Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
35
%.
Improved Sneak 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
21
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
28
%.
Athletics 2
Daedric Summoning
SKILLS
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2625 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.
While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
Bound Armaments
PASSIVES
Rebate
You restore
1452
Magicka when one of your Daedric Summoning pets is killed or unsummoned.
Rebate 2
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Dark Magic
SKILLS
Dark Deal
1.2 seconds
Cast Time
Self
Target
3078 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Dark Deal
PASSIVES
Unholy Knowledge
Reduces the Magicka and Stamina costs of your abilities
5
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a Dark Magic ability, you heal for
10
% of your Max Health. This effect can occur once every
0.5
seconds.
Blood Magic 2
Persistence
After blocking an attack, your next Magicka or Stamina ability costs
15
% less.
Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
657
for
20
seconds.
Exploitation 2
Storm Calling
SKILLS
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2789 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1285
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Hurricane
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3849 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2970
Health. This effect can occur once every
1
second.
Critical Surge
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Implosion
When you deal Shock Damage, you have a
6
% chance to instantly disintegrate enemies under
15
% Health, dealing
9345
Shock Damage.
When you deal Physical Damage, you have a
6
% chance to instantly pulverize enemies under
15
% Health, dealing
10146
Physical Damage.
Implosion 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
4
%.
Expert Mage 2
Fighters Guild
ULTIMATES
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
13413
Physical Damage to enemies in front of you and an additional
17974
Physical Damage over
5
seconds.
While slotted, your Weapon Damage is increased by
5
%.
Flawless Dawnbreaker
SKILLS
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4374 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
8
seconds after you deal Critical Damage from Sneak, increasing your damage done by
8
% .
Camouflaged Hunter
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3062 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
3518
Physical Damage, an additional
11146
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage by
10
%.
After being triggered the trap resets and can be triggered one more time.
Rearming Trap
PASSIVES
Slayer
Increases your Weapon Damage by
3
% for each Fighters Guild ability slotted.
Current bonus:
6
%.
Slayer 3
Imperial Skills
PASSIVES
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 3
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Exhilaration
Increases your Stamina Recovery by
9
%.
Exhilaration 3
Adrenaline Rush
When you deal damage with a melee attack, you restore
792
Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
Dual Wield
SKILLS
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1782 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1594
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Rapid Strikes
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1426 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2684
Physical Damage with each weapon and causing them to bleed for an additional
14972
Physical Damage over
9
seconds.
You also heal for
1318
Health every
2
seconds for the duration.
Blood Craze
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2495 Stamina
Cost
Launch yourself into a lethal spin, dealing
5365
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
14708
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
1095
.
Twin Blade and Blunt 2
Bow
SKILLS
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2844 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1923
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1969 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
5964
Poison Damage and an additional
13427
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Poison Injection
PASSIVES
Long Shots
WITH BOW ABILITIES
Gives you a damage bonus of up to
12
% against enemies at longer range.
Long Shots 2
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
Ranger
WITH BOW EQUIPPED
Reduces the Stamina cost of Bow abilities by
15
%.
Ranger 2
Hawk Eye
WITH A BOW EQUIPPED
Dealing damage with a Light or Heavy Attack increases the damage of your Bow abilities by
5
% for
5
seconds, stacking up to
5
times.
Hawk Eye 2
Hasty Retreat
WITH BOW EQUIPPED
Grants you Major Expedition for
5
seconds after you use Roll Dodge.
Major Expedition increases your Movement Speed by
30
%.
Hasty Retreat 2
Werewolf
ULTIMATES
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
24871
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by
15
%.
Werewolf Berserker
SKILLS
Feral Pounce
Instant
Cast Time
Enemy
Target
5 - 22 meters
Range
3281 Stamina
Cost
Pounce on an enemy with primal fury, dealing
8042
Physical Damage.
If you strike an enemy that is Off Balance, you stun them for
2
seconds.
Pouncing from at least
10
meters away adds
4
seconds to the duration of your Werewolf Transformation.
Feral Pounce
Hircine's Rage
Instant
Cast Time
Self
Target
4361 Magicka
Cost
Invoke the Huntsman's blessing, healing you for
8545
Health and increasing your Weapon Damage by
10
% for
20
seconds.
Hircine's Rage
Ferocious Roar
1 seconds
Cast Time
Area
Target
8 meters
Radius
3373 Stamina
Cost
Roar with bloodlust to terrify up to
3
nearby enemies, fearing them for
3.3
seconds and setting them Off Balance for
5
seconds.
If an enemy is killed while they are feared, other nearby enemies are disoriented for
3.3
seconds and set Off Balance for
5
seconds.
Ferocious Roar
Howl of Agony
Instant
Cast Time
Enemy
Target
10 meters
Range
3281 Stamina
Cost
Crush enemy with a deafening howl, dealing
15549
Physical Damage and stunning them for
3
seconds.
Deals
30
% more damage to enemies that are feared.
Howl of Agony
Claws of Anguish
Instant
Cast Time
Cone
Target
7 meters
Radius
2625 Stamina
Cost
Maul enemies in front of you with your tainted claws, dealing
5903
Physical Damage and an additional
21589
Disease Damage over
10
seconds.
Afflicts enemies with Major Defile, reducing their healing received by
30
% and Health Recovery by
30
%.
Claws of Anguish
PASSIVES
Pursuit
WHILE YOU ARE IN WEREWOLF FORM
Increases the Stamina your Heavy Attacks restore by
100
%.
Pursuit 2
Devour
WHILE YOU ARE IN WEREWOLF FORM
Allows you to devour corpses to increase the duration of your Werewolf Transformation by
12
seconds.
Devour 1
Blood Rage
WHILE YOU ARE IN WEREWOLF FORM
Increases the duration of your Werewolf Transformation by
3
seconds every time you take damage. This effect can occur once every
3
seconds.
