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LEVEL
50
CHAMPION POINTS 693
ALDMERI DOMINION RANK 3
Juniia
Redguard Nightblade (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 80

Skyshards:
1 / 3
46
Assassination

ULTIMATES
Death Stroke
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
9464
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.
Death Stroke
SKILLS
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1003 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3705
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.

Heals you for
18
% of your Max Health if the target dies within
2
seconds.
Killer's Blade
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
13462
Disease Damage.
Relentless Focus
PASSIVES
Pressure Points
WITH AN ASSASSINATION ABILITY SLOTTED

Increases Critical Strike and Spell Critical ratings for each Assassination ability slotted. Current bonus:
438
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases damage dealt by Critical Strikes by
5
%.

A successful critical hit gives nearby allies Minor Savagery, increasing Weapon Critical Strike rating by
657
for
10
seconds.
Hemorrhage 1
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13587
Health
19880
Stamina
33562

Magicka Recovery
591
Health Recovery
355
Stamina Recovery
899

Spell Damage
1132
Spell Critical
30.1%
Weapon Damage
2096
Weapon Critical
68.6%

Spell Resistance
10740
Physical Resistance
10740
Critical Resistance
0

Spell Penetration
100
Physical Penetration
1317
Battle Spirit
Boon: The Thief
Home Keep Bonus
Food: 4462 Health, 4105 Magicka and Stamina
Major Savagery
Minor Slayer
Bar 1
Relentless Focus
Instant
Cast Time
Self
Target
20 seconds
Duration
2700 Magicka
Cost
Build up deadly momentum to gain Minor Berserk and Minor Endurance, increasing your damage done by
8
% and Stamina Recovery by
10
% for
20
seconds.

While active, hitting an enemy with
4
Light or Heavy Attacks changes this ability into Assassin's Scourge, allowing you to fire a single shot from a spectral bow at an enemy to deal
14451
Disease Damage.
Rapid Strikes
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1339 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1127
Physical Damage. Each hit increases the damage of the subsequent hit by
3
%.

The final hit deals
300
% more damage.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
670 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
1989
Physical Damage and causing them to bleed for an additional
10850
Physical Damage over
9
seconds.

You also heal for
921
Health every
2
seconds for the duration.
Killer's Blade
Instant
Cast Time
Enemy
Target
5 meters
Range
1003 Stamina
Cost
Thrust a caustic blade with lethal precision to stab an enemy, dealing
3977
Disease Damage. Deals
300
% more damage to targets at or below
25
% Health.

Heals you for
18
% of your Max Health if the target dies within
2
seconds.
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3584 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
       
Lacerate
Instant
Cast Time
Area
Target
7 x 8 meters
Area
7 meters
Radius
150 Ultimate
Cost
Slash all enemies in front of you, dealing
26295
Physical Damage over
8
seconds and healing you for
50
% of the damage done.
Bar 2
Rearming Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
60 seconds
Duration
2509 Stamina
Cost
Set a sharpened blade trap at your location. When triggered, the trap deals
3655
Physical Damage, an additional
10797
Physical Damage over
6
seconds, immobilizes an enemy for
6
seconds, and grants Minor Force which increases critical damage by
12
%.

The trap takes 1.5 seconds to arm and lasts for
1
minute. After being triggered, the trap resets and can be triggered one more time.
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
36 meters
Range
3 seconds
Duration
3510 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
789
Health and an additional
789
Health every
1
second for
3
seconds.

You restore
230
Magicka for each friendly target hit by the initial heal, up to a maximum of
3
targets.
Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2160 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
2
nearby allies for
6083
Health over
20
seconds.
Siphoning Attacks
Instant
Cast Time
Self
Target
15 seconds
Duration
2700 Magicka
Cost
Imbue your weapons with soul-stealing power, causing your Light and Heavy Attacks to restore
1090
Magicka and Stamina for
15
seconds.

All other direct damage attacks have a
10
% chance to restore an additional
2181
Magicka and Stamina.
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3584 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
       
Death Stroke
Instant
Cast Time
Enemy
Target
5 meters
Range
50 Ultimate
Cost
Ravage an enemy with a spinning attack, dealing
9623
Magic Damage and increasing your damage against them by
20
% for
6
seconds.

Also afflicts the enemy with Major Defile, reducing the effectiveness of healing done to them by
30
%.
Overload
       
Werewolf
       
Character data Edited on 2018-08-02 05:36:20

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