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LEVEL
50
CHAMPION POINTS 720
EBONHEART PACT RANK
DK-DM2
Dark Elf Dragonknight (Stamina)
Vampire
0 Magicka
0 Health
64 Stamina

SKILLS
         
CHAMPION POINTS
Skill Points:
0 / 164

Skyshards:
0 / 3
Draconic Power

SKILLS
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2646 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

You release a spray of spikes around you, causing enemies hit to take
4146
Magic Damage over
10
seconds.

While active, the armor returns
676
Magic Damage to any enemy that uses a direct damage attack against you.
Volatile Armor
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3969 Magicka
Cost
Call forth talons from the ground, dealing
2309
Magic Damage to enemies near you and immobilizing them for
4
seconds.

Enemies hit are afflicted with Minor Maim, reducing their damage done by
15
% for
7
seconds.

An ally near the talons can activate the
Ignite
synergy, dealing
11035
Magic Damage to all enemies held within them.
Choking Talons
Green Dragon Blood
Instant
Cast Time
Self
Target
23 seconds
Duration
4234 Magicka
Cost
Draw on your draconic blood to heal for
33
% of your missing Health.

You also gain Major Fortitude, Major Endurance, and Minor Vitality, increasing your Health Recovery and Stamina Recovery by
20
% and healing received by
8
% for
23
seconds.
Green Dragon Blood
PASSIVES
Iron Skin
Increases the amount of damage you block by
10
%.
Iron Skin 2
Burning Heart
While a Draconic Power ability is active, your healing received is increased by
12
%.
Burning Heart 2
Elder Dragon
Increases your Health Recovery by
5
% for each Draconic Power ability slotted.

Current bonus:
10
%.

Increases range of your instant melee attacks by
2
meters.
Elder Dragon 2
Scaled Armor
Increases your Spell Resistance by
3300
.
Scaled Armor 2
CLASS
Draconic Power
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
12389
Health
17592
Stamina
33822

Magicka Recovery
585
Health Recovery
197
Stamina Recovery
932

Spell Damage
1829
2565
Spell Critical
9.9%
50%
Weapon Damage
3906
8401
Weapon Critical
26.4%
54%

Spell Resistance
15224
Physical Resistance
11561
Critical Resistance
1650

Spell Penetration
2752
Physical Penetration
8032
Battle Spirit
Boon: The Warrior
Stage 4 Vampirism
Bar 1
Critical Rush
Instant
Cast Time
Enemy
Target
3.5 - 22 meters
Range
2835 Stamina
Cost
Launch across the earth and smash an enemy, dealing
6377
Physical Damage. Deals up to
40
% more damage based on the distance traveled.

This attack is always a Critical Strike.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2633 Stamina
Cost
Fire a Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
8497
Physical Damage and reducing their Movement Speed by
40
% for
4
seconds.

Fires up to five additional bolts at other enemies near the initial target for
47
% less damage.
Volatile Armor
Instant
Cast Time
Area
Target
10 meters
Radius
20 seconds
Duration
2646 Magicka
Cost
Release your inner dragon to gain Major Resolve and Major Ward, increasing your Physical Resistance and Spell Resistance by
5280
for
20
seconds.

You release a spray of spikes around you, causing enemies hit to take
4146
Magic Damage over
10
seconds.

While active, the armor returns
676
Magic Damage to any enemy that uses a direct damage attack against you.
Dizzying Swing
1 seconds
Cast Time
Enemy
Target
7 meters
Range
2430 Stamina
Cost
Slam an enemy with an upward swing, dealing
15401
Physical Damage, stunning them for
3.5
seconds, and knocking them back
4
meters.
Choking Talons
Instant
Cast Time
Area
Target
6 meters
Radius
3969 Magicka
Cost
Call forth talons from the ground, dealing
2309
Magic Damage to enemies near you and immobilizing them for
4
seconds.

Enemies hit are afflicted with Minor Maim, reducing their damage done by
15
% for
7
seconds.

An ally near the talons can activate the
Ignite
synergy, dealing
11035
Magic Damage to all enemies held within them.
       
Flawless Dawnbreaker
Instant
Cast Time
Cone
Target
10 meters
Radius
125 Ultimate
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
13281
Physical Damage to enemies in front of you and an additional
13573
Physical Damage over
5
seconds.

While slotted, your Weapon Damage is increased by
5
%.
Bar 2
Lethal Arrow
1.05 seconds
Cast Time
Enemy
Target
35 meters
Range
2916 Stamina
Cost
Plant a masterfully aimed arrow in an enemy's vital spot, dealing
15929
Poison Damage and applying the poison status effect.

Also afflicts enemy with Major Defile, which reduces their healing received and Health Recovery by
30
% for
4
seconds.
Resolving Vigor
Instant
Cast Time
Area
Target
10 meters
Radius
3160 Stamina
Cost
Renew your forces' resolve, healing yourself for
13889
Health over
5
seconds and nearby allies for
10761
Health over
5
seconds.
Razor Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
12 seconds
Duration
3160 Stamina
Cost
Hurl an exploding ball of caltrops that scatter over the target area, dealing
1948
Physical Damage every
1
second and reducing Movement Speed by
30
%.

When the ball of caltrops initially explodes it deals an immediate
2643
Physical Damage and reduces the Movement Speed of enemies hit by
70
% for
3
seconds.
Poison Injection
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Stamina
Cost
Shoot an arrow coated in Baandari poison at an enemy, dealing
6174
Poison Damage and an additional
10505
Poison Damage over
10
seconds.

The damage over time deals up to
260
% more damage to enemies under
50
% Health.
Shuffle
Instant
Cast Time
Self
Target
23 seconds
Duration
3305 Stamina
Cost
Requires 5 pieces of medium armor equipped

Shroud yourself in mist to gain Major Evasion, decreasing damage from area attacks by
25
% for
23
seconds.

Each piece of Medium Armor worn removes and grants immunity to snares and immobilizations for
.5
seconds.
       
Devouring Swarm
Instant
Cast Time
Area
Target
10 meters
Radius
5 seconds
Duration
158 Ultimate
Cost
Darken the sky with a cloud of bats, dealing
4185
Magic Damage to nearby enemies every
1
second for
5
seconds.

The bats heal you for
2433
Health for each enemy they damage.
Overload
       
Werewolf
       
Character data Edited on 2019-03-20 06:17:09

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