation
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
12
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2178
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
Daedric Summoning
ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
11446
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4608
Shock Damage every
1
second, and periodically deals
11083
Shock Damage to enemies around it.
An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
2991 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
1333
Shock Damage plus an additional
30
% damage.
Once summoned, you can activate the familiar's special ability, dealing
3544
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.
The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2466 Magicka
Cost
Curse an enemy with a destructive rune, dealing
14689
Magic Damage to the target and
6758
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
14689
Magic Damage to the target and
6758
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
2991 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
5331
Shock Damage plus an additional
18
% damage.
Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
9723
Health.
The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2914 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
10993
damage for
6
seconds. Your own globe absorbs
23
% additional damage.
Hardened Ward
Bound Aegis
Instant
Cast Time
Self
Target
3 seconds
Duration
3362 Magicka
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.
While slotted, your Max Magicka is increased by
8
% and you gain Minor Ward and Minor Resolve. These increase your Spell Resistance and Physical Resistance.
Bound Aegis
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
Dark Magic
ULTIMATES
Absorption Field
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
192 Ultimate
Cost
Create a globe of magic suppression, instantly removing all enemy area of effect abilities. Enemies within the globe are stunned for
12
seconds. Enemy players will be silenced rather than stunned.
The globe also heals you and your allies for
1877
Health every
0.5
seconds.
Absorption Field
SKILLS
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3362 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
17031
Magic Damage.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Crystal Fragments
Restraining Prison
Instant
Cast Time
Area
Target
18 x 6 meters
Area
18 meters
Radius
6 seconds
Duration
3363 Magicka
Cost
Call Daedric shards from the earth to immobilize enemies in front of you for
6
seconds.
Gain Major Vitality for
2
seconds plus
1
second per enemy in the area, up to 6.
This ability cannot be blocked.
Restraining Prison
Rune Cage
Instant
Cast Time
Enemy
Target
28 meters
Range
5 seconds
Duration
2914 Magicka
Cost
Imprison an enemy in a sphere of dark magic, stunning them for
5
seconds. Deals
8523
Magic Damage when the stun ends.
This stun cannot be blocked or dodged.
Rune Cage
Dark Conversion
1.2 seconds
Cast Time
Self
Target
2053 Stamina
Cost
Bargain with darkness to restore
8059
Health and
4696
Magicka.
Dark Conversion
Daedric Minefield
Instant
Cast Time
Self
Target
30 seconds
Duration
4482 Magicka
Cost
Surprise your foes by placing
5
volatile Daedric mines around you, which take
3
seconds to arm and last for
30
seconds.
When a mine is triggered it explodes, dealing
11287
Magic Damage and immobilizing the enemy for
1.5
seconds.
Daedric Minefield
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a Dark Magic ability, you heal for
10
% of your Max Health. This effect can occur once every
0.5
seconds.
Blood Magic 2
Persistence
After blocking an attack, your next Magicka or Stamina ability costs
15
% less.
Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
657
for
20
seconds.
Exploitation 2
Storm Calling
ULTIMATES
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
21061
Shock Damage, and heavy attacks blast enemies in the target area for
8312
Shock Damage.
Each attack deals
3
% additional damage and restores
1161
Magicka.
Attacks deplete Ultimate until you run out or the ability is toggled off.
Energy Overload
SKILLS
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2017 Magicka
Cost
Call down lightning to strike an enemy, dealing
4549
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
16131
Shock Damage to them and
2932
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Endless Fury
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
3362 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
958
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
7.5
seconds.
Boundless Storm
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
6 seconds
Duration
2914 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
4066
Shock Damage to enemies in the area every
1
second for
6
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
11083
Shock Damage to enemies around them.
Lightning Flood
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3139 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Power Surge
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
3138 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Ball of Lightning
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
14214
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
13280
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
8
%.
Expert Mage 2
Mages Guild
ULTIMATES
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
20481
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
5442
Flame Damage every
1
second for
10
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Shooting Star
SKILLS
Radiant Magelight
Instant
Cast Time
Area
Target
12 meters
Radius
5 seconds
Duration
2204 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
. You also prevent the stun from stealth attacks for you and nearby allies.
Radiant Magelight
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1102 Magicka
Cost
Bind an enemy with chaotic magic, dealing
9491
Magic Damage over
14.4
seconds and healing you for
2258
Health and an additional
2258
Health every
6
seconds.
Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.
While slotted, your Max Health is increased by
8
%.
Structured Entropy
Scalding Rune
Instant
Cast Time
Ground
Target
3 meters
Radius
28 meters
Range
30 seconds
Duration
2754 Magicka
Cost
Inscribe a rune of cosmic fire on the earth, which takes
2
seconds to arm and lasts for
30
seconds.
