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LEVEL
50
CHAMPION POINTS 818
ALDMERI DOMINION RANK
Argonian Warden (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 113

Skyshards:
0 / 3
Animal Companions

SKILLS
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
3555
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
Bull Netch
Bird of Prey
Instant
Cast Time
Self
Target
10 seconds
Duration
3241 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition, Major Endurance and Minor Berserk, increasing your Movement Speed by
30
%, Stamina Recovery by
20
%, and damage done by
8
% for
10
seconds.
Bird of Prey
PASSIVES
Bond With Nature
When one of your animal companions is killed or unsummoned, you're restored
1260
Health.
Bond With Nature 2
Savage Beast
Activating an Animal Companion ability grants
4
Ultimate. This effect has a cooldown of
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.

Current bonus:
0
%.
Advanced Species 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
17931
Health
33615
Stamina
20602

Magicka Recovery
1207
Health Recovery
151
Stamina Recovery
1092

Spell Damage
1752
3309
Spell Critical
22%
71%
Weapon Damage
1335
2656
Weapon Critical
22%
50%

Spell Resistance
36049
Physical Resistance
36049
Critical Resistance
2693

Spell Penetration
100
Physical Penetration
100
Battle Spirit
Boon: The Serpent
Major Resolve
Major Sorcery
Major Ward
Minor Vitality
Stage 4 Vampirism
Witchmother's Potent Brew
Bar 1
Blockade of Frost
Instant
Cast Time
18 x 12 meters
Area
18 meters
Radius
8 seconds
Duration
3240 Magicka
Cost
Slam your staff down to create an ice barrier in front of you, dealing
1270
Frost Damage to enemies in the target area every
1
second and reducing their Movement Speed by
60
%.

Chilled enemies become frozen and are immobilized for
4
seconds.
Structured Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
1620 Magicka
Cost
Bind an enemy with chaotic magic, dealing
4619
Magic Damage over
12
seconds and healing you for
1208
Health and an additional
1208
Health every
6
seconds.

Grants you Major Sorcery, increasing your Spell Damage by
20
% for
20
seconds.

While slotted, your Max Health is increased by
8
%.
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
4050 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve and Major Ward, increasing your Physical and Spell Resistance by
5280
for
24
seconds.

You gain Minor Protection, reducing your damage taken
8
% for
24
seconds.
Mystic Guard
Instant
Cast Time
15 meters
Range
3969 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.

You and your bonded ally also gain Minor Vitality, increasing your healing received by
8
%.

The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Leeching Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1410
Health each time they take damage. This effect can occur once every
1
second.

The vines apply Minor Lifesteal to enemies that damage the target for
10
seconds, healing you and your allies for
728
Health every
1
second when damaging that enemy.
       
Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
2912
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
70
%.

You and nearby allies gain Major Protection, reducing your damage taken by
30
%.

While slotted, your Max Magicka is increased by
8
%.
Bar 2
Nature's Embrace
Instant
Cast Time
28 meters
Range
10 seconds
Duration
4051 Magicka
Cost
Launch a vine to swing yourself to an ally, healing you and them for
15507
Health over
10
seconds. Gain
3
ultimate when these effects complete if you are in combat.
Bull Netch
Instant
Cast Time
Self
Target
27 seconds
Duration
0 Stamina
Cost
Call a bull netch to your side, which restores
3555
Stamina to you over
27
seconds and grants you Major Sorcery and Major Brutality, increasing your Spell and Weapon Damage by
20
%.
Absorb Magic
Instant
Cast Time
Self
Target
30 seconds
Duration
2382 Stamina
Cost
Bolster your defenses, absorbing up to
8403
damage from the next spell projectile cast at you and healing for
15
% of your Max Health.

While you have a shield equipped and this ability slotted, the amount of damage you can block is increased by
8
% and the cost of blocking is reduced by
8
%.
Mystic Guard
Instant
Cast Time
15 meters
Range
3969 Stamina
Cost
Create a lifebond between you and an allied player. While bonded,
30
% of the damage they take is instead redistributed to you.

You and your bonded ally also gain Minor Vitality, increasing your healing received by
8
%.

The bond will remain until you recast the spell or move more than
15
meters away from your ally.
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3240 Magicka
Cost
Spin a shield of ice around you, absorbing up to
50422
damage from
3
projectiles.

Each time you absorb a projectile you restore
595
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
       
Healing Thicket
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
6062
Health. The forest continues to heal you and your allies in the area for
2023
every
1
second for
6
seconds.

The healing over time will continue to heal you or your allies for
4
seconds after leaving the forest.
Overload
       
Werewolf
       
Character data Edited on 2018-10-09 20:32:04

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