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LEVEL
50
CHAMPION POINTS 693
DAGGERFALL COVENANT RANK 6
Snapdragoon
Dark Elf Dragonknight (Stamina)
0 Magicka
4 Health
60 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
4 / 121

Skyshards:
1 / 3
50
Ardent Flame

ULTIMATES
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
17 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
3306
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.

While the standard is up, an ally can activate Shackle to deal
3708
Flame Damage and immobilize enemies in range.
Standard of Might
SKILLS
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
642 Stamina
Cost
Rake an enemy with your claw, dealing
4922
Poison Damage and an additional
16242
Poison Damage over
10.5
seconds, with damage increasing by
12
% every
2
seconds.
Venomous Claw
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1283 Stamina
Cost
Exhale a corrosive blast, dealing
2600
Poison Damage to enemies in front of you and an additional
11240
Poison Damage over
10
seconds.

Also afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Noxious Breath
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
3240 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
6444
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Flames of Oblivion
PASSIVES
Combustion
Increases the damage of the Burning and Poisoned status effects by
66
%.
Combustion 2
Warmth
Damaging enemies with Ardent Flame abilities also reduces their movement speed
30
% for
4
seconds.
Warmth 2
Searing Heat
Increases the damage of Fiery Breath, Searing Strike, and Dragonknight Standard abilities by
3
% and the duration by
2
seconds.
Searing Heat 2
World in Ruin
Increases the damage of Flame and Poison area of effect abilities by
6
%.
World in Ruin 2
CLASS
Ardent Flame
Draconic Power
Earthen Heart
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
10430
Health
16558
Stamina
34305

Magicka Recovery
514
Health Recovery
309
Stamina Recovery
776

Spell Damage
1777
Spell Critical
25.9%
Weapon Damage
3474
Weapon Critical
69.5%

Spell Resistance
14112
Physical Resistance
10812
Critical Resistance
0

Spell Penetration
100
Physical Penetration
7073
Boon: The Thief
Food: 5395 Health, 4936 Stamina
Major Savagery
Minor Slayer
Bar 1
Venomous Claw
Instant
Cast Time
Enemy
Target
5 meters
Range
642 Stamina
Cost
Rake an enemy with your claw, dealing
5336
Poison Damage and an additional
17604
Poison Damage over
10.5
seconds, with damage increasing by
12
% every
2
seconds.
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1384 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1355
Physical Damage.

The final hit deals
300
% more damage and heals you for
60
% of the damage caused.
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
692 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2595
Physical Damage and causing them to bleed for an additional
13045
Physical Damage over
9
seconds.

You also heal for
1185
Health every
2
seconds for the duration.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
1611 Stamina
Cost
Renew your forces' resolve, healing yourself for
13806
Health over
5
seconds and nearby allies for
10662
Health over
5
seconds.
Expert Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
2314 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.

While slotted gain Major Savagery, increasing your Weapon Critical rating by
2191
.
       
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
13347
Physical Damage to enemies in front of you and an additional
15657
Physical Damage over
5
seconds.

While slotted, your weapon damage is increased by
5
%.
Bar 2
Endless Hail
Instant
Cast Time
Ground
Target
5 meters
Radius
25 meters
Range
10 seconds
Duration
1158 Stamina
Cost
Launch a multitude of arrows into the sky to rain down, dealing
1246
Physical Damage to enemies in the target area every
0.5
seconds for
10
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
1041 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
4974
Poison Damage and an additional
9940
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Noxious Breath
Instant
Cast Time
Cone
Target
10 meters
Radius
1283 Stamina
Cost
Exhale a corrosive blast, dealing
2252
Poison Damage to enemies in front of you and an additional
9740
Poison Damage over
10
seconds.

Also afflicts enemies with Major Fracture, reducing their Physical Resistance by
5280
.
Flames of Oblivion
Instant
Cast Time
Area
Target
15 meters
Radius
15 seconds
Duration
3240 Magicka
Cost
Activate an aura of flames which launches a fireball at the nearest enemy every
5
seconds, dealing
5580
Flame Damage.

While slotted, you gain Major Prophecy and Major Savagery, increasing your Spell and Weapon Critical ratings by
2191
.
Igneous Weapons
Instant
Cast Time
Area
Target
28 meters
Radius
39.6 seconds
Duration
4320 Magicka
Cost
Charge you and your allies' weapons with volcanic power to gain Major Sorcery and Major Brutality, increasing your Spell Damage and Weapon Damage by
20
% for
39.6
seconds.
       
Standard of Might
Instant
Cast Time
Self
Target
8 meters
Radius
17 seconds
Duration
250 Ultimate
Cost
Call down a flaming battle standard that deals
2864
Flame Damage each second to nearby enemies and afflicts them with Major Defile, which reduces the effectiveness of healing on them by
30
%. The standard also increases your damage by
20
% and reduces damage dealt to you by
20
%.

While the standard is up, an ally can activate Shackle to deal
3708
Flame Damage and immobilize enemies in range.
Overload
       
Werewolf
       
Character data Edited on 2018-08-02 05:39:44

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