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LEVEL
50
CHAMPION POINTS 257
ALDMERI DOMINION RANK
High Elf Nightblade (Stamina)
Vampire
2 Magicka
0 Health
62 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 156

Skyshards:
0 / 3
Assassination

SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1223 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
1849
Disease Damage. Deals
300
% more damage to enemies below
25
% Health.

Heals you for
20
% of your Max Health if the enemy dies within
2
seconds of being struck.
Killer's Blade
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3510 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve, and Minor Ward, increasing your dodge chance by
15
% and your Physical and Spell Resistance by
1320
for
26
seconds.
Mirage
PASSIVES
Master Assassin
Increases your Weapon and Spell Damage by
10
% while you are Sneaking or invisible.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by one of your Assassination abilities, you restore
1876
Magicka or Stamina, whichever maximum is higher.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
0
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
5
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
657
for
10
seconds.
Hemorrhage 1
CLASS
Assassination
Shadow
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
9779
Health
30590
Stamina
20945

Magicka Recovery
642
Health Recovery
265
Stamina Recovery
902

Spell Damage
1132
1572
Spell Critical
9.9%
50%
Weapon Damage
1132
2693
Weapon Critical
24.9%
56%

Spell Resistance
31695
Physical Resistance
31181
Critical Resistance
0

Spell Penetration
100
Physical Penetration
1565
Boon: The Lady
Millet and Beef Stuffed Peppers
Stage 4 Vampirism
Bar 1
Rally
Instant
Cast Time
Self
Target
33 seconds
Duration
3570 Stamina
Cost
Focus your strength to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

You heal for
492
Health every
2
seconds while active, and an additional
794
Health when Rally expires. The final heal is increased by up to
564
%, in proportion to the length of time Rally has been active.
Mirage
Instant
Cast Time
Self
Target
26 seconds
Duration
3510 Magicka
Cost
Surround yourself in a phantasmic aura to gain Major Evasion, Minor Resolve, and Minor Ward, increasing your dodge chance by
15
% and your Physical and Spell Resistance by
1320
for
26
seconds.
Deep Thoughts
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1579
Health and restoring
1914
Magicka and Stamina every
1
second.

You will remain in a meditative state until you toggle this ability off or are interrupted.
Reverse Slice
Instant
Cast Time
Enemy
Target
5 meters
Radius
5 meters
Range
1754 Stamina
Cost
Spin around and strike an enemy down, dealing
1849
Physical Damage. Deals up to
300
% more damage to enemies with less than
50
% Health.

Other enemies nearby take
65
% of the damage inflicted to the primary target.
Brawler
Instant
Cast Time
Cone
Target
7 meters
Radius
2791 Stamina
Cost
Swat enemies in front of you with a mighty swing, dealing
1913
Physical Damage and causing them to bleed for an additional
3015
Physical Damage over
10
seconds.

You also gain a damage shield that absorbs
1331
damage for
8
seconds. Each enemy hit increases the damage shield's strength by
100
%.
       
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
158 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
1890
Magic Damage to nearby enemies every
1
second for
5
seconds.

The bats heal you for
1506
Health for each enemy they damage.
Bar 2
Charging Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
33 seconds
Duration
7457 Stamina
Cost
Mobilize your forces, granting Major Expedition and Major Gallop to you and your group, increasing your Movement Speed by
30
% and Mounted Speed by
30
%.

Also grants immunity to snares and immobilizations.

The effect ends if you cast any spell on an enemy or ally, but you gain Minor Expedition, increasing your Movement Speed by
10
% for
8
seconds.
Bone Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3310 Stamina
Cost
Surround yourself with a whirlwind of bones, gaining a damage shield that absorbs
30
% of your Max Health for
6
seconds.

An ally near you can activate the
Bone Wall
synergy, granting the ally and up to
3
other friendly targets near them a damage shield that absorbs
100
% of their Max Health for
6
seconds.
Dark Cloak
Instant
Cast Time
Self
Target
3 seconds
Duration
3780 Magicka
Cost
Cloak yourself in shadow to heal for
32
% of your Max Health over
3
seconds and gain Minor Protection, reducing your damage taken by
8
%.
Deep Thoughts
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1579
Health and restoring
1914
Magicka and Stamina every
1
second.

You will remain in a meditative state until you toggle this ability off or are interrupted.
Pierce Armor
Instant
Cast Time
Enemy
Target
5 meters
Range
1245 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
3057
Physical Damage and taunting them to attack you for
15
seconds.

Also afflicts the enemy with Major Fracture and Major Breach, reducing their Physical Resistance and Spell Resistance by
5280
for
12
seconds.
       
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
158 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
1890
Magic Damage to nearby enemies every
1
second for
5
seconds.

The bats heal you for
1506
Health for each enemy they damage.
Overload
       
Werewolf
       
Character data Edited on 2018-07-27 00:13:44

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