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LEVEL
38
CHAMPION POINTS 0
ALDMERI DOMINION RANK 8
Eupkstwo Alpha
High Elf Warden (Magicka)
47 Magicka
0 Health
0 Stamina

Skill Points:
1 / 72

Skyshards:
1 / 3
42 / 617
45
Animal Companions

ULTIMATES
Wild Guardian
2.5 seconds
Cast Time
Self
Target
0 8
Cost
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
1409
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
5641
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate Guardian's Savagery for
75
Ultimate, to maul an enemy for
7899
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the Hemorrhaging status effect.
Wild Guardian
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 1
Cost
Command a cliff racer to dive bomb an enemy, dealing
4565
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Screaming Cliff Racer
Subterranean Assault
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
6 seconds
Duration
2066 4
Cost
Stir a group of shalk that attack after
3
seconds, dealing
5480
Poison Damage to enemies in front of you.

After the shalk complete their attack, they burrow underground for
3
seconds and then resurface again, dealing
5480
Poison Damage to enemies in front of you.
Subterranean Assault
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2970 1
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
10252
Magic Damage over
20
seconds.

Every second cast of this ability deals
60
% increased damage.

The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.
Fetcher Infection
Betty Netch
Instant
Cast Time
Self
Target
22 seconds
Duration
0 1
Cost
Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
22
seconds.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
Betty Netch
PASSIVES
Bond With Nature
Anytime one of your Animal Companion skills end, you are healed for
1260
Health.
Bond With Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
CLASS
Animal Companions
Green Balance
Winter's Embrace
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
0
Health
0
Stamina
0

Magicka Recovery
1516
Health Recovery
412
Stamina Recovery
1129

Spell Damage
1736
3162
Spell Critical
20.7%
50%
Weapon Damage
1974
2611
Weapon Critical
20.7%
50%

Spell Resistance
2914
Physical Resistance
2914
Critical Resistance
979

Spell Penetration
0
Physical Penetration
0
Boon: The Atronach
Boon: The Warrior
Major Gallop
Bar 1
Winter's Revenge
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
12 seconds
Duration
3240 1
Cost
Conjure icy shards at the target location to skewer enemies in the area, dealing
588
Frost Damage every
1
second for
12
seconds. This damage increases by
30
% if cast with a Destruction Staff equipped.

Enemies hit are overcome with bitter cold, reducing their Movement Speed by
30
% for
3
seconds.

This ability has a higher chance to apply the Chilled status effect.
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2700 1
Cost
Command a cliff racer to dive bomb an enemy, dealing
4565
Magic Damage.

If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.

After dealing damage you increase your Weapon and Spell Damage by
100
for
10
seconds, which quadruples after damaging Off Balance enemies.
Unstable Wall of Storms
Instant
Cast Time
Area
Target
18 x 8 meters
Area
18 meters
Radius
10 seconds
Duration
2970 1
Cost
Slam your staff down to create an unstable storm barrier in front of you, dealing
567
Shock Damage to enemies in the target area every
1
second and setting Concussed enemies Off Balance for
7
seconds.

When the effect ends, the barrier explodes, dealing
2536
Shock Damage.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
18 seconds
Duration
3780 1
Cost
Envelop yourself in winter winds, instantly dealing
3804
Frost Damage to nearby enemies. If no enemies are hit, you heal for
4684
Health.

The winds persist for
20
seconds and chill your foes to the bone, dealing
596
Frost Damage every
2
seconds, after
2
seconds. The damage has a higher chance to apply the Chilled status effect.

Stuns enemies after the delay for
3
seconds.
Betty Netch
Instant
Cast Time
Self
Target
22 seconds
Duration
Call a betty netch to your side, which grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
22
seconds.

Every
5
seconds, the netch removes
1
negative effect from you. If no negative effects are removed you instead increase your damage done by
5
% for
5
seconds.
       
Wild Guardian
2.5 seconds
Cast Time
Self
Target
Rouse a grizzly to fight by your side. The grizzly swipes at an enemy, dealing
1409
Bleed Damage, and sometimes swipes all enemies in front of it, dealing
5641
Bleed Damage and stunning them for
2
seconds.

Once summoned you can activate Guardian's Savagery for
75
Ultimate, to maul an enemy for
7899
Bleed Damage. Deals
100
% more damage to enemies below
25
% Health.

The damage has a higher chance to apply the Hemorrhaging status effect.
Bar 2
Crystallized Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
4320 1
Cost
Spin a shield of ice around you, absorbing up to
18922
damage from
3
projectiles.

Each time you absorb a projectile you gain
2
Ultimate.
Living Vines
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2700 1
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1403
Health each time they take damage. This effect can occur once every
1
second.
Shock Touch
Instant
Cast Time
Enemy
Target
15 meters
Range
20 seconds
Duration
2970 1
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2481
Shock Damage and an additional
7430
Shock Damage over
20
seconds.

Enemies hit by the initial hit are afflicted with the Concussion status effect.
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
20 seconds
Duration
2970 1
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
10252
Magic Damage over
20
seconds.

Every second cast of this ability deals
60
% increased damage.

The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
5
%.
Steadfast Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4590 1
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
4683
damage.

The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.
       
War Horn
Instant
Cast Time
Area
Target
20 meters
Radius
29 seconds
Duration
250 8
Cost
Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
11
% for
29
seconds.
Overload
       
Werewolf
       
Character data Exported on 2024-12-15 10:43:52

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