Increases your Weapon Critical rating for each piece of Medium Armor equipped.
Current bonus:
2300
.
Dexterity 3
Wind Walker
WITH ONE OR MORE PIECES OF MEDIUM ARMOR EQUIPPED
Increases Stamina Recovery by
4
% per piece of Medium Armor equipped. Current bonus:
28
%.
Also reduces the Stamina cost of abilities by
3
% per piece of Medium Armor equipped. Current bonus:
21
%.
Wind Walker 2
Agility
WHEN 5 OR MORE PIECES OF MEDIUM ARMOR ARE EQUIPPED
Increases your Weapon Damage by
12
%.
Agility 2
Athletics
WITH ONE OR MORE PIECES OF MEDIUM ARMOR EQUIPPED
Increases your movement speed while using Sprint by
3
% and reduces the cost of Roll Dodge by
4
% per piece of Medium Armor equipped.
Current Roll Dodge bonus:
28
%.
Athletics 2
46
Assassination
ULTIMATES
Death Stroke
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
9464
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.
Death Stroke
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1003 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3705
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
18
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
13462
Disease Damage.
Relentless Focus
PASSIVES
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED
Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED
Increases damage dealt by Critical Strikes by
5
%.
A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for
10
seconds.
Hemorrhage 1
45
Shadow
SKILLS
Surprise Attack
Instant
Cast Time
Enemy
Target
5 meters
Range
1434 Stamina
Cost
Slash an enemy, dealing
7406
Physical Damage and afflicting them with Major Fracture, which reduces their Physical Resistance by
5280
for
12
seconds.
Attacking with Surprise Attack while stealthed or invisible stuns the enemy and sets them off balance for
4
seconds.
Surprise Attack
PASSIVES
Refreshing Shadows
Increases Stamina, Health and Magicka Recovery by
15
%.
Refreshing Shadows 2
Shadow Barrier
Activating a Shadow ability grants Major Resolve and Major Ward, increasing Physical Resistance and Spell Resistance by
5280
for
4
seconds. This duration is increased for each piece of Heavy Armor equipped.
Current Bonus:
0
%
Shadow Barrier 2
Dark Vigor
WITH A SHADOW ABILITY SLOTTED
Each Shadow Ability slotted increases your Max Health by
3
%.
Current bonus:
0
%.
Dark Vigor 2
46
Siphoning
SKILLS
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2700 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
1090
Magicka and Stamina for
15
seconds.
All other direct damage attacks have a
10
% chance to restore an additional
2181
Magicka and Stamina.
Siphoning Attacks
PASSIVES
Catalyst
After drinking a potion you gain
20
Ultimate.
Catalyst 2
Transfer
WHILE GAINING ULTIMATE
Activating a Siphoning ability grants
1
Ultimate. This effect has a cooldown of
4
seconds.
Transfer 1
1
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
1
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
1
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
1
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
1
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
1
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
10
Fighters Guild
SKILLS
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3584 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Expert Hunter
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2509 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
3594
Physical Damage, an additional
10617
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.
The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.
Rearming Trap
PASSIVES
Slayer
Increases Weapon Damage by
3
% for each Fighters Guild ability slotted.
Slayer 3
Banish the Wicked
Grants you
9
extra Ultimate when killing Undead, Daedra and Werewolves.
Banish the Wicked 3
Skilled Tracker
WHILE USING FIGHTERS GUILD ABILITIES
Your Fighters Guild abilities that deal damage deal an additional
20
% damage to Undead, Daedra and Werewolves
Skilled Tracker 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
Redguard Skills
PASSIVES
Wayfarer
Increases your experience gain with the One Hand and Shield skill line by
15
%.
Increases the duration of any eaten food by
15
minutes.
Wayfarer 1
Exhilaration
Increases your Stamina Recovery by
9
%.
Exhilaration 3
Conditioning
Increases your Max Stamina by
10
%.
Conditioning 3
Adrenaline Rush
Your melee attacks restore
3
% of your Max Stamina. This effect can occur once every
5
seconds.
Adrenaline Rush 3
50
Dual Wield
ULTIMATES
Lacerate
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash all enemies in front of you, dealing
24495
Physical Damage over
8
seconds and healing you for
50
% of the damage done.
Lacerate
SKILLS
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
896 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1854
Physical Damage and causing them to bleed for an additional
10105
Physical Damage over
9
seconds.
You also heal for
858
Health every
2
seconds for the duration.
Blood Craze
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1792 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1051
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Rapid Strikes
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2509 Stamina
Cost
Launch yourself into a lethal spin, dealing
3812
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Steel Tornado
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the cost of Dual Wield abilities by
20
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
8
% chance to bleed enemies for
9924
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
10
% of an enemy's Physical Resistance.
Each sword increases your damage done by
2.5
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 2
34
Bow
SKILLS
Poison Injection
Instant
Cast Time
Enemy
Target
36 meters
Range
1613 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4446
Poison Damage and an additional
9365
Poison Damage over
10
seconds.
The damage over time deals up to
200
% more damage to enemies under
50
% Health.
Poison Injection
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
1972 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1114
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Endless Hail
PASSIVES
Accuracy
WITH BOW EQUIPPED
Increases Weapon Critical rating by
1095
.
Accuracy 2
13
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
36 meters
Range
3 seconds
Duration
3510 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
789
Health and an additional
789
Health every
1
second for
3
seconds.
You restore
230
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Healing Springs
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
6083
Health over
20
seconds.
