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LEVEL
50
CHAMPION POINTS 540
ALDMERI DOMINION RANK 9
Pk Storage Two
High Elf Templar (Magicka)
64 Magicka
0 Health
0 Stamina

Skill Points:
1 / 243

Skyshards:
0 / 3
391 / 617
50
Aedric Spear

SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1974 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
2745
Magic Damage to the closest enemy and
1432
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
33
% of the damage done with this ability.
Puncturing Sweep
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2554 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
6984
Magic Damage to enemies in the area and an additional
556
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Blazing Spear
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of Burning Light for
3
seconds. After reaching
4
stacks, you deal
2684
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
25239
Health
18645
Stamina
13423

Magicka Recovery
719
Health Recovery
364
Stamina Recovery
569

Spell Damage
3356
5976
Spell Critical
32%
50%
Weapon Damage
3356
4648
Weapon Critical
32%
50%

Spell Resistance
15376
Physical Resistance
11746
Critical Resistance
1320

Spell Penetration
5045
Physical Penetration
5045
Major Gallop
Minor Berserk
Bar 1
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1858 1
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
3467
Magic Damage immediately and marking them for
6
seconds.

After the duration ends, the sunlight bursts, dealing
3836
Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to
200
%. Also heals you and nearby allies in the area for
1612
Health every
2
seconds, over
10
seconds.

You can have only one Purifying Light at a time.
Blazing Spear
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
2554 1
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
6984
Magic Damage to enemies in the area and an additional
556
Magic Damage every
1
second for
10
seconds.

An ally near the spear can activate the Blessed Shards synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher.
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
60 seconds
Duration
0 1
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
1
minute, reducing their Physical and Spell Resistance by
5948
.

Also applies Minor Magickasteal to the enemy for
1
minute, causing you and your allies to restore
168
Magicka every
1
second when damaging them.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
929 1
Cost
Create a rune of celestial protection and gain Major Resolve for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
372
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Vigor
Instant
Cast Time
Area
Target
8 meters
Radius
10 seconds
Duration
2835 4
Cost
Let loose a battle cry, instilling yourself and nearby allies with resolve and healing them for
9354
Health over
10
seconds.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
119 8
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
9448
Physical Damage to enemies in front of you and an additional
11619
Physical Damage over
6
seconds.

After activating, your Weapon and Spell Damage is increased by
300
for
20
seconds.
Bar 2
Whirlwind
Instant
Cast Time
Area
Target
6 meters
Radius
3335 4
Cost
Launch yourself into a lethal spin, dealing
5198
Physical Damage to nearby enemies.
Blade Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
20 seconds
Duration
3591 4
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
20
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
1293
Physical Damage to all enemies within
5
meters.
Siege Shield
Instant
Cast Time
Area
Target
10 meters
Radius
19 seconds
Duration
6966 1
Cost
Create a protective sphere over your location that reduces damage taken from siege weapons by
50
% for you and nearby allies.
Purge
Instant
Cast Time
Area
Target
18 meters
Radius
6811 1
Cost
Cleanse yourself and your group, removing up to
3
negative effects immediately.
Caltrops
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
2180 4
Cost
Hurl a ball of caltrops that scatter over the target area, dealing
834
Physical Damage every
1
second to enemies inside, and reducing their Movement Speed by
50
%.
       
Undo
Instant
Cast Time
Self
Target
162 8
Cost
Step backwards in time, resetting your Health, Magicka, Stamina, and position to what they were
4
seconds ago.
Overload
       
Werewolf
       
Character data Exported on 2024-05-05 06:24:34

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