Blood Rage 2
Bloodmoon
Allows you to infect another player with Lycanthropy once every
7
days by returning to the Werewolf ritual site.
Players already infected with Sanguinare Vampiris cannot be infected with Lycanthropy.
Bloodmoon 1
Savage Strength
WHILE YOU ARE IN WEREWOLF FORM
Increases your Weapon Damage by
18
%.
Savage Strength 2
Call of the Pack
WHILE YOU ARE IN WEREWOLF FORM
Reduces the cost of remaining in your Werewolf Transformation by
20
% for each transformed werewolf in your group, including yourself, up to a maximum of
80
%.
Call of the Pack 2
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by 1500.
37 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by 9.09%.
37 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by 9.09%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to 30% of your Max Health, you restore 3465 Magicka. This effect can occur once every 10 seconds.
The Lover
Master Gatherer
Reduces your gathering time by 50%.
20 Mooncalf
Increases your Stamina Recovery by 5.46%.
Plentiful Harvest
You have a 10% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate 2 Ultimate.
66 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by 13.22%.
The Ritual
Exploiter
Increases your damage done against Off Balance enemies by 10%.
Last Stand
When you fall below 20% Health you gain Major Heroism, granting 3 Ultimate every 1.5 seconds for 8 seconds. This effect can occur once every 20 seconds.
42 Mighty
Increases your Physical, Poison, and Disease Damage done by 9.98%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within 7 seconds deals 15% additional damage.
Perfect Strike
Increases your Weapon Critical by 12%.
34 Piercing
Increases your Physical Penetration by 2980.
66 Thaumaturge
Increases your damage done with damage over time effects by 22.08%.
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by 50%.
Merchant Favored
Reduces the cost of repairing your armor by 10%.
66 Tumbling
Reduces the cost of Roll Dodge by 22.08%.
The Steed
Invigorating Bash
When you use Bash, you have a 20% chance to heal for 437 Health.
66 Ironclad
Reduces your damage taken against direct damage attacks by 22.08%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds.
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
74
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
0
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
9.09
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
9.09
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
66
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
22.08
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
142
Thaumaturge
Increases your damage done with damage over time effects by
22.08
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
2980
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
9.98
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
66
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
22.08
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
86
Mooncalf
Increases your Stamina Recovery by
5.46
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
13.22
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10819
Health
17284
Stamina
41392
Magicka Recovery
565
Health Recovery
370
Stamina Recovery
1036
Spell Damage
2148
2711
Spell Critical
20%
73%
Weapon Damage
4213
10167
Weapon Critical
61.2%
73%
Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
0
Spell Penetration
100
Physical Penetration
3080
Magicka
10819
Health
17284
Stamina
41392
Magicka Recovery
565
Health Recovery
370
Stamina Recovery
1036
Spell Damage
2148
2711
Spell Critical
20%
73%
Weapon Damage
4213
10167
Weapon Critical
61.2%
73%
Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
0
Spell Penetration
100
Physical Penetration
3080
Magicka
10819
Health
17284
Stamina
38569
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
1003
Spell Damage
1864
2409
Spell Critical
20%
73%
Weapon Damage
3476
8254
Weapon Critical
51.2%
73%
Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
0
Spell Penetration
100
Physical Penetration
3080
Magicka
10819
Health
17284
Stamina
38569
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
907
Spell Damage
1793
2349
Spell Critical
20%
73%
Weapon Damage
3301
8052
Weapon Critical
51.2%
73%
Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
0
Spell Penetration
100
Physical Penetration
3080
Magicka
10819
Health
17284
Stamina
38569
Magicka Recovery
565
Health Recovery
309
Stamina Recovery
907
Spell Damage
1793
2349
Spell Critical
20%
73%
Weapon Damage
3301
8052
Weapon Critical
51.2%
73%
Spell Resistance
10812
Physical Resistance
10812
Critical Resistance
0
Spell Penetration
100
Physical Penetration
3080
Boon: The Shadow
Boon: The Thief
Garlic Cod with Potato Crust
Lycanthropy
Major Brutality
Major Courage
Major Savagery
Minor Force
Bar 1
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1782 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1594
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1426 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2684
Physical Damage with each weapon and causing them to bleed for an additional
14972
Physical Damage over
9
seconds.
You also heal for
1318
Health every
2
seconds for the duration.
Camouflaged Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4374 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
. You also gain Minor Berserk for
8
seconds after you deal Critical Damage from Sneak, increasing your damage done by
8
% .
Dark Deal
1.2 seconds
Cast Time
Self
Target
3078 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2625 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.
While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
13413
Physical Damage to enemies in front of you and an additional
17974
Physical Damage over
5
seconds.
While slotted, your Weapon Damage is increased by
5
%.
Bar 2
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1969 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
5964
Poison Damage and an additional
13427
Poison Damage over
10
seconds.
The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
2844 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1923
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3849 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.
While active, dealing a Critical Strike heals you for
2970
Health. This effect can occur once every
1
second.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2789 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1285
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.
While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
3062 Stamina
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
1
minute
When triggered, the trap deals
3518
Physical Damage, an additional
11146
Physical Damage over
6
seconds, immobilizes the enemy for
6
seconds, and grants you Minor Force, increasing your Critical Damage by
10
%.
After being triggered the trap resets and can be triggered one more time.
Werewolf Berserker
Instant
Cast Time
Self
Target
30 seconds
Duration
255 Ultimate
Cost
Transform into a beast, fearing up to
3
nearby enemies for
4
seconds. While transformed, your Light Attacks cause enemies to bleed for
24871
Physical Damage over
8
seconds and your Physical and Spell Resistance are increased by
9966
.
While slotted, your Stamina Recovery is increased by