When triggered, the rune blasts all enemies in the target area for
8829
Flame Damage and an additional
5353
Flame Damage over
12
seconds.
Scalding Rune
Balance
Instant
Cast Time
Self
Target
0 Magicka
Cost
Barter with Oblivion to trade vitality for power, sacrificing
6000
Health in exchange for
3000
Magicka.
After the exchange is complete, you gain Major Resolve and Major Ward for
23
seconds, increasing your Physical and Spell Resistance by
5280
.
The exchange reduces your healing done and damage shield strength by
50
% for
4
seconds.
Balance
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
20
%.
Everlasting Magic 2
Magicka Controller
Increases your Max Magicka and Magicka Recovery by
2
% for each Mages Guild ability slotted.
Current bonus:
2
%.
Magicka Controller 2
Might of the Guild
Casting a Mages Guild ability grants you Empower, increasing the damage of your next light attack by
40
% for
5
seconds.
Might of the Guild 2
Undaunted
SKILLS
Overflowing Altar
1.5 seconds
Cast Time
Area
Target
28 meters
Radius
33 seconds
Duration
3586 Magicka
Cost
Conjure a fountain of blood to apply Minor Lifesteal to enemies in the area, healing you and your allies for
600
Health every
1
second when damaging them.
Allies in the area can activate the
Blood Feast
synergy, healing for
65
% of their Max Health.
Overflowing Altar
Tangling Webs
Instant
Cast Time
Ground
Target
4 meters
Radius
28 meters
Range
5 seconds
Duration
3336 Stamina
Cost
Hurl webs to ensnare your foes, reducing the Movement Speed of enemies in the area by
50
%. After
5
seconds the webs explode, dealing
4518
Poison Damage to enemies within.
A ranged ally targeting an enemy in the webs can activate the
Arachnophobia
synergy, dealing
12085
Poison Damage to them, fearing them for
4.5
seconds, and summoning two spiders to attack for
15
seconds. The spiders bite enemies for
1427
Physical Damage.
Tangling Webs
Inner Beast
Instant
Cast Time
Enemy
Target
28 meters
Range
3271 Stamina
Cost
Ignite the fires of hate in an enemy's heart, dealing
2577
Physical Damage and taunting them to attack you for
15
seconds.
A ranged ally targeting the taunted enemy has a
25
% chance to activate the
Radiate
synergy, dealing
4194
Magic Damage to them over
2
seconds then an additional
12588
Magic Damage to them and other nearby enemies.
Inner Beast
Bone Surge
Instant
Cast Time
Self
Target
6 seconds
Duration
3335 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs
30
% of your Max Health for
6
seconds.
An ally near you can activate the
Spinal Surge
synergy, granting the ally and up to
3
other friendly targets near them a damage shield that absorbs
100
% of their Max Health for
6
seconds and Major Vitality, increasing their healing received by
30
%.
Bone Surge
Energy Orb
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
3810 Magicka
Cost
Project a globe of regeneration that slowly floats forward, healing for
1171
Health every
0.5
seconds to you and nearby allies.
An ally near the globe can activate the
Healing Combustion
synergy, causing the orb to explode and heal for
8090
Health to all friendly targets and restore
3960
Magicka or Stamina to the ally, whichever maximum is higher.
Energy Orb
PASSIVES
Undaunted Command
Activating an ally's synergy restores
4
% of your Max Health, Stamina, and Magicka.
Current Bonus:
830
Health,
567
Stamina, and
1946
Magicka.
Undaunted Command 2
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
4
%.
Undaunted Mettle 2
High Elf Skills
PASSIVES
Highborn
Increases your experience gain with the Destruction Staff skill line by
15
%.
Increases your experience gained by
1
%.
Highborn 1
Spellcharge
Increases your Magicka Recovery by
9
%.
Spellcharge 3
Gift of Magnus
Increases your Max Magicka by
10
%.
Gift of Magnus 3
Elemental Talent
Increases your Flame, Frost, and Shock Damage by
4
%.
Elemental Talent 3
Destruction Staff
ULTIMATES
Eye of the Storm
Instant
Cast Time
Area
Target
8 meters
Radius
7 seconds
Duration
213 Ultimate
Cost
Create a cataclysmic storm above you that builds for
2
seconds then lays waste to all enemies nearby, dealing
6796
Magic Damage every
1
second for
7
seconds.
Eye of the Storm
SKILLS
Force Pulse
Instant
Cast Time
Enemy
Target
28 meters
Range
2241 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
3490
Flame Damage,
3490
Frost Damage, and
3615
Shock Damage.
Up to 2 nearby enemies will take
4254
Magic Damage if they were already afflicted with Burning, Chilled, or Concussed status effects.
