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LEVEL
50
CHAMPION POINTS 564
ALDMERI DOMINION RANK
Redguard Sorcerer (Stamina)
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 170

Skyshards:
0 / 3
Daedric Summoning

ULTIMATES
Summon Charged Atronach
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
21 seconds
Duration
170 Ultimate
Cost
Summon an immobile storm atronach at the target location. Its arrival deals
8934
Shock Damage and stuns enemies for
3
seconds. The atronach zaps the closest enemy, dealing
4434
Shock Damage every
1
second, and periodically deals
8649
Shock Damage to enemies around it.

An ally near the atronach can activate the
Charged Lightning
synergy, granting the ally and the atronach Major Berserk, increasing their damage done by
25
% for
8
seconds.
Summon Charged Atronach
SKILLS
Summon Volatile Familiar
1.5 seconds
Cast Time
Self
Target
3423 Magicka
Cost
Command the powers of Oblivion to send a Daedric familiar to fight at your side. The familiar's attacks deal
255
Shock Damage plus an additional
30
% damage.

Once summoned, you can activate the familiar's special ability, dealing
838
Shock Damage every
2
seconds for
8
seconds to enemies near him. The final pulse will stun all enemies hit for
3
seconds.

The familiar remains until killed or unsummoned.
Summon Volatile Familiar
Haunting Curse
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2822 Magicka
Cost
Curse an enemy with a destructive rune, dealing
4601
Magic Damage to the target and
2116
Magic Damage to all other nearby enemies after
3.5
seconds.

The curse will continue to haunt the enemy and explode a second time, dealing
4601
Magic Damage to the target and
2116
Magic Damage to all other nearby enemies after an additional
8.5
seconds.

You can have only one Haunting Curse active at a time.
Haunting Curse
Summon Twilight Matriarch
1.5 seconds
Cast Time
Self
Target
3423 Magicka
Cost
Call on Azura to send a twilight matriarch to fight at your side. The twilight matriarch's attacks deal
1021
Shock Damage plus an additional
18
% damage.

Once summoned, you can activate the twilight matriarch's special ability, causing it to heal the matriarch and up to
2
other friendly targets for
2331
Health.

The twilight matriarch remains until killed or unsummoned.
Summon Twilight Matriarch
Empowered Ward
Instant
Cast Time
Area
Target
20 meters
Radius
10 seconds
Duration
3078 Magicka
Cost
Conjure globes of Daedric energy for protection, granting a damage shield for you and your pets that absorbs
2166
damage for
10
seconds.

Also grants Minor Intellect to you and nearby allies, increasing your Magicka Recovery by
10
% for
10
seconds.
Empowered Ward
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2754 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.

While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
Bound Armaments
PASSIVES
Power Stone
Reduces the cost of your Ultimate abilities by
15
%.
Power Stone 2
Daedric Protection
Increases your Health and Stamina Recovery by
20
% while you have a Daedric Summoning ability slotted.
Daedric Protection 2
Expert Summoner
Increases your Max Health by
8
% while you have a Daedric Summoning pet active.
Expert Summoner 2
CLASS
Daedric Summoning
Daedric Summoning Skills
Dark Magic
Storm Calling
WEAPON
ARMOR
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
11102
Health
23366
Stamina
34078

Magicka Recovery
591
Health Recovery
2307
Stamina Recovery
1707

Spell Damage
1928
2296
Spell Critical
9.9%
60%
Weapon Damage
3919
8961
Weapon Critical
46.8%
79%

Spell Resistance
18187
Physical Resistance
17978
Critical Resistance
2156

Spell Penetration
100
Physical Penetration
2718
Battle Spirit
Boon: The Warrior
Dubious Camoran Throne
Major Brutality
Major Expedition
Major Fracture (Target)
Major Protection
Major Resolve
Major Savagery
Major Ward
Minor Expedition
Minor Force
Weapon Damage Enchantment
Bar 1
Blood Craze
Instant
Cast Time
Enemy
Target
5 meters
Range
1512 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
2472
Physical Damage with each weapon and causing them to bleed for an additional
11829
Physical Damage over
9
seconds.

You also heal for
1216
Health every
2
seconds for the duration.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2646 Stamina
Cost
Launch yourself into a lethal spin, dealing
4937
Physical Damage to nearby enemies. Deals up to
100
% more damage to enemies based on each percentage of their missing Health.
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
1890 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
1261
Physical Damage.

The final hit deals
300
% more damage and heals you for
60
% of the damage caused.
Evil Hunter
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
3078 Stamina
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds. While active the Stamina costs of your Fighters Guild abilities are reduced by
28
%.

While slotted you gain Major Savagery, increasing your Weapon Critical rating by
2191
.
Bound Armaments
Instant
Cast Time
Self
Target
3 seconds
Duration
2754 Stamina
Cost
Protect yourself with the power of Oblivion, creating a suit of Daedric mail that increases your block mitigation by
20
% for
3
seconds.

While slotted, your Max Stamina is increased by
8
% and light attack damage is increased by
11
%.
       
Dawnbreaker of Smiting
Instant
Cast Time
Cone
Target
10 meters
Radius
107 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
14273
Physical Damage to enemies in front of you, an additional
16341
Physical Damage over
5
seconds, and stunning them for
2.5
seconds.
Bar 2
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3672 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, increasing your dodge chance by
15
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3849 Magicka
Cost
Invoke Meridia's name to gain Major Brutality, increasing your Weapon Damage by
20
% for
33
seconds.

While active, dealing a Critical Strike heals you for
2970
Health. This effect can occur once every
1
second.
Dark Deal
1.2 seconds
Cast Time
Self
Target
3078 Magicka
Cost
Bargain with darkness to restore
8059
Health and
4878
Stamina.
Hurricane
Instant
Cast Time
Area
Target
5 meters
Radius
15 seconds
Duration
2926 Stamina
Cost
Manifest yourself as pure air, buffeting nearby enemies with wind dealing
1014
Physical Damage every
1
second for
15
seconds. The winds grow in damage and size, increasing up to
150
% more damage and up to
9
meters in size.

While in this form you gain Major Resolve, Major Ward, and Minor Expedition, increasing your Physical and Spell Resistance by
5280
and your Movement Speed by
10
%.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
2985 Stamina
Cost
Renew your forces' resolve, healing yourself for
13977
Health over
5
seconds and nearby allies for
10822
Health over
5
seconds.
       
Energy Overload
Instant
Cast Time
Self
Target
64 Ultimate
Cost
Charge your fists with the power of the storm. Light attacks become lightning bolts, dealing
16434
Shock Damage, and heavy attacks blast enemies in the target area for
6484
Shock Damage.

Each attack deals
3
% additional damage and restores
1161
Magicka.

Attacks deplete Ultimate until you run out or the ability is toggled off.
Overload
       
Werewolf
       
Character data Edited on 2018-09-18 10:42:24

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