Regeneration
1
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
5 meters
Radius
36 meters
Range
10 seconds
Duration
2700 Magicka
Cost
Lay claim to enemy souls, dealing
2310
Magic Damage to the target and one other nearby enemy over
10
seconds.
Fills a soul gem if an affected enemy dies.
Soul Trap
187
The Lady
Critical Leech
Restore
330
Health when you hit with a direct damage critical strike. This can only occur once every
5
seconds.
80 Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by
21.4
%.
80 Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by
21.4
%.
Shield Expert
Increases the Armor of equipped Shields by
75
%.
Spell Absorption
Restores
3465
Magicka when you take Flame, Frost, Shock, Magic, Earth, or Oblivion Damage equivalent to 30% of your Maximum Health. This can only occur once every
10
seconds.
27 Thick Skinned
Reduces the damage you take from damage over time effects by
9.7
%.
Unchained
Reduces the Stamina cost of abilities by
80
% for
3
seconds after breaking free of a stun, knockdown, fear, disorient, or stagger.
87
The Lover
Master Gatherer
Reduces gathering times by
50
%.
87 Mooncalf
Increases your Stamina Recovery by
22.7
%.
Plentiful Harvest
Grants you a 10% chance to double the yield from normal resource nodes.
Synergizer
Grants
2
Ultimate any time you activate a Synergy while in combat.
187
The Ritual
Exploiter
Increases your damage against off balance enemies by
10
%.
Last Stand
When you fall below 20% Health gain Major Heroism which grants
18
Ultimate over
8
seconds. Can only occur once every
20
seconds.
90 Mighty
Increases your Physical, Poison, and Disease Damage by
23.2
%.
Opportunist
Increases the damage of your next physical attack by
15
% after you interrupt a target.
Perfect Strike
Increases your Weapon Critical rating by
12
%.
20 Piercing
Increases Physical Penetration by
1217
.
27 Precise Strikes
Increases damage and healing dealt by Weapon Criticals by
10
%.
50 Thaumaturge
Increases effectiveness of your damage over time effects by
15.4
%.
100
The Tower
Ensnare
Grants a 33% chance to reduce an enemy's Movement Speed by
20
% for
3
seconds any time you hit them with a bash attack.
Inspiration Boost
Increases Inspiration gains by
20
%.
Mara's Gift
When killed heal all allies in a 8 meter radius for
3300
.
100 Warlord
Reduces the Stamina cost of spells and abilities by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
25
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
187
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
11.71
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
14.34
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
14.34
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
0
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
0
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
187
Thaumaturge
Increases your damage done with damage over time effects by
18.75
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
11.71
%.
Piercing
Increases your Physical Penetration by
1900
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
14.8
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
0
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
0
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
0
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
0
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
87
Mooncalf
Increases your Stamina Recovery by
14.69
%.
Arcanist
Increases your Magicka Recovery by
0
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13587
Health
19880
Stamina
33562
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
899
Spell Damage
1132
Spell Critical
30.1%
Weapon Damage
2096
Weapon Critical
68.6%
Spell Resistance
10740
Physical Resistance
10740
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Magicka
13587
Health
21660
Stamina
33562
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
899
Spell Damage
1359
Spell Critical
32.1%
Weapon Damage
2485
Weapon Critical
73.6%
Spell Resistance
10740
Physical Resistance
10740
Critical Resistance
0
Spell Penetration
5080
Physical Penetration
8445
Magicka
13587
Health
19880
Stamina
33562
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
899
Spell Damage
1132
Spell Critical
30.1%
Weapon Damage
2096
Weapon Critical
68.6%
Spell Resistance
10740
Physical Resistance
10740
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Magicka
13587
Health
19880
Stamina
33562
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
899
Spell Damage
1132
Spell Critical
30.1%
Weapon Damage
2096
Weapon Critical
68.6%
Spell Resistance
10740
Physical Resistance
10740
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Stats are only correct for bar #2.
Magicka
13587
Health
19880
Stamina
33562
Magicka Recovery
591
Health Recovery
355
Stamina Recovery
899
Spell Damage
1132
Spell Critical
30.1%
Weapon Damage
2096
Weapon Critical
68.6%
Spell Resistance
10740
Physical Resistance
10740
Critical Resistance
0
Spell Penetration
100
Physical Penetration
1317
Stats are only correct for bar #2.
Battle Spirit
Boon: The Thief
Home Keep Bonus
Food: 4462 Health, 4105 Magicka and Stamina
Major Savagery
Minor Slayer
Bar 1
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.
While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
14451
Disease Damage.
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1339 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1127
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.
The final hit deals
300
% more damage.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
670 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1989
Physical Damage and causing them to bleed for an additional
10850
Physical Damage over
9
seconds.
You also heal for
921
Health every
2
seconds for the duration.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1003 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3977
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.
Heals you for
18
% of your Max Health if the target dies within
2
seconds.
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3584 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Lacerate
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash all enemies in front of you, dealing
26295
Physical Damage over
8
seconds and healing you for
50
% of the damage done.
Bar 2
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2509 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
3655
Physical Damage, an additional
10797
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.
The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
36 meters
Range
3 seconds
Duration
3510 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
789
Health and an additional
789
Health every
1
second for
3
seconds.
You restore
230
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
6083
Health over
20
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2700 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
1090
Magicka and Stamina for
15
seconds.
All other direct damage attacks have a
10
% chance to restore an additional
2181
Magicka and Stamina.
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3584 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Death Stroke
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
9623
Magic Damage and increasing your damage against them by
20
% for
6
seconds.
Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by