Force Pulse
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
2690 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
2123
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Destructive Reach
Instant
Cast Time
Enemy
Target
28 meters
Range
3156 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
6604
Magic Damage and an additional
7312
Magic Damage over
8
seconds.
Flame Reach knocks the enemy back.
Frost Reach immobilizes the enemy.
Shock Reach stuns the enemy.
Destructive Reach
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
24 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
24
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
24
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
Pulsar
Instant
Cast Time
Area
Target
6 meters
Radius
2690 Magicka
Cost
Release a surge of elemental energy, dealing
6419
Magic Damage to nearby enemies and afflicting them with Minor Mangle, reducing their Max Health by
10
% for
33
seconds.
Pulsar
PASSIVES
Tri Focus
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1660
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Gain bonus effects based on your staff type while you have a Destruction Staff ability slotted:
Flame Staff increases your damage done with single target abilities by
8
%.
Lightning Staff increases your damage done with area of effect abilities by
8
%.
Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
Restoration Staff
ULTIMATES
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
107 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
10791
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for
5
seconds, increasing their Critical Damage by
15
% and reducing their damage taken by
30
%.
Light's Champion
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
3 seconds
Duration
2914 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
2507
Health and an additional
2507
Health every
1
second for
3
seconds.
You restore
273
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Mutagen
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
1793 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
19262
over
20
seconds.
If you or your allies fall below
20
% Health, the Mutagen is consumed but heals for an immediate
6687
Health and removes
1
harmful effect.
Mutagen
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
3138 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
6455
Health.
Also grants Minor Berserk, Minor Resolve, and Minor Ward, increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3810 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
7533
damage while also healing the target for
3234
Health.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for
100
% of the shield's remaining strength.
Healing Ward
Quick Siphon
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
1569 Magicka
Cost
Focus your staff's power to apply Minor Lifesteal to an enemy for
20
seconds, healing you and your allies for
600
Health every
1
second when damaging them.
Quick Siphon
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or a nearby ally to the target for
30
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Restores an additional
30
% Magicka when you complete a heavy attack.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
The Apprentice
20 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by 5.46%.
60 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by 20.98%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within 7 seconds is reduced by 80%.
20 Spell Erosion
Increases your Spell Penetration by 1900.
Spell Precision
Increases your Spell Critical by 12%.
Vengeance
When you block three spells within 10 seconds of each other, your next Magicka ability used within 5 seconds will always be a Critical Strike.
The Atronach
Butcher
Increases your damage done with Light and Heavy Attacks by 5% to enemies below 25% Health.
80 Master-at-Arms
Increases your damage done with direct damage attacks by 23.96%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within 7 seconds deals 30% additional damage.
Riposte
When you block a melee attack, you have a 15% chance to deal 0 Physical Damage to the enemy. This effect can occur once every 5 seconds.
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
20 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 5.46%.
20 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 5.46%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
The Lord
40 Bastion
Increases the effectiveness of your damage shields by 16.02%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by 15%.
Infusion
When you resurrect another player, you increase their Magicka Recovery by 159 for 8 seconds.
The Lover
70 Arcanist
Increases your Magicka Recovery by 13.59%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
60 Tumbling
Reduces the cost of Roll Dodge by 20.98%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
53 Ironclad
Reduces your damage taken against direct damage attacks by 19.47%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
Resilient
When you take Critical Damage, you heal for 87 Health.
53 Resistant
Increases your Critical Resistance by 1284.
The Tower
Ensnare
When you use Bash, you have a 33% chance to reduce the enemy's Movement Speed by 20% for 3 seconds.
Inspiration Boost
Increases your crafting inspiration gained by 20%.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
20.98
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
40
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
16.02
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
40
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
5.46
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
5.46
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
106
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
19.47
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
1284
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
80
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
23.96
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
100
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.46
%.
Spell Erosion
Increases your Spell Penetration by
1900
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
20.98
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
60
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
20.98
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
70
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
13.59
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
48604
Health
20752
Stamina
14200
Magicka Recovery
1203
Health Recovery
370
Stamina Recovery
616
Spell Damage
3078
8207
Spell Critical
32%
70%
Weapon Damage
2033
2579
Weapon Critical
9.9%
50%
Spell Resistance
10002
Physical Resistance
7824
Critical Resistance
3027
Spell Penetration
6884
Physical Penetration
100
Magicka
48604
Health
20752
Stamina
14200
Magicka Recovery
1203
Health Recovery
370
Stamina Recovery
616
Spell Damage
3078
8207
Spell Critical
32%
70%
Weapon Damage
2033
2579
Weapon Critical
9.9%
50%
Spell Resistance
10002
Physical Resistance
7824
Critical Resistance
3027
Spell Penetration
6884
Physical Penetration
100
Magicka
45781
Health
20752
Stamina
14200
Magicka Recovery
1385
Health Recovery
370
Stamina Recovery
616
Spell Damage
2822
7648
Spell Critical
32%
70%
Weapon Damage
1817
2415
Weapon Critical
9.9%
50%
Spell Resistance
10002
Physical Resistance
7824
Critical Resistance
3027
Spell Penetration
6884
Physical Penetration
100
Magicka
47766
Health
20752
Stamina
14200
Magicka Recovery
1188
Health Recovery
309
Stamina Recovery
514
Spell Damage
2886
7917
Spell Critical
32%
70%
Weapon Damage
1883
2465
Weapon Critical
9.9%
50%
Spell Resistance
10002
Physical Resistance
7824
Critical Resistance
3027
Spell Penetration
6884
Physical Penetration
100
Magicka
48604
Health
20752
Stamina
14200
Magicka Recovery
1203
Health Recovery
370
Stamina Recovery
616
Spell Damage
3078
8207
Spell Critical
32%
70%
Weapon Damage
2033
2579
Weapon Critical
9.9%
50%
Spell Resistance
10002
Physical Resistance
7824
Critical Resistance
3027
Spell Penetration
6884
Physical Penetration
100
Stats are only correct for bar #1.
Battle Spirit
Boon: The Mage
Longfin Pasty with Melon Sauce
Major Sorcery
Weapon Damage Enchantment
Bar 1
Crystal Fragments
1 seconds
Cast Time
Enemy
Target
28 meters
Range
3362 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
17031
Magic Damage.
Casting any other Magicka ability has a
35
% chance of causing your next Crystal Fragments to be instant, deal
10
% more damage, and cost
50
% less Magicka.
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2466 Magicka
Cost
Curse an enemy with a destructive rune, dealing
14689
Magic Damage to the target and
6758
Magic Damage to all other nearby enemies after
3.5
seconds.
The curse will continue to haunt the enemy and explode a second time, dealing
14689
Magic Damage to the target and
6758
Magic Damage to all other nearby enemies after an additional
8.5
seconds.
You can have only one Haunting Curse active at a time.
Endless Fury
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2017 Magicka
Cost
Call down lightning to strike an enemy, dealing
4549
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds, an explosion deals an additional
16131
Shock Damage to them and
2932
Shock Damage to other enemies nearby.
If any enemy is killed by this ability, you restore
4417
Magicka.
Harness Magicka
Instant
Cast Time
Self
Target
6 seconds
Duration
3810 Magicka
Cost
Surround yourself with a net of magic negation to absorb up to
9611
damage over
6
seconds.
While active, up to three times when spell damage is absorbed, you restore
1458
Magicka. Each piece of Light Armor worn increases the Magicka restored by
6
%.
Rune Cage
Instant
Cast Time
Enemy
Target
28 meters
Range
5 seconds
Duration
2914 Magicka
Cost
Imprison an enemy in a sphere of dark magic, stunning them for
5
seconds. Deals
8523
Magic Damage when the stun ends.
This stun cannot be blocked or dodged.
Shooting Star
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
170 Ultimate
Cost
Call a comet down from the constellations to blast an enemy, dealing
20481
Flame Damage to all enemies in the area, knocking them back, and stunning them for
2
seconds.
After impact, enemies in the target area take
5442
Flame Damage every
1
second for
10
seconds.
You generate
12
Ultimate for each enemy hit by the initial blast.
Bar 2
Power Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3139 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Major Sorcery, increasing your Weapon Damage and Spell Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2550
Health. This effect can occur once every
1
second.
Dark Conversion
1.2 seconds
Cast Time
Self
Target
2053 Stamina
Cost
Bargain with darkness to restore
8059
Health and
4696
Magicka.
Hardened Ward
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
2914 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
10993
damage for
6
seconds. Your own globe absorbs
23
% additional damage.
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
3810 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
7533
damage while also healing the target for
3234
Health.
The shield's strength is increased by up to
300
%, depending on the severity of the target's wounds.
When the shield expires, the target is healed for
100
% of the shield's remaining strength.
Ball of Lightning
Instant
Cast Time
Area
Target
4 meters
Radius
3138 Magicka
Cost
Transform yourself into pure energy and flash forward, stunning enemies near origin location for
2
seconds. Also absorbs any spell projectiles directed at you for
2.5
seconds.
Casting again within
4
seconds costs
50
% more Magicka.
Light's Champion
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
107 Ultimate
Cost
Release the rejuvenating energies of your staff to swirl around you, healing you or a nearby ally for
10791
Health every
1
second for
5
seconds.
Any friendly target you heal gains Major Force and Major